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Author Topic: PTR 3.1.0 - Build 9637  (Read 54381 times)
Boubouille
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« on: March 03, 2009, 09:43:15 pm »

Update 12:10 AM CET - Added screenshots of the Twilight Tome and Rituals of the New Moon

Update 11:50PM CET - Added Ulduar Maps

PTR 3.1.0 - Build 9637
A new patch build is being deployed on test servers. Stay tuned for more updates!

Talent Calculator
The Talent Calculator has been updated to the latest builds, please note that changes to glyphs in Patch 3.1 won't be reflected until they're available in game.


Ulduar Maps
New world maps have been added for the Ulduar raid instance.



Achievement Changes

Professions Changes
Cooking

Tailoring
  • Lightweave Embroidery now give you a chance to increase your spell power by 250 for 15 sec when casting a spell.

Inscription

New / Updated Models
1 new model has been added to the game, the model of Thorim has been upgraded with a few new effects, and the model of the Flying Mount possibly dropped by Mimiron in Ulduar has been slightly changed as well.
  • Mimiron's Head - Summons and dismisses a rideable mechanical gnome head. This is a very fast construction. This construction can only be summoned in Outland or Northrend.




Undocumented Changes/Spell Comparison
Please note that the stats of the spells here are taken directly from the game files and might be different from the officiel patch notes. This is a list of the differences between tooltips of classes spells, just don't jump to any conclusion just because a change is here and wait until it reaches the live server.

Most of the changes here were revealed in the latest update of the official PTR notes.
Quote from Blizzard staff
General
  • Hearthstone cooldown has been reduced from 60 to 30 minutes.

Racial
  • Gift of the Naaru now also removes 2 harmful magic effects from the friendly target.
  • Stoneform no longer gives a 8 second immunity to disease, poison, and bleed effects.

Death Knight (Skills List / Talent + Glyph Calc.)
  • Blood Strike, Heart Strike, Obliterate and Scourge Strike had their tooltip changed to say "total damage increased 12.5% per each of your diseases on the target" instead of just "damage increased etc ..." but this is probably just a wording change.
Blood
Unholy
  • Desecration radius seems to have been lowered from 10 to 7 yards, due to the nature of this change (spell effect changed instead of the spell itself) I strongly suggest that you wait until the PTRs are online before taking it as confirmed
Glyphs

Druid (Skills List / Talent + Glyph Calc.)
Feral
  • Maim now lasts 1/2/3/4/5 sec depending on combo points. (Down from 3/4/5/6/7 sec)
  • Heart of the Wild now increases stamina in Dire Bear form by 2/4/6/8/10%. (Down from 4/8/12/16/20%)
Restoration
  • Lifebloom now let the Druid regains half the cost of the spell when Lifebloom completes its duration or is dispelled.

Hunter (Skills List / Talent + Glyph Calc.)
Marksmanship
  • Viper Sting now Stings the target, draining 4% mana over 8 sec (up to a maximum of 8% of the caster's maximum mana), and energizing the Hunter equal to 300% of the amount drained. Only one Sting per Hunter can be active on any one target.
  • Auto Shot now gives 15% haste to all attacks fired by a Hunter.
Survival
  • Explosive Shot damage reduced, rank 4 now deals [ 14% of RAP + 386 ] - [ 14% of RAP + 464 ] fire damage. (down from [ 16% of RAP + 428 ] - [ 16% of RAP + 516 ])
  • Wyvern Sting now has a 1.5 minute cooldown. (Up from 1 minute)
Pet
  • Pummel (Gorilla) cooldown has been increased to 30 sec (Up from 10 sec.) and silence effect duration lowered to 2 sec. (Down from 4 sec)

Paladin (Skills List / Talent + Glyph Calc.)
Protection

Priest (Skills List / Talent + Glyph Calc.)
Holy
Shadow
  • Psychic Horror (New Skill) - You terrify the target, causing them to tremble in horror for 3 sec and drop all weapons for 10 sec. (16% of base mana, 30 yd range, Instant cast, 1 min cooldown)
  • Vampiric Touch now cause 680 damage (at Rank 5) if the effect is dispelled.
  • Shadow Affinity now gives the priest 5% of his base mana when his Shadow Word: Pain or Vampiric Touch spells are dispelled.

