Generating shards in combatOn
regenerating shards in combat, we will add a mechanic to regen
shards if we find that we need to in order to handle variable
combat length. We haven.t added one yet because we really want to
emphasize locks using shards at the right time and not as fast as
they can with then an Evocation-like spell to bring them back
again. These are supposed to be special moments in a fight --
think Bloodlust perhaps -- and not used every 20 seconds on
cooldown (or whatever the cooldown ends up being). (
Source)
HellfireThe intent for Hellfire is for it to be a
specialty of Demonology warlocks. Affliction would use Seed of
Corruption and Destruction would use Rain of Fire. (
Source)
Demon
BoltThe Demon Bolt debuff will only affect the
warlock's demon, not other demons. We wanted a Demo-themed
nuke that made it feel like the pet was part of the damage. (
Source)
Succubus
changesWhiplash works similar to Freeze on the
mage.s Water Elemental. It requires a targeting reticule. It isn.t
just a melee ability that the succubus uses at-will.
As
a clarification, we are removing Soothing Kiss, not Seduction.
Soothing Kiss increased the chance the target would attack
something else. Seduction is the crowd control more commonly
associated with the Succubus, and it.s not going anywhere.

(
Source)
Infernal /
DoomguardWe did mean to cover doomguards and
infernals, but they didn't make it into our preview. Our plan
is that you can summon a doomguard or infernal as a cooldown-based
pet, much like the shaman elementals, without having to give up
your current, permanent demon. If we add a new demon it will
likely be one of these cooldown-based ones, and not a permanent
pet like the imp, voidwalker, succubus, felguard or felhunter.
We.re just not convinced there is a niche for a new permanent
demon (and perhaps not even a temporary one). (
Source)
Flying mount
/ Female Metamorphosis modelsFlying mounts and
female Metamorphosis forms are great ideas and something we.ve had
on the wish list for a long time. We can only create so many new
creatures during a single expansion, and getting one of these
might mean fewer new creatures in outdoor worlds or dungeons. It.s
just a trade-off and sometimes you have to make hard calls. We.ll
keep them on the list though. (
Source)
DoT
clippingPreventing dot clipping is something we want
to do in general. It obviously benefits Shadow priests just as
much as warlocks. (
Source)
Adding a new
demon?Demon lovers, we haven.t ruled out adding a
new demon, but we want to be very careful here. We.ve had a hard
enough time finding niches for some of the current ones. So we
first want to make sure existing demons are cool before we.re
faced with Q&A several months from now asking why the new
demon either isn.t cool enough, or why warlocks no longer use,
say, their felhunter because of the new demon. (
Source)
Demon
customizationWe do like the idea of allowing
warlocks to re-skin their demons and have been talking about
possible ways to implement this. I have no concrete information
for you at this time beyond that. (
Source)
Naming
demonsWhen it comes to naming demons, this has
always been one of those sacred cows, where the hunter gets to
name their pet because he loves his pet bear, but the warlock
considers the demon to be something disposable -- a tool. (
Source)
Shards
bagFor Soul Shard bags, we will probably do
something like remove all the shards, reduce the bag size (a
little) and convert it to a normal bag. This would be a one-time
conversion. We'll probably get rid of the recipes, as we
wouldn't want other classes to go out and get shard bags just
to get a free bag. (
Source)