Probably there were worst cases in the past, but on the other hand I started playing arena seriously just from a few weeks, so I feel pretty involved, here.
What does Arena have to do with this? as stated before No LoH in arena. Bubble is also dispellable and can be broken by warriors.
Paladins are hated cause everybody when fighting them thinks the same thing: "Unfair".
Wrong Ret paladins are hated because they can easy kill any class with little or no effort. e.g.
http://www.youtube.com/watch?v=XhtxdmjUOQMIt's Unfair to remove every kind of debuff existant in the game for 12 secs, refill yourself, and when finished just start to DPS back on a target with damage just halved for the remaining. You can stun, too, during that time. Heal others without being CCed, interrupted, stunned. Nothing.
Bubble is renewed as the most unfair spell in WoW, and even so they never - NEVER - even considered to nerf it A LITTLE cause they know a lot of childish player would cry out so much to make next Blizzcon a swimming pool.
Bubble is and always has been a Paladin specific move just like Self rez for shammans battle rez for Druids, stealth for rogues.. everyone has their own specific spells, thats what makes them that class... other wise we would all be grey blobs that do 1 damage per second.. and we have 10 health.. 0% crit chance. 0% damage reduction.. wow.. sounds fun doesnt it?
There it comes: LoH.
Why do you complain SO MUCH? I mean, everybody knows you are the unfairer class in the game, and you have inside yourself the two mostly unfair spells... So why all this crying for just a small nerf on it?
Small nerf? It's ment to be a nerf on Ret paladins, which idd is fair enough. But it has nerfd the whole Paladin class, Protection tanks quite often use Lay on Hands as a life saver if the **** hits the fan, now, it's just a wipe.
Or are you seriously stating that being pinged up full in a regular 1v1 after having 12 secs of total invulnerability is FAIR?
1v1 has never been fair and never will be, that's the point, ever class has an anti class. deal with it.
Are you pointing against Shaman's Reincarnate? Yes, it's true, we (I'm a Shaman, right) have a second life for real. But we get up manaless and lifeless: just being careful you can shot back us in a split second.
This isn't the same, really. Look closely, it isn't the same!
I fail to see your point? Of course it's not the same.. if it was.. You'd be a frikking paladin!
Do you realize how overpowered you are?
Umm yeah we know how Over Powered Ret Paladins are, but every class has a moment of Overpowerdness and they just use it to their advantage as long as possible before it gets nerfed.
Do you realize that problem here isn't if LoH need to be nerfed or not... Problem is that you whole need to be heavly nerfed in tons of aspect of your actual PvP gameplay?
Ahh i see, you've had a lot of trouble taking out Paladins because you don't know how to play so you blame the whole class and ask for them to be removed.
It's like having an Earth Shield with 8 charges in all your specs, and possessing a reincarnate that ping you up full instead that dying while at the same time being able to cast a PW:S with infinite absorption power that cleanse any number of curses, poisons, diseases and magics have been cast upon you. And you can do that while stunned and silenced too!!!
False Bubble is not available during silences... and also QQ MOAR PLOX
why should 1v1 be irrelevant in judging PvP balance? Why should the fact that a warrior or a rogue don't have the slightest chance to win against you in a regular face-to-face match be unchecked and ignored?
1v1 will always be irralevant in PVP because it's not balance, everyclass has an anti class or at least a class that is harder to beat than others. If a warrior and rogue cannot beat 1 ret Pala in pvp then shame on them.
2v2 is also not balanced in Arena/PVP terms aswell btw. that's why they aren't shown at competitions, because that's not the base of balanced PVP. 3v3 is the middle ground.
You have the most unfair, faceroll and cheated class in the game, so putting PvE-tanking aside for a moment (I would have some to say against that, too, but no bother now), why wouldn't you need a heavy nerf in every PvP spec?
Your assuming that EVERY paladin who PVP's is ret.. i don't mean like all Paladins.. i mean like 100 fuking % of Paladins are ret in PVP... which is FALSE. When i play my Paladin i play Prot or Holy, so why do we get nerfed? please do tell.