Yogg-Saron - Brain's Room (Heavy Spoiler)For the first and last time in the history of MMO-Champion, you will see me using [spoiler] tags in a news post. If you listened to the sound files included in the last PTR patch, you probably noticed that most of the sounds used during the fight against Yogg-Saron are here.
Some of these files are named "YSVisOne" "YSVisTwo" "YSVisThree" and seems to be related to something I didn't news yet, the Yogg-Saron Brain's room. You will most likely be teleported to this room during the fight and will witness past events of the Warcraft lore ... Needless to say that
you shouldn't check the video or read the text below if you're scared of spoilers. Mouse over the text to make it appear. (Note: There are other audio files related to the fight, but spoiling them wouldn't add anything to the explanation and would spoil great parts of the fight. You can listen to some of them
in this other video)
Vision One
Garona (
WoWWiki)
UR_Garona_YSVisOne01.wav - Bad news, sire.
UR_Garona_YSVisOne02.wav - The clans are united under Blackhand in this assault. They will stand together until Stormwind has fallen.
UR_Garona_YSVisOne03.wav - Gul'dan is bringing up his warlocks by nightfall. Until then, the Blackrock Clan will be trying to take the eastern wall.
UR_Garona_YSVisOne04.wav - The orc leaders agree with your assessment.
King Llane (
WoWWiki)
UR_Llane_YSVisOne01.wav - And we will hold until the reinforcements come. As long as men with stout hearts are manning the walls and the throne, Stormwind will hold.
Yogg-Saron (
WoWWiki)
UR_YoggSaron_YSVisOne01.wav - A thousand deaths ...
UR_YoggSaron_YSVisOne02.wav - Or one murder ...
UR_YoggSaron_YSVisOne03.wav - Your petty quarrels only make me stronger.
Vision Two
Neltharion (
WoWWiki)
UR_NeltharionYS_YSVisTwo01.wav - It is done. All have given that which must be given. I now seal the Dragon Soul (
WoWWiki) forever.
UR_NeltharionYS_YSVisTwo02.wav - For it to be as it must, yes.
Malygos (
WoWWiki)
UR_Malygos_YSVisTwo01.wav - It is a weapon like no other. It must be like no other.
Ysera (
WoWWiki)
UR_Ysera_YSVisTwo01.wav - That terrible gloom ... Should that be?
Yogg-Saron
UR_YoggSaron_YSVisTwo03.wav - His brood learned their lesson before too long. You will soon learn yours!
Vision Three
Arthas (Prisoner) (
WoWWiki)
UR_ArthasPrisoner_YSVisThree01.wav - AAAAAARRRRRRRRRRGGGGGGHHHHHHHHHHHH!!!
UR_ArthasPrisoner_YSVisThree02.wav - *Choking* I ... AM NOT AFRAID OF YOU!
Lich King (
WoWWiki)
UR_Lich King_YSVisThree01.wav - Your resilience ... is admirable ...
UR_Lich King_YSVisThree02.wav - I will break you as I broke him.
Yogg-Saron
UR_YoggSaron_YSVisThree01.wav - *Foreign language*
UR_YoggSaron_YSVisThree02.wav - You will learn, no king rules forever! Only death is eternal!
Others (Bosses freed from the influence of Yogg-Saron helping you throughout the fight)
UR_Thorim_YSHelp01.wav - Golganoth, lend me your strength. Grant my mortal allies the power of thunder!
UR_Mimiron_YSHelp01.wav - Combat matrix enhanced! Behold wonderous rapidity!
UR_Freya_YSHelp01.wav - Eonar, your servant calls for your blessing.
UR_Hodir_YSHelp01.wav - The veil of winter will protect you, champions!
Ulduar - Flame LeviathanYesterday the european players had a chance to test the Flame Leviathan, one of the boss in the outdoor part of Ulduar. The fight as it is on PTR is fairly easy and it wouldn't be surprising to see an harder version on live servers.
Flame Leviathan Abilities (Taken from
StratsFu Strategy Guide)
Health - 15.5M (10-Man) / ? (25-Man)
Every 30 seconds he will switch targets to another siege vehicle, mark them, and follow them around. If you do not have two siege vehicles active then he will pick a different unit.
