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Author Topic: Patch 2.4.2 PTR Notes Update  (Read 30614 times)
Boubouille
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« on: April 25, 2008, 09:02:16 am »

2.4.2 PTR Patch Notes Update
The patch notes have been updated with a few class changes. (I also left the "old" entries for the Hunter and Mages class changes, and kept the changes moved from Bug Fixes to class category, it's not like anyone read Bug Fixes in patch notes, right ?).

The full patch notes have been updated to reflect these changes.

Quote from: Blizzard (Source)
Druid
  • Talent: Primal Fury (Rank 2) will now be properly unlearned when it is untalented.
  • Talent: (Restoration)- Natural Perfection will no longer proc by normal melee attacks.

Hunter
  • Aspect of the Viper: This ability now grants an additional amount of mana each 5 seconds equal to 35% of the hunter’s level.
  • Boar Charge: This ability will no longer make Growl cast immediately after it generates excessive threat.
  • The pet ability Growl will no longer scale with pet Attack Power.
  • Dire Ravens in Blade’s Edge Mountains now tameable.
  • Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast.
  • Tamed Drywallow Snappers now will know Bite 5 (instead of Claw 5.)

Mage
  • Talent: Improved Blink (Arcane) now reduces chance to be hit by 13/25% and the duration of Rank 1 has been increased to 4 seconds.
  • Completing the quest “Arcane Refreshment” will now properly teach the spell Conjure Water (Rank 7).
  • Polymorph: Mounted creatures will no longer remain mounted while polymorphed.
  • Mage Armor no longer reduces the duration of beneficial magic buffs.
  • Molten Armor will now do damage while a damage absorption shield is active.

Paladin
  • Flash of Light and Holy Light will now work properly with castsequence macros.
  • Seal of the Crusader: This ability now increases the damage dealt by Crusader Strike by 40%.
  • Crusader Strike (Retribution) will now properly receive a damage increase from Seal of The Crusader.
  • Talent: Precision (Ranks 1-3) will no longer improperly display daggers and staves as a weapon class in the tooltip.
  • Paladins that already have Apprentice Riding skill can now properly learn Summon Warhorse from the trainer.

Priest
  • Fear Ward will no longer be consumed while under the effects of cyclone.
  • Mana Burn: This spell can no longer trigger effects that require the target to be struck with a critical hit.
  • Power Word:Shield now has the correct sound associated with it and can no longer be heard from large distances.
  • Talent: Power Infusion will now consume the correct amount of mana when cast on yourself.

Rogue
  • Ability: Blade Flurry: This ability can no longer hit critters as its secondary targets and will now use a proper range calculation for all secondary targets.
  • Talent: Mutilate (Assassination) will no longer incorrectly appear multiple times in the combat log when used.

Shaman
  • Ability: Frostbrand Weapon: Rank 6 damage has been increased very slightly.

Warlock
  • Drain Soul: Channeling of this spell will now always stop when a player target dies.
  • Pets: Using a sacrifice effect to kill your own pet will no longer trigger effects that should only occur when killing an enemy.

Warrior
  • Sweeping Strikes: This ability can no longer hit critters as its secondary targets and will now use a proper range calculation for all secondary targets.

Items
  • Brann Bronzebeard’s Lost Letter: This item will no lonber display a damage range in its tooltip.
  • Crusader’s Scaled Battlegear: Tooltip spelling corrected.
  • Elixir of Demonslaying: This elixir now grants ranged attack power against demons as intended.
  • Hazza’rah’s Charm of Healing Haste rating reduced.
  • Nightfall now has a chance to fail on targets over level 60.
  • Ravager: Judgements will no longer auto-refresh and break the effect from this item while its effect is active.
  • Renataki’s Charm of Trickery has had its energy reduced.
  • Shard of Azzinoth no longer shares any cooldown with Shaman Elemental totems.
  • Shattered Sun Pendant of Might: The triggered effect from this item will no longer break Scattershot or other crowd-controlling affects. The visual on the Scryer version has been updated.
  • Shifting Naaru Silver: Using this item no longer puts players into combat.
  • Silithyst Dust: The bonus from turning this item in no longer works for players above level 63.
  • Ten Storms Set: The Chain Heal bonus from this set has been reduced by 5%.
  • Wushoolay’s Charm of Nature Haste rating has been reduced.
« Last Edit: April 25, 2008, 09:25:41 am by Boubouille » Logged
Clay
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« Reply #1 on: April 25, 2008, 09:04:52 am »

"Seal of the Crusader: This ability now increases the damage dealt by Crusader Strike by 40%."

