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Author Topic: Patch 3.2 PTR - Build 10116, PTR Testing Schedule  (Read 21524 times)
Boubouille
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« on: July 16, 2009, 08:02:23 pm »

Update - Added PTR Raid and Dungeon Testing (July 16)

Patch 3.2 PTR - Build 10116
A new build has been deployed on test servers, stay tuned for more changes as we update this news.

Talent Calculator
The Talent Calculator has been updated to the latest build.



Achievements Changes
  • I've Had Worse - Defeat the Black Knight in the Trial of the Champion on Heroic Difficulty without any player in the group being hit by a ghoul explosion.
  • Not One, But Two Jormungars - Defeat Acidmaw and Dreadscale within 10 seconds of each other
  • Salt and Pepper - Defeat the Twin Val'kyr in 3 minutes or less in 25-player mode.
  • The Traitor King - Kill 40 Swarm Scarabs within 30 seconds in 25-player mode.

Spell Comparison
Quote from Blizzard staff
Tier 9 Bonuses

Items

Enchanting

Druid (3.1 Skills List / 3.1 Talent + Glyph Calc.)
  • Maim spellcasting interrupt effect is now restricted to non-player targets.
  • Bash spellcasting interrupt effect is now restricted to non-player targets.

Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)
Protection
  • Hammer of Justice spellcasting interrupt effect is now restricted to non-player targets.

Shaman (3.1 Skills List / 3.1 Talent + Glyph Calc.)

Elemental

PTR Raid and Dungeon Testing (July 16)
Quote from: Daelo (Source)
Here's the current schedule for Trial of the Crusader PTR testing:

On all realms:

The Trial of the Champion dungeon will be available shortly after the PTR coming up.

On the North American test realms:

Lord Jaraxxus - Thursday Night, July 16, starting at 7pm EDT. Normal Only.
Northrend Beasts - Friday Night, July 17, starting at 7pm EDT. Normal and Heroic.
Faction Champions - Friday Night, July 17, starting at 7pm EDT. Normal and Heroic.

On the European test realms:

Val'kyr - Friday Night, July 17, starting at 19:00 CEST. Normal and Heroic.
Lord Jaraxxus - Friday Night, July 17, starting at 19:00 CEST. Normal and Heroic.
Anub'arak - Saturday Night, July 18, starting at 19:00 CEST. Normal and Heroic.

Some of the tests will have multiple bosses and difficulties available for testing, as noted above.

Test Patchwerks (Tank and DPS versions) will also be available in the Argent Coliseum during similar times to other bosses. Instead of the previous tank test patchwerk that increased melee damage over time, the 3.2 tank test patchwerk will just hit VERY hard (as hard as Algalon) all the time to allow for more lengthy sustained tank parses. We're always interested in seeing combat logs and parses for all raid testing on the PTR, but especially test patchwerk logs. These are extremely helpful to our class team.

This schedule could change at a moment's notice due to server, bug, or patch status. I'll try to keep everyone informed as much as possible. The Trial of the Crusader and the bosses to be tested will remain also open a variable length of time. How long they stay open depends upon a host of factors including designer availability, bug status, etc. These bosses are very much a work in progress, and this is a test server.


Quick Trial of the Crusader FAQ:
Q) Where's all the trash?
A) There isn't any in this raid zone. Really.

Q) Where's the loot?
A) Loot is present on the bosses, but note that many of the items do not have final art.

Q) What about achievements?
A) Most all of them are implemented now.
« Last Edit: July 16, 2009, 08:12:59 pm by Boubouille » Logged
Xacez
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« Reply #1 on: July 16, 2009, 08:07:19 pm »

Achievements makes a lot more sense now
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Xacez
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« Reply #2 on: July 16, 2009, 08:12:27 pm »

And to clarify before more nerd rage arrives, the Feral change is the interrupt, not the stun. It's already been like this for a few weeks, I'd assume it's just a tooltip clarification.
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Reigth
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« Reply #3 on: July 16, 2009, 08:18:14 pm »

if the target is stunned..it's automatically interrupted...

If the target is immune to stuns due to diminishing returns it won't interrupt spells =o
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Nomad
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« Reply #4 on: July 16, 2009, 08:18:35 pm »

if the target is stunned..it's automatically interrupted...

Unless of course drs kick in, and all that.

But a well justified nerf, those pesky ferals were all over mah PvPs, that will bring them down a notch.
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Gridlock
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« Reply #5 on: July 16, 2009, 08:19:03 pm »

Wow. Don't understand that one. I guess they're trying to give healers more survivability? Kinda hard to think you could keep spellcasting while STUNNED though, you know? Hell, I'm Resto, so no worries.

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Say it with me.
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« Reply #6 on: July 16, 2009, 08:25:23 pm »

Quote
# I've Had Worse - Defeat the Black Knight in the Trial of the Champion on Heroic Difficulty without any player in the group being hit by a ghoul explosion.

The previous one was a placeholder after all. As many predicted.
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Nomad
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« Reply #7 on: July 16, 2009, 08:34:01 pm »

did i just read this right?

Earth shock is no longer an interupt?  ....wtf....

You get a new spell that has same cool down but doesn't start other shock's cd, I think. So the only drawback is you have to find a place for one more button.


And um, for the feral idol change, are they saying that they're removing the bear part, or that there was a bug of sorts that allowed cats to proc their effect off of cat swipe or something?
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riflemancho
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« Reply #8 on: July 16, 2009, 08:35:41 pm »

did i just read this right?

Earth shock is no longer an interupt?  ....wtf....
No you didnt read this right. You get buffed. You got and interrupt and a earth shock which slos melee attack speed
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subanark
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« Reply #9 on: July 16, 2009, 08:37:37 pm »

Kinda hard to think you could keep spellcasting while STUNNED though, you know? Hell, I'm Resto, so no worries.

You can trinket out of stuns, but the trinket doesn't affect spell interruption effects.
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Baltha89
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« Reply #10 on: July 16, 2009, 08:40:36 pm »

Quote
Lord Jaraxxus - Thursday Night, July 16, starting at 7pm EDT. Normal Only.
Northrend Beasts - Friday Night, July 17, starting at 7pm EDT. Normal and Heroic.
Faction Champions - Friday Night, July 17, starting at 7pm EDT. Normal and Heroic.

So we will be testing the hard mode? :O
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Eversor
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« Reply #11 on: July 16, 2009, 09:00:29 pm »

Blizzard is totally caving in to casuals, they nerfed "I've Had Worse" achievement! Now every scrub will have it! >:C
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Suduki
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« Reply #12 on: July 16, 2009, 09:01:58 pm »

Blizzard is totally caving in to casuals, they nerfed "I've Had Worse" achievement! Now every scrub will have it! >:C

And me who just got it Sad
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« Reply #13 on: July 16, 2009, 09:03:44 pm »

Heroic versions of the bosses on the PTR? Sigh, was hoping they'd not show them.
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Pewpewarrows
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« Reply #14 on: July 16, 2009, 09:10:16 pm »

Heroic versions of the bosses on the PTR? Sigh, was hoping they'd not show them.

My thoughts exactly.  Not only that, but they're testing EVERY boss' Normal and Hard Modes, including the final one's (Anub'arak).  This is such a huge kick in the nuts.  Not only will it take 5 weeks to actually open up the Heroic version of the Coliseum, but we'll already have tested everything on PTR?  Unless these Heroic versions drastically alter the fight mechanics and heavily tune the encounters towards impossible, 3.2 will be completely cleared before the sixth reset of the instance, including all hard modes.
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