World of Warcraft News and Raiding Strategies RSS Feed

by Published on 2024-04-24 11:27 PM

Currency Conversions Coming with Patch 4.4.0 on April 30
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Greetings!

As we prepare for the release of the Cataclysm Classic pre-patch next week, we want to update you on some of the currency conversions that will take place during maintenance. Just like the original transition from Wrath of the Lich King to Cataclysm, the currency systems used for purchasing many items in Cataclysm Classic will change.

Justice Points

Emblems of Triumph and Emblems of Frost will be converted into Justice Points, and there will be a cap, as detailed below. All emblems and badges that are lesser than Frost and Triumph will be converted into gold. This includes legacy badges, such as Badges of Justice. If any of these older currencies are found on your character, they will convert into gold, and you’ll receive that gold via in-game mail.

Any bosses that you defeat that are level-appropriate to you (that previously awarded badges or emblems upon defeat) will now award Justice Points. Similarly, any items that previously cost emblems or badges of any type will now cost Justice Points.

We’re planning for these conversions to mirror those of the original Cataclysm. Outdated emblems will convert directly to gold:

  • 1 Badge of Justice → 1 gold 83 silver 30 copper
  • 1 Emblem of Heroism → 5 gold 50 silver
  • 1 Emblem of Valor → 5 gold 50 silver
  • 1 Emblem of Conquest → 5 gold 50 silver
  • Current emblems (Triumph and Frost) will convert to Justice Points at a rate of 11.58 Justice Points per emblem:
    • 1 Emblem of Triumph → 11.58 Justice Points
    • 1 Emblem of Frost → 11.58 Justice Points

Please note that Justice Points will only be awarded up to the cap of 4,000 points. Any emblems of Triumph or Frost beyond that will be converted to gold at a rate of 47 silver per emblem. This differs slightly from Original Cataclysm, during which the conversion was 47 silver + 50 copper per point. There will be no “soft cap” period for Cataclysm Classic.

Arena Points

Season 8 ended last week, and Arena Points were converted to Honor Points at the usual rate (1 Arena Point = 10 Honor Points). Please note:

  • Because this was the final season of the Wrath expansion, the prices of Wrath gear will not be discounted in advance of Cataclysm Classic.
  • Before the Cataclysm pre-patch, Honor Points may be spent on Wrath gear. Any Wrath Honor Points that are not spent will be converted during the Cataclysm pre-patch maintenance.

PvP Currency Conversions

With the release of patch 4.4.0 on Tuesday, April 30, all Honor Points, any leftover Battleground Marks of Honor, Stone Keeper’s Shards, Venture Coins, and Spirit Shards will be converted into the new Honor Points. The new Honor Point pool will also have a cap for these conversions.

At the time of conversion to the new Honor Points, items that previously cost Honor or Arena Points will become available in-game for the new Honor Points. Gear from Wrath Classic will have its rating restrictions lifted (except for tabards). Rated Arenas and Rated Battlegrounds won’t be available again until Season 9 (shortly after the release of Cataclysm Classic), when they can be entered to win the higher-tier PvP Conquest Points.

We plan for the conversions to the new Honor Points to be similar to those of the original Cataclysm. Your new Honor Points total will be the sum of the following amounts:

  • Old Honor * 0.024
  • Battleground Mark of Honor * 2.976
  • Wintergrasp Mark of Honor * 19.08
  • Stone Keeper Shard * 1.6
  • Venture Coin * 3
  • Spirit Shard * 1

The new Honor Points will also have a cap of 4,000. Any excess points above 4,000 will be converted at a rate of 35 copper per Honor Point. Again, there will be no “soft cap” period for Cataclysm Classic. Please note that this gold conversion rate differs from what was announced in 2010 for Original Cataclysm (35 silver per point).



Please remember that purchasing any item with the new Honor Points and Justice Points after the patch will require that the purchaser meet the item’s minimum level requirement.

Thank you very much!
by Published on 2024-04-24 10:15 PM

Embrace Two New Races in Cataclysm Classic
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Heroes are called to once again experience a dramatically reforged Azeroth and defend it from utter devastation with a smoother and accelerated leveling experience. Two new races—worgen and goblin—join the Alliance and Horde, each bringing their unique edge to Azeroth.



The Cursed Worgen


Behind the formidable Greymane Wall, a terrible curse transformed many of the stalwart citizens of the isolated kingdom of Gilneas into lupine beasts known as worgen. Unable to cure their affliction and besieged by the dreaded Forsaken, these worgen learned to control their ferocity thanks to the help of the night elves.

The worgen now stand ready to unleash the beast within at a moment’s notice as Death Knight, Druid, Hunter, Mage, Priest, Rogue, Warlock, and Warrior in defense of the Alliance.


A veteran of several wars against the Horde, Genn Greymane, acts as a trusted advisor to the young King Anduin Wrynn of Stormwind. Stalwart and strong, Greymane seeks to secure a lasting peace for the Alliance and remains intent on reclaiming his lost kingdom one day.

