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Author Topic: Patch 3.2 now on PTRs  (Read 84858 times)
Boubouille
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« on: June 23, 2009, 08:09:13 pm »

Updates
02:10 AM CEST - Two more maps, the Isle of Conquest and Hrothgar's Landing. (New quest hub)


01:50AM CEST - Building a Coliseum on a cavern doesn't seem to work.


Important - To clarify a few things, I decided to use the internal item database of MMO-Champion (yeah we actually have our own). Please keep in mind that even if most of the information is here it is not a real database and isn't meant to replace Wowhead or anything like that, it just helps having updated data during PTR testing. Also, it wasn't really supposed to go public and it's probably full of nasty bugs, we'll work on them. Please post feedback in this post

Patch 3.2 now on PTRs
Patch 3.2 is now available for download and I will update the site A LOT in the next few hours, stay tuned!

Talent Calculator
The Talent Calculator has been updated to the latest build.


Patch Notes Update
The official patch notes have been slightly updated.
Quote from Blizzard staff
Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)
  • Blood Plague: Damage done increased by 15%.
  • Blood Strike: The bonus damage this ability receives from diseases on the target has been increased to 25% per disease.
  • Chains of Ice: Now reduces movement by 95% instead of 100%. The main effect of this change will be that targets of Chains of Ice will not have to re-issue a movement command to continue moving.
  • Frost Fever: Damage done increased by 15%.

World Environment
  • Northrend Children's Week has arrived in Dalaran! Players can find out more by visiting the Eventide District.
  • Portal areas in all major cities now offer a portal to the Blasted Lands near the Dark Portal.
  • Once crossing through the Dark Portal, players can access a flight path directly from the Stair of Destiny to Shattrath.
  • A new zeppelin docking ramp has been added to Thunder Bluff allowing Horde players easier transport to and from Orgrimmar.
  • The local Postal Service has grown tired of walking so far each day to collect mail and has decided to install a large number of new mailboxes to Stormwind, Undercity, Darnassus and Orgrimmar.
  • Matias in Darnassus has finally earned himself enough money from your repair bills that he was able to buy himself an anvil.

New Models
A few models added with the patch.





Tier 9 Set Bonuses and Relics
Death Knight

Druid

Hunter

Mage

Paladin

Priest

Rogue

Shaman

Warlock

Warrior

Tier 9 Relics
These are the relics you can find in the Tier 9 dungeon.

Druid

Paladin

Death Knight

Shaman

Raid - Coliseum Loot and Rewards
A few trinkets can be found in the spell files.

  • Coliseum 5 Tank Trinket -- Each time a melee attack strikes you, you have a chance to gain ? armor for 10 sec.
  • Coliseum 5 Healer Trinket -- Each time you cast a helpful spell, you have a chance to gain 500 mana.
  • Coliseum 5 CasterTrinket -- Each time you cast a harmful spell, you have a chance to gain 590 spell power for 10 sec.
  • Coliseum 5 Melee Trinket -- Each time you hit with a melee or ranged attack, you have a chance to gain 590 attack power for 10 sec.
  • Coliseum 25 Normal Healer Trinket -- Each time you cast a helpful spell, you gain 16 mana per 5 sec. for 10 sec.  Stacks up to 8 times.
  • Coliseum 25 Normal Melee Trinket -- When you deal damage you have a chance to gain Paragon, increasing your Strength or Agility by 450 for 15 sec.  Your highest stat is always chosen.
  • Coliseum 25 Normal Caster Trinket -- You gain an Mote of Flame each time you cause a damaging spell critical strike.  When you reach 3 Motes, they will release, firing a Pillar of Flame for 694 to 806 damage.  Mote of Flame cannot be gained more often than once every 2.5 sec.