He has a soft enrange due to Gathering Speed. You have to kite him, thanks to Battering Ram, and it becomes harder and harder to get away from him even with help from Steam Rush.
- Flame Jets: Inflicts 2000 Fire damage to enemies around the caster. 50 yard range. Interruptable.
- Battering Ram: a melee range attack, Rams the target, dealing damage and knocking it forward. Debuffs them with "Battering Ram": Damage taken increased by 100%.
- Gathering Speed: periodically he moves a bit faster by gaining another stack of this buff. The stack is reset when he is stunned by Overload Circuit.
- He also fires rockets constantly at the raid, doing about 700 damage each time they land (about once every 1-2 seconds)
- He has 4 turrets. Passengers in the demolisher can be launched at him where they can destroy the turrets and then hit the Overload Circuit: stuns Flame Leviathan and causes him to take 50% more damage for 10 seconds.
Player VehiclesThe vehicles have a base HP that then increases based on the ilvl of your gear (tip: stop DE'ing trash epics with high ilevels and save them for Ulduar!)
Salvaged Siege EngineThis vehicle demolishes towers as you clear the gauntlet and kites the Flame Leviathan. It can carry a passenger.
Driver- Ram: 15 yard range, 4 second cooldown, instant. Rams any enemies in front of the demolisher, dealing 5,400 to 6,600 damage and knocking them back. Also deals 2,850 to 3,150 siege damage to buildings.
- Electroshock: 38 energy, 10 second cooldown, instant. Shocks all targets within a 25 yard cone in front of the caster. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 seconds.
- Steam Rush: 40 Energy, 15 second cooldown, instant. Put the steam engine into overdrive for a short duration, rushing forward, dealing siege damage and knocking back enemies.
Passenger- Anti-Air Rocket: 10 energy, 1000 yard range. Instant, 0.25 sec cooldown. Fires an explosive missile directly forward, detonating when it has travelled 100 yards, hitting any enemies within 10 yards.
- Fire Cannon: 20 Energy, 10-70 yard range, Instant. Fires a cannon blast.
Salvaged DemolisherThis vehicle moves slowly but has ranged attacks and can even catapult its passengers. It can carry a passenger, who can grapple the pyrites from the ground and loads them one by one as abilities that deplete them are used. The primary use for them is giving 10 charges to the big nuke.
Driver- Hurl Boulder: 10-70 yard range, instant. Hurls a massive boulder into the distance, dealing 13.5k to 16.5k damage to enemies within 8 yards of the target.
- Hurl Pyrite Barrel: 5 Pyrite, 10-70 yard range, instant. Hurls an orb of blue pyrite into the distance, dealing 27k-33k damage, but consumes ammo.
- Ram: 15 yard range, 4 second cooldown, instant. Rams any enemies in front of the demolisher, dealing 8,550 to 9,450 damage and knocking them back. Also deals 2,160 to 4,640 siege damage to buildings.
- Launch Passenger: launches the Demolisher's passenger into the air.
Passenger- Cannon: 40 yard range. Instant, 1 second cooldown. Fires an explosive missile directly forward, detonating when it has traveled 50 yards, hitting any enemies within 10 yards.
- Grab Crate: 40 yard range. Instant. Use your hoook and chain to grab the targeted crate.
- Reload Ammo: Loads 20 rounds into the demolisher's ammunition cartridge. Requires Liquid Pyrite.
- Increased Speed: instant. Injects liquid pyrite into the engines, increasing movement speed by 100%. Lasts 1 min.
- Load into Catapult: instant, 30 second cooldown. Load yourself into the catapult arm, using yourself as ammunition.
Salvaged ChopperThis motorcycle model is very fast and moves very adroitly (it can strafe, for example.) It can carry a passenger.
- Sonic Horn: Instant, 20 energy. Sends a wave of force in front of the motorcycle, causing 3150 to 3850 damage to all enemy targets within 35 yards in a frontal cone.
- Tar: Instant, 15 second cooldown. Drops a pool of tar for 45 seconds that slows the movement speed of enemies wihtin 10 yards. Tar can be ignited. Lasts for 45 seconds
- Speed Boost: Instant, 50 energy. Fires the fuel injectors on the bike, increasing its speed by 100% for 5 seconds. (no cooldown)
Fight StrategyJust read the
StratsFu Strategy Guide.