Cheesy

*EDIT*

come to think about it, I hope this doesn't replace the old stats of the spell.
« Last Edit: April 25, 2008, 09:09:32 am by Alistar » Logged
overneathe
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« Reply #2 on: April 25, 2008, 09:10:17 am »

Yey... no more tanking pets.
/uproar
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Aéquitas
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« Reply #3 on: April 25, 2008, 10:06:53 am »

Hmmm Elixir of Demonslaying: This elixir now grants ranged attack power against demons as intended.

Does this mean it will ALSO give ranged attackpower or does this mean it will ONLY give ranged attackpower?
I kinda liked the nice buff in Hyal and BT.
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ExarKun
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« Reply #4 on: April 25, 2008, 10:08:31 am »

Hunters are the new counter for druids with the new Scare Beast changes Shocked
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Bombaclat
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« Reply #5 on: April 25, 2008, 10:31:13 am »

Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast. fine, without CD? hunter/druid vs other dps/druid are now rlly rlly in big advantage .... what the hell are they doing it?
 
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On the end of the sixth day, god said: "Not enough mana!"
Mahtamori
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« Reply #6 on: April 25, 2008, 10:57:13 am »

"Seal of the Crusader: This ability now increases the damage dealt by Crusader Strike by 40%."

Cheesy

*EDIT*

come to think about it, I hope this doesn't replace the old stats of the spell.
No. Seal of the Crusader will still increase your attack speed and will still nerf your damage done with other attacks than Crusader Strike. It's still a useless seal, it just won't nerf the shit out of you if you activate it too early in order to reapply Judgement of the Crusader (which is an entirely different spell)
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Eldariel
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« Reply #7 on: April 25, 2008, 10:57:45 am »

Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast. fine, without CD? hunter/druid vs other dps/druid are now rlly rlly in big advantage .... what the hell are they doing it?
 

For the record: Scare beast has a 30 sec cooldown Wink.
See here: http://www.wowhead.com/?spell=14327
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dne
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« Reply #8 on: April 25, 2008, 11:00:53 am »

Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast ---

Doh. Gotta respecc Resto now ..
No more switichin out > /lol > /moonfire and finishing up ^^
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scarzy
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« Reply #9 on: April 25, 2008, 11:08:31 am »

Why do they always boost the OP classes, Damn Bliz, thank god for the arena changes tho Cheesy
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Bombaclat
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« Reply #10 on: April 25, 2008, 11:36:49 am »

For the record: Scare beast has a 30 sec cooldown Wink.
See here: http://www.wowhead.com/?spell=14327
i luv ya ^^
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On the end of the sixth day, god said: "Not enough mana!"
Puntar
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« Reply #11 on: April 25, 2008, 11:48:24 am »

Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast. fine, without CD? hunter/druid vs other dps/druid are now rlly rlly in big advantage .... what the hell are they doing it?
 

Whoa! Instant fear against feral druids?

God damm Blizz! They should change feral forms type to "shapeshifter" and not "beast".
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Googolplex
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« Reply #12 on: April 25, 2008, 12:29:30 pm »

Whoa! Instant fear against feral druids?

God damm Blizz! They should change feral forms type to "shapeshifter" and not "beast".

Why, you are op enough already, the more nerfs you get the better imo.
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Vilcoyote
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« Reply #13 on: April 25, 2008, 12:49:43 pm »

Why, you are op enough already, the more nerfs you get the better imo.

says the rogue
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entterl
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« Reply #14 on: April 25, 2008, 01:09:45 pm »

hunters will be a total counter against any specced druid after this... also.. rolling resto wont help you with it, since you need to constantly shapeshift to run away/avoid viper sting anyway, so hunters wont have problems fearing you.

I also wonder why blizzard gave this "totally druid crushing skill" to HUNTERS? the class that has already been so buffed and is considered as OP by many ppl.

I totally agree with Bombaclat, druid/dps wont stand a slightest chance against druid/hunter after this.
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