Spell Comparison
The notes below are a comparison of the spell tooltips and information. They might not reflect all the changes in game.
Quote from Blizzard staff
Mounts
  • All ground mounts had their cast time changed from 3 sec to 1.5 sec.
  • Argent Charger has been added to the game.
  • Argent Warhorse has been added to the game.
  • Silver Convenant Hippogryph has been added to the game.
  • Sunreaver Dragonhawk has been added to the game.
  • Sunreaver Hawkstrider has been added to the game.
  • Quel'dorei Steed has been added to the game.
  • Ochre Skeletal Warhorse has been added to the game.
  • Striped Danwsaber has been added to the game.
  • Argent Warhorse has been added to the game.

Non-Combat Pets
  • Summon Baby Pink Elekk has been renamed to Pint-Sized Pink Elekk
  • Jade Panda Cub has been renamed to Jade Tiger.
  • Calico Cat has been added to the game.
  • Curious Oracle Hatchling has been added to the game.
  • Curious Wolvar Pup has been added to the game.
  • Shimmering Wyrmling has been added to the game.
  • Macabre Marionette has been added to the game.
  • Gundrak Hatchling has been added to the game.
  • Ravasaur Hatchling has been added to the game.
  • Leaping Hatchling has been added to the game.
  • Obsidian Hatchling has been added to the game.
  • Darting Hatchling has been added to the game.
  • Razzashi Hatchling has been added to the game.
  • Deviate Hatchling has been added to the game.
  • Razormaw Hatchling has been added to the game.
  • Onyx Panther has been added to the game.

Racial

Death Knight (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Blood

Frost
  • Frost Strike now causes 55% weapon damage (down from 60%) plus 110.55 (down from 120.6) at max rank. It can now be dodged/blocked/parried.
  • Icebound fortitude cooldown has been increased from 1 min to 2 min.
  • Chaisn of Ice now reduces the target movement speed by 95%. (Down from 100%)
  • Frost Presence now increases Stamina by 6% instead of total health by 10%.
  • Blood of the North changed from 5 to 3 ranks. Now increases Blood Strike and Frost Strike damage by 3/6/10% and gives a 30/60/100% chance that the Blood Rune will become a Death Rune whenever you hit with Blood Strike or Pestilence.
  • Lichborne now lasts 10 sec (down from 15 sec). Cooldown reduced from 3 min to 2 min.
  • Toughness now increases your armor value from items by 2/4/6/8/10%. (down from 3/6/9/12/15%)
  • Threat of Thassarian (New Talent, Tier 8 ) - When dual-wielding, your Death Strikes, Obliterates, Plague Strikes, Blood Strikes and Frost Strikes have a 30/60/100% chance to also deal damage with your off-hand weapon.

Unholy
  • Scourge Strike now deals 40% of weapon damage (down from 45%) plus 317.5 (down from 357.2) at max rank. Total damage increased by 10% (down from 11%) per each of your diseases on the target.
  • Desecration has been reduced from Tier 7 to Tier 6 and reduced from 5 to 2 ranks. Now slows the target in the area by 25/50% and no longer increases damage.
  • Unholy Blight now Causes the victims of your Death Coil to be surrounded by a vile swarm of unholy insects, taking 30% of the damage done by the Death Coil over 10 sec.
  • Desolation (New Talent) - Your Blood Strikes cause you to deal 1/2/3/4/5% additional damage with all attacks for the next 20 sec.

Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Feral
  • Mangle (Cat) now causes 200% normal damage plus 566 (down from 634) damage at max rank.
  • Rip now causes [ 6/12/18/24/30% of AP + 774/1332/1890/2448/3006 ] damage over 12 sec at max rank. (Down from [ 6/12/18/24/30% of AP + 828/1422/2016/2610/3204 ] damage)
  • Shred now shred the target for 226% damage plus 666 at max rank. (Down from 742.5)
  • Swipe now inflicts 250% weapon damage. (Down from 260%)

