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Author Topic: Icecrown Citadel Loot Update, Blue posts  (Read 59472 times)
Boubouille
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« on: November 14, 2009, 04:37:03 am »

Update - Marrowgar and Sindragosa's testing are now complete. Loot updates should be available shortly.

Icecrown Citadel Loot Table Update
Another update of items found in the Icecrown Citadel! For the moment you'll have to go through the past day's news posts to check everything but a compilation should be available shortly. (Probably before the end of the week if everything goes well)

25-Players Loot

ilvlTypeSpecSlotItemTag
264AxePhys.DPSOne-HandScourgeborne Waraxegunship-25
264ClothPhys.DPSBackShadowvault Slayer's Cloakgunship-25
264ClothSpell HitHandsGunship Captain's Mittensgunship-25
264ClothSpellHeadCorp'rethar Ceremonial Crowngunship-25
277ClothSpellBackGreatcloak of the Turned Championsaurfang-25-hard
264LeatherPhys.DPSChestIkfirus's Sack of Wondergunship-25
264LeatherSpellFeetBoots of Unnatural Growthgunship-25
264MailPhys.DPSWristScourge Hunter's Vambracesgunship-25
264Misc.HealTrinketAlthor's Abacusgunship-25
264Misc.Melee.DPSFingerSkeleton Lord's Circlegunship-25
264Misc.SPellFingerRing of Rapid Ascentgunship-25
264Misc.Spell HitNeckAmulet of the Silent Eulogygunship-25
264Misc.TankTrinketCorpse Tongue Coingunship-25
277Misc.Phys.DPSTrinketDeathbringer's Willsaurfang-25-hard
264PlateMelee.DPSWristPolar Bear Claw Bracersgunship-25
264PlateSpell MP5WaistWaistband of Righteous Furygunship-25
264PlateTankShoulderBoneguard Commander's Pauldronsgunship-25

10-Players Loot

ilvlTypeSpecSlotItemTag
251AxeMelee.DPSTwo-HandRamaladni's Blade of Cullingsaurfang-10
251AxePhys.DPSOne-HandFrost Giant's Cleavergunship-10
251DaggerSpell MP5Main HandMidnight Sungunship-10
251GunPhys.DPSRangedStakethrowerqueenlanathel-10
251ShieldTankShieldNeverending Wintergunship-10
251StaffSpellTwo-HandMag'hari Chieftain's Staffsaurfang-10
251PlateMelee.DPSChestBlade-Scored Carapacesaurfang-10
264PlateMelee.DPSChestBlade-Scored Carapacesaurfang-10-hard
251PlateMelee.DPSFeetBone Drake's Enameled Bootsgunship-10
251PlateSpell MP5WristBracers of Pale Illuminationgunship-10
251PlateTankLegsDeathforged Legplatessaurfang-10
251PlateTankWristGargoyle Spit Bracerssaurfang-10
251MailPhys.DPSChestHauberk of a Thousand Cutssaurfang-10
251MailPhys.DPSShoulderPauldrons of Lost Hopegunship-10
251MailPhys.DPSWristIcecrown Rampart Bracersgunship-10
251MailSpell MP5HeadIce-Reinforced Vrykul Helmgunship-10
251LeatherPhys.DPSHandsScourge Stranglerssaurfang-10
251LeatherSpellLegsKilt of Unrelenting Bloodsaurfang-10
251LeatherSpellWaistCord of Dark Sufferinggunship-10
251ClothMelee.DPSBackSaronite Gargoyle Cloakgunship-10
251ClothSpell HitFeetIcecrown Spire Sandalssaurfang-10
251ClothSpellHeadCowl of Malefic Reposequeenlanathel-10
251ClothSpellHeadThaumaturge's Crackling Cowlsaurfang-10
264ClothSpellHeadThaumaturge's Crackling Cowlsaurfang-10-hard
251Misc.Phys.DPSFingerSaurfang's Cold-Forged Bandsaurfang-10
251Misc.Spell DPSTrinketMuradin's Spyglassgunship-10
251Misc.SpellNeckSoulcleave Pendantsaurfang-10
251Misc.TankFingerAbomination's Bloody Ringgunship-10


Content Update 3.3: Quest Tracking Preview
Quote from: Blizzard (Source)
We're making several improvements to the user interface for tracking quest objectives in our 3.3 content update. These new features will serve to improve the questing experience for players through a multitude of new tracking options.