Worgen Class Combinations

Death Knight
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior


Racial Traits

  • Aberration (Passive): Reduces Shadow and Nature damage taken by 1%.
  • Darkflight: Activates your true form, increasing movement speed by 40% for 10 seconds.
  • Enable Worgen Altered Form: Enables Worgens to switch between human and Worgan forms
  • Flayer (Passive): Increases your Skinning Skill by 5 and Deftness by 25%. Deftness allows you to skin more quickly.
  • Running Wild: Drop to all fours and run as fast as a wild animal.
  • Two Forms - Turn into your currently inactive form. (Awarded by Neither Human Nor Beast)
  • Viciousness (Passive): Increases Critical Strike chance by 1%.

Home City: Gilneas


Ruled by Genn Greymane, the winding cobblestone streets and narrow alleyways served its citizens well, even as the city fell victim to the curse of the Worgen. Now, forced to flee their home during the Cataclysm, the Worgen seek to reclaim their beloved city one day.

Racial Mount: Mountain Horse


These wild horses have served Gilneans since before the First War. Known for their strength and ferocious demeanor, the mountain horses are comfortable with their riders—and their proclivities to embrace their feral side.



The Cunning Goblins


The goblins’ craftiness and greed make them masters of mercantilism. Reforging old pacts with their one-time allies, the goblins of the Bilgewater Cartel have been welcomed into the Horde as Death Knight, Hunter, Mage, Priest, Rogue, Shaman, Warlock, and Warrior. Honing their inherent cunning to a razor’s edge, the goblins hope to use their explosive inventions to rule the world—or at the very least own a profitable percentage of it.


After the abrupt departure of Trade Prince Gallywix at the conclusion of the Fourth War, the goblins of the Bilgewater Cartel were left temporarily leaderless. Now Trade Prince Gazlowe leads the goblins with his clever wits, representing them on the Horde council.

Goblin Class Combinitations

Death Knight
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior


Racial Traits


Home City: Bilgewater Harbor


Bilgewater Harbor sprang up in record time, and its quintessential goblin construction has fostered an atmosphere of debauchery and disorder, replete with gambling dens, pleasure houses, and other luxuries.

Racial Mount: Trike


The remarkably aged Jibidiah “No Fingers” Gragglefutz created the sturdy transport trike. Years of product-related mishaps bore fruit in this speedy, durable, and mostly un-explodable vehicle that remains very popular among goblins.



Mark your calendars; Deathwing, The Worldbreaker, bursts from the heart of the Maelstrom, unleashing his rage. Your new journey begins with the pre-expansion patch— the Shattering of Azeroth—on April 30 and continues with the launch of Cataclysm Classic on May 20, 2024, at 3:00 pm PDT worldwide.
by Published on 2024-04-24 07:07 PM

Cataclysm Classic Beta - Brawl With The Blues RBG Testing on April 26
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Please join Blizzard developers in the Cataclysm Beta on Friday, April 26 at 1:00 p.m. PDT (4:00 p.m. EDT) as we test Rated Battlegrounds. Here are the details:

When

1:00 p.m. to 3:00 p.m. PDT on Friday, April 26 (4:00 p.m. to 6:00 p.m. EDT)

Where

The Cataclysm Classic Beta
Realm name: Classic Beta PvP

Who

Everyone should be able to select level 85 template characters, join a guild, and build out your talents and gear. You can be either Horde or Alliance (faction is not a concern).

What

Starting at 1:00 p.m., form groups of 10 and queue for Rated Battlegrounds.

We’ll be there looking to help you in any way we can, and we’ll open a new feedback thread here in this forum. Please use the in-game bug report tool for any issues you come across.

Thank you very much!
by Published on 2024-04-24 05:08 PM

The WoW Companion App is Retiring
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the release of The War Within™ pre-expansion content update, we will no longer support the WoW Companion App. After this date, players will not be able to update, download, or use the companion app and its features.

We want to thank everyone who has used the app as their companion for their adventures over the years!
by Published on 2024-04-24 07:14 AM

Additional Character Slots
Originally Posted by Blizzard (Blue Tracker / Official Forums)
With the Dark Heart patch, we will increase the maximum number of characters that can be created on a WoW account from 60 to 65.

Have fun!

Season of Discovery Hotfixes - April 23, 2024
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Season of Discovery
  • Players who have completed the quest “Warranty Claim” but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest “Salvaging the Salvagematic” may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item.
  • Fixed a Sunken Temple issue where the Atal’ai Defenders encounter would not reset properly.
  • Druid
    • The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage.
    • The Gale Winds rune now reduces the mana cost of Hurricane by 60%.
    • Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used.
    • Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used.
  • Hunter
    • Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes).
    • Chimera Shot weapon damage percent increased to 135% (was 120%).
    • Explosive Shot base damage before attack power increased by 50%.
    • Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant.
    • Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds).
    • Steady Shot now deals 100% weapon damage (was 75%).
    • Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent.
  • Paladin
    • Seal of Righteousness damage can now be critical hits.
    • Sacred Shield’s duration is extended to 60 seconds (was 30 seconds).
    • Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration.
    • Seal of Martyrdom can now “twist” with other seals, including Seal of Command.
    • Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change.
  • Priest
    • Shadowform now increases all shadow damage done by 25% (was 15%).
  • Rogue
    • Saber Slash bleed now stacks up to 5 times.
    • Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed.
    • Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%).
  • Shaman
    • Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds).
    • Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets).
    • Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.

Site Navigation