Balance
  • Eclipse cooldowns changed - Each effect lasts 15 sec and each has a separate 30 sec cooldown. Both effects cannot occur simultaneously.
  • Owlkin Frenzy now also restores 2% base mana every 2 sec. Lasts 10 sec.
  • Balance of Power Increases your chance to hit with all spells and reduces the damage taken by all spells by 3/6%. (Old - Reduced chance you'll be hit by spells 2/4%)

Restoration
  • Lifebloom now heals the target for 480/616/776 (down from 600/770/970) when Lifebloom complete its duration or is dispelled.
  • Improved Barkskin now Grants 80/160% additional armor while in Travel Form or while not shapeshifted, increases the damage reduction granted by your Barkskin spell by 5/10% and reduces the chance your Barkskin is dispelled by 35/70%.
  • Empowered Touch now gives your Nourish spell an additional 20% of your bonus healing effects as well.

Hunter (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Beast Mastery

Survival
  • All traps now lasts for 30 seconds instead of 1 minute.
  • Hunting Party's replenishment effect now regens 1% of the maximum mana per 5 sec. (Down from 0.25% of the maximum mana per second)
  • T.N.T. now affects Black Arrow.
  • Lock and Load now affects Explosive Trap and the effect has a 22 sec cooldown.
  • Entrapment no longer affects Immolation and Explosive Trap.

Pets

Mage (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Arcane
  • Arcane Blast now uses 7% of base mana. (Down from 8% of base mana)
  • Slow Fall now only works on friendly party or raid target.

Fire
  • Molten Armor damage reduced to 75/130 for Rank 1 & 2, Rank 3 remains at 170
  • Burnout now increases the spell's cost on non-periodic spell criticals instead of all criticals.
  • Hot Streak now proc Any time you score 2 non-periodic spell crit.
  • Empowered Fire has a new effect -  In addition, each time your Ignite talent causes damage, you have a 33/67/100% chance to regain 2% of your base mana.
  • Ignite now proc from non-periodic critical strikes instead of all critical strikes.

Frost

Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Holy
  • Exorcism now has a 1.5 sec cast time.
  • Flash of Light now has an additional effect -  If the target has the Sacred Shield effect, they heal an additional 100% over 12 sec.
  • Light's Beacon now has a 60 yards radius (up from 40 yards) and an instant casting time. (Down from 1.5 sec)
  • Judgement of Light now heals the attack for 2% of his/her maximum health.
  • Illumination now give you a chance to gain mana equal to 30% of the base cost of the spell. (Down from 60%)
  • Improved Lay on Hands now Grants the target of your Lay on Hands spell 20% reduced physical damage taken for 15 sec.
  • Divine Intellect now increases your total Intellect by 2/4/6/8/10%. (Down from 3/6/9/12/15%)

Protection
  • Shield of Righteousness now causes Holy damage equal to 100% of your block value (down from 130%) and now causes High threat.
  • Greater Blessing of Sanctuary now also increases stamina by 10%.
  • Blessing of Sanctuary now also increases stamina by 10%.
  • Hand of Reckoning now causes [ 50% of AP + 1 ] Holy damage if the target is not currently targeting you.
  • Righteous Fury now lasts until cancelled.
  • Ardent Defender has been redesigned - Damage that would take you below 35% health or taken while you are at 35% health is reduced by 10/20/30%. In addition, attacks which would otherwise kill you cause you to be healed up to 10/20/30% of your maximum health. This healing effect cannot occur more often than once every 2 min.