Quest Log
We've added a new "Show Map" button on the Quest Log. The "Show Map" feature highlights any quest in the log and will pull up the map for the zone in which the corresponding quest objectives are located.

Map
When viewing the large zone map ('M' key), players will notice that all quests they have for that zone will be automatically tracked. In addition, this large map is now separated into four separate interface panes.

To the right of the map, all active quests for that zone will be listed by name and be represented with a number. These numbers will be placed on the map highlighting areas of interest for each quest.

A third panel below the zone map will give players the full quest text for any highlighted quest, while the fourth pane will display the quest reward. The quest map tracking feature is enabled by default. Players can disable this feature and restore the map to its original state by un-checking the "Show Quest Objectives" box in the lower right corner.

Areas of Interest
All areas of interest in a zone will be represented with a number corresponding to the number assigned to each active quest in that particular zone. When highlighting a specific quest, the corresponding number on the zone map will be highlighted as well.

If the area of interest is large, for example, and a player needs to kill a number of quest creatures or collect quest items found within a large area on the map, the entire questing area of interest around the number on the map will be shaded blue.

If quest objectives can be accomplished in multiple areas of the zone; for example, certain creatures need to be killed for a quest and have several different locations, the map will automatically display the nearest area of interest in proximity to the player.

Shrunken Map and Objectives Tracking
When viewing the large zone map ('M' key), players can click the arrow in the top right corner to bring the zone map out of full-screen mode.

The map will show all areas of interest for the zone; however the other three interface panes will be removed so players can still view their character, spells, and abilities with the map open. The standard quest objectives window has been improved and will now show numbers next to each quest displayed, or a gold question mark if the quest has been completed.

The objectives window is now docked below the mini-map, next to the right two action bars and can display up to ten active quests in the zone. Players can toggle between minimizing and maximizing this quest objectives window at any time by clicking on the red arrow in the top right corner of the objectives frame.

Quest Difficulty Tracking
This feature is turned off by default and players can choose "Color Quest Difficulty" under Objectives in the Interface Options menu to enable it. Enabling this option will color-code all quest names in the new map interface according to the player's level (grey, green, yellow, orange, and red).

This new feature has been built to work with nearly every quest in World of Warcraft with only a few exceptions. For example, if a quest requires that a player turns in some sort of cloth or other trade goods that can be purchased from other players, the map will not display an area of interest for where these items can be found.

All other quests, whether they require players to slay groups of creatures, gather some type of quest object, or hunt down a single specific target, will be tracked on the map, provided that the player is viewing the map of the zone in which these objectives can be completed.


Blue posts
Quote from Blizzard staff
Quel'delar rewards not for every class/spec
The main focus for the Quel'Delar was for it to fit for dps specs. Yes, this excludes tanks but if we added it for tanks then it would probably lead to tailoring for other specs like boomkin (sorry, just an example, not meaning to pick on you) and leads to bloating the rewards more and more than they already are.

Based on my experiences too, a weapon for a warrior or paladin tank isn't quite as much of a lifeblood as it is for dps classes. Try swapping weapons around randomly some time and you will find that almost nobody will notice as long as you stay defense capped and put out good threat.