Retribution
  • Seal of Vengeance now deals [ 13% of AP + 6.5% of Spell Power ] Holy damage (down from  [ 15% of AP + 7.8% of Spell Power ]) and has a new effect - Once stacked to 5 times, each of the Paladin's attacks also deals 33% weapon damage as additional Holy damage.
  • Vindication now  Gives the Paladin's damaging melee attacks a chance to reduce the target's attack power by 23/46 for 10 sec.
  • Crusader Strike now causes 75% weapon damage. (Down from 110%)
  • The Art of War now reduces the cast time of your next Flash of Light or Exorcism ability by 0.75 sec everytime your melee attacks critically hit.
  • Judgement of the Wise now affects your damaging Judgement spells (Old - All Judgement spells) and Replenishment effect now regens 1% of the maximum mana per 5 sec. (Down from 0.25% every sec)
  • Eye for an Eye now causes 10% (down from 20%) of the damage taken to the attacker as well.
  • Seal of Command has been redesigned - All melee attacks deal [ 36% of mw ] to [ 36% of MW ] additional Holy damage. Lasts 30 min. Unleashing this Seal's energy will judge an enemy, instantly causing [ 8% of AP + 13% of Spell Power + 19% of mw ] to [ 8% of AP + 13% of Spell Power + 19% of MW ] Holy damage.

Priest (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Discipline
  • Penance now has a 12 sec cooldown. (Up from 10 sec)
  • Levitate now only affects a friendly party or raid target.

Holy
  • Holy Concentration now procs from Empowered Renew instead of Renew.
  • Inspiration now     Reduces your target's physical damage taken by 3/7/10% instead of increasing its armor by 8/16/25%.

Shadow
  • Vampiric Touch's replenishment effect now regens 1% of the maximum mana per 5 sec. (Down from 0.25% of the maximum mana per second)

Rogue (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Combat

Subtlety

Shaman (3.1 Skills List / 3.1 Talent + Glyph Calc.)
  • Call of Air - Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems that Call of Fire or Call of Water.
  • Call of Water - Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems that Call of Fire.
  • Call of Fire - Simultaneously places up to 4 totems specified in the Totem Bar.
  • Totemic Call has been renamed to Call of Earth -     Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Call of Earth.

Elemental Combat

Enhancement
  • Shamanistic Rage now regenerate mana equal to 15% of your attack power (down from 30%) and has a 1 minute cooldown. (Down from 2 min)
  • Ghost Wolf now has a new effect -  As a Ghost Wolf, the Shaman is less hindered by effects that would reduce movement speed.

Restoration
  • Tidal Waves has been changed to -     When you cast Chain Heal or Riptide, you have a 100% chance to lower the cast time of your Healing Wave spell by 30% and increase the critical effect chance of your Lesser Healing Wave spell by 25%, until two such spells have been cast. In addition, your Healing Wave gains an additional 4/8/12/16/20% of your bonus healing effects and your Lesser Healing Wave gains an additional 2/4/6/8/10% of your bonus healing effects.
  • Nature's Guardian now give you a 100% chance to increase your maximum health by 15% for 10 sec instead of 50% chance to heal for 10% of your total health. Cooldown increased from 8 second to 30 second.
  • Mana Tide Totem now has 10% of the caster's health. (Up from 5 health)
  • Nature's Swiftness now has a 2 min cooldown. (Down from 3 min)
  • Improved Water Shield no longer consumes a Water Shield Orb when you gain a critical effect from your spells, now also has a 10/20/30% chance to proc from Chain Heal.
  • Ancestral Healing now reduces your target's physical damage taken by 3/7/10% instead of increasing its armor by 8/16/25%.

Warlock (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Affliction
  • Pandemic now also increases the critical strike damage bonus of your Haunt spell by 100%.

Demonology
  • Soulshatter now has a 3 min cooldown. (Down from 5 min)
  • Banish - Casting Banish on a banished target will cancel the spell.
  • Fel Domination cooldown has been reduced from 15 min to 3 min.

Destruction
  • Fire and Brimstone now increases the damage done by your Incinerate and Chaos Bolt spells to target afflicted by your Immolate by 2/4/6/8/10% (down from 3/6/9/12/15%).
  • Empowered Imp now has a chance to increase your spell critical hit chance for your next spell by 100%. (Up from 20%)
  • Improved Soul Leech's replenishment effect now regens 1% of the maximum mana per 5 sec. (Down from 0.25% of the maximum mana per second)

Warrior (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Fury

Arms
  • Blood Frenzy - 10% attack speed modifier now only affects melee attack speed
  • Armored to the Teeth now Increases your attack power by 3 for every 108 armor value you have. (Old - 3 AP every 180 Armor)
« Last Edit: June 25, 2009, 02:44:34 pm by Boubouille » Logged
justinope
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« Reply #1 on: June 23, 2009, 08:13:07 pm »

I see no download. PTR page download still gives 3.0.1 =/
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ithorien
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« Reply #2 on: June 23, 2009, 08:14:10 pm »

Still getting "Download not authorized"

 Sad

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Getting a WoW group to do anything together is harder than getting a bag of chickens its SCUBA certification.
Orden
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« Reply #3 on: June 23, 2009, 08:14:35 pm »

I see no download. PTR page download still gives 3.0.1 =/

Probably just EU lagging behind. At least assuming you're not US :>

Question though, why does it say Mage incomming in a few minutes? :O I mean there's like 3 things changed overall in the official patch notes, is there a lot of unofficial stuff? Cheesy Huh

EDIT: Also noticed Druid & Warlock now, so I guess it's just taking a while to compare and there probably won't be more changes... Hope so anyhow after the rage on the FAQ.
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Sil
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« Reply #4 on: June 23, 2009, 08:15:00 pm »

FIRST YESSSS

please ban this fa.. fa.. fa.. well u know
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Tauton
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« Reply #5 on: June 23, 2009, 08:15:31 pm »

Gief raid info/pics/videos please! (T9 armour?  Grin)
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justinope
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« Reply #6 on: June 23, 2009, 08:17:08 pm »

Probably just EU lagging behind. At least assuming you're not US :>

Question though, why does it say Mage incomming in a few minutes? :O I mean there's like 3 things changed overall in the official patch notes, is there a lot of unofficial stuff? Cheesy Huh

EDIT: Also noticed Druid & Warlock now, so I guess it's just taking a while to compare and there probably won't be more changes... Hope so anyhow after the rage on the FAQ.

o no I meant for US. its still giving me 3.0.1 installer, are you getting the new?
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Frodo58
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« Reply #7 on: June 23, 2009, 08:18:44 pm »

Still getting "Download not authorized"

 Sad

Ditto   Cry
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DesolatedMaggot
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« Reply #8 on: June 23, 2009, 08:19:30 pm »

Still getting 3.0.1 installer as well
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chrizzle
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« Reply #9 on: June 23, 2009, 08:22:14 pm »

yea im getting the 3.0.1 installer to.

Intimidating Shout now makes enemies unable to move while feared??

huh?

im confused about this one..
they were able to move before while feared?
or will they just stand there and not move like the warlocks fear?
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Kelfarr
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« Reply #10 on: June 23, 2009, 08:24:23 pm »

Yeah 3.2 isn't up for download and they haven't wiped our old premades yet, because I can't copy alliance premades since I already made horde ones last PTR.
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Xentropy
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« Reply #11 on: June 23, 2009, 08:26:42 pm »

Still can't download the installer in the US. The US PTR forums are still unavailable too. Is it available in EU before US this time?
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nemesisevil
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« Reply #12 on: June 23, 2009, 08:26:54 pm »

yea im getting the 3.0.1 installer to.

Intimidating Shout now makes enemies unable to move while feared??

huh?

im confused about this one..
they were able to move before while feared?
or will they just stand there and not move like the warlocks fear?

The person the Warrior targets would stand there feared but the people near the Warrior untargeted would run around like Warlock fear. Now all stand still feared which in my opinion seems pointless.
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KYMYK
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« Reply #13 on: June 23, 2009, 08:28:47 pm »

Im on EU and it says Download not authorized. W T F?
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Hypnôs
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« Reply #14 on: June 23, 2009, 08:29:21 pm »

Quote
•Blood Strike now gets 50% of its total damamage increased for each of your diseases on the target. (Up from 12.5%)

That's too much DAMAMAGE!!!
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