Of note: Internally we have made a change that removes the mp5 from the main hand mace and changed that to haste to match the sword to make it more dps-worthy. (Source)

Satchet of Helpful Goods reward from low level random dungeons
It appears the contents are different depending on the level of the character. From what I can see, it looks like one Rare quality item, possibly with random stats. Seems to be one of every type of wearable item, except weapons and trinkets. There's a chance I'm reading the data wrong, but that's how it appears to me. (Source)
« Last Edit: November 14, 2009, 11:52:22 pm by Boubouille » Logged
Narit
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« Reply #1 on: November 14, 2009, 04:47:39 am »

gotta love how they are making questing easier and will allow me to not use questhelper =) (hopefully)
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Im a flying my retplane
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Nikkanugs
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« Reply #2 on: November 14, 2009, 04:47:47 am »

I love how they said ArP was "too mathy" but put it on so much gear now =/
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Mallus
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« Reply #3 on: November 14, 2009, 04:50:31 am »

'I don't read quests, can you please just show me where the mobs are? NW of such-and-such make my brain hurt.'

LOL!
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darkfireyguy
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« Reply #4 on: November 14, 2009, 05:00:01 am »

Making Leveling easier with every patch
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Aluana
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« Reply #5 on: November 14, 2009, 05:00:55 am »

so they're making that mace SP, haste and crit now? cool... still debating to get it or not...
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Bamahut
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« Reply #6 on: November 14, 2009, 05:01:18 am »

I just love the new quest tracking UI, it's making want to lvl up my long lost alt who's lvl 41 lol. Finally something new that will stop wasting my time by spending 10 mins on wowhead trying to look were and what I need to finish the quests!
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Today's new players cry if they can't get anywhere and expect everything handed to them. Vanilla players knew what it was like to earn what you got, WotLK players simply cry like pussy babies if they can't get anywhere.

Funny that guys like you never can back up their claims with quotes of the so called pussy babies and Blizzrad replying by "Ok, here is everything for free". It seems now it is payback time for guys like you. There is so much QQ - the game certainly will soon be made ballbreaking hard again
evilgnomey
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« Reply #7 on: November 14, 2009, 05:02:26 am »

I love how they said ArP was "too mathy" but put it on so much gear now =/

it'll be replaced by mastery come cataclysm, till then they'll keep using it.
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draupnir
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« Reply #8 on: November 14, 2009, 05:08:43 am »

Damn, WoW is turning ezmode recently.
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Freedom
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« Reply #9 on: November 14, 2009, 05:08:59 am »

.... the hell? An abacus trinket? That's very weird...
Also, /sigh at re-used weapon models. I know models/skins etc are hard to make and all but really please stop with recolors ad nauseum.
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Powerogue
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« Reply #10 on: November 14, 2009, 05:19:43 am »

finally deciding to just give us questhelper  Roll Eyes totally ruins the adventure of finding your quests. HOW will i enjoy leveling in cata if this is going to be available!?

hope i can turn it off  Roll Eyes
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ProfessorPutricide
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Butterflybee
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« Reply #11 on: November 14, 2009, 05:22:03 am »

It was noted that it can be turned off in the options.
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Decrepit05
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« Reply #12 on: November 14, 2009, 05:32:36 am »

Guys FFS read =p It says very clear if you read that it can be disabled. And stop complaining, 80% of the players leveling used questhelper or some form of it. To the person tabbing out looking at wowhead ..um LOL. I am glad blizz is doing this and hope they do much more to kill some add-ons. The game runs so much more crisp since being able to drop several add-ons.
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Praxis
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« Reply #13 on: November 14, 2009, 05:46:25 am »

The Saronite Gargoyle Cloak dropped for me yesterday in Strat, it looks pretty cool too. It's white and looks even longer than your average cloak or cape.
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Chin Music
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« Reply #14 on: November 14, 2009, 05:51:21 am »

I probably won't use the tracking feature, unless I'm having trouble for some reason.

I think it's kind of sad that so many people have just put their faith in addons to basically do all of the reading and exploring for them. That used to be part of the fun of the game but now leveling is just a speedbump on the way to 80.
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