Rogue (Skills List / Talent + Glyph Calc.)
Combat
  • Shiv changed to add "Neither Shiv nor the poison it applies can be a critical strike."

Shaman (Skills List / Talent + Glyph Calc.)
Enhancement
  • Stormstrike now lasts 12 sec (Up from 10 sec), cooldown lowered to 8 sec (Down from 10 sec)
  • Unleashed Rage now properly increases the expertise by 3/6/9 instead of the agility.

Warlock (Skills List / Talent + Glyph Calc.)
Affliction
  • Drain Soul effect added " Each time the Drain Soul damages the target, it also has a chance to generate a Soul Shard."

Warrior (Skills List / Talent + Glyph Calc.)
Arms
  • Charge now stuns the target for 1.5 sec. (Up from 1 sec)
Protection
  • Last Stand cooldown has been lowered to 3 minutes. (Down from 5 minutes)
Glyphs
  • Glyph of Last Stand now reduces the cooldown of your Last Stand ability by 1.5 min. (Down from 3 min)
« Last Edit: March 04, 2009, 12:29:37 am by Boubouille » Logged
Pewpewarrows
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« Reply #1 on: March 03, 2009, 09:47:42 pm »

Some nice changes for Shadow.  Also, I really, really hope Psychic Horror is a baseline skill.  Self-cast Penance really isn't going to magically fix Disc PvP.

On an unrelated note, I really don't understand why Mortal Strike debuffs are still in the game.  Does anyone really think that healing is too powerful in PvP at the moment?

[edit]: Could I really have used the word "really" more?
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God doesn't kill People.  People who believe in God kill People.

Theed
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« Reply #2 on: March 03, 2009, 09:49:06 pm »

cant wait for getting 3.1 on live servers Smiley
need shadowpriest being viable again
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Charsi
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« Reply #3 on: March 03, 2009, 09:51:05 pm »

stoneform lol
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Beelzebubs
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« Reply #4 on: March 03, 2009, 09:52:15 pm »

I like the Lightweave change Smiley
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pina
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« Reply #5 on: March 03, 2009, 09:55:29 pm »

news on 9 of 10 classes... seriously not ONE word on mages yet, no changes on PTR or anything wtf is going on?
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atf
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« Reply #6 on: March 03, 2009, 09:57:07 pm »

Nom nom nom, psichyc horror.
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killaklown
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« Reply #7 on: March 03, 2009, 09:58:29 pm »

news on 9 of 10 classes... seriously not ONE word on mages yet, no changes on PTR or anything wtf is going on?

would rather have no changes to druids, instead of just nerfs. Just because they mention your class, doesnt mean its good.
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Starfox
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« Reply #8 on: March 03, 2009, 09:59:11 pm »

Gift of the Naaru, yea, draenei just don't need a HoT, it also needs to dispell the target, what the fuck :S
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Ramuh
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« Reply #9 on: March 03, 2009, 09:59:58 pm »

They said mage changes are not done yet.

Lightweave Buff roxx, if it stays at 45s inner cooldown that would mean 83,33 Spellpower. So much better than 23 Haste <3
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LavaDuck
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« Reply #10 on: March 03, 2009, 10:00:06 pm »

Wohoo, use for Zesty Clam Meat !

Do they auto-stack now?
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Sup dawg. We herd you are holy. So we put a target in your target so you can heal while you heal.

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pasco
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« Reply #11 on: March 03, 2009, 10:05:47 pm »

Some nice changes for Shadow.  Also, I really, really hope Psychic Horror is a baseline skill.

It's not. Look at the talent calculator. Sad
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thethain
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« Reply #12 on: March 03, 2009, 10:09:12 pm »

Sad Pandas for dwarf nerf, I suppose being able to escape a rogue's auto kill once every 2 minutes was just way too overpowered, better they just kill me each and every single time they want.
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topfer
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« Reply #13 on: March 03, 2009, 10:14:21 pm »

Those strike changes are between 3.5 and 2.5% increases in damage from diseases.  additionally, it's always been + xxx amt per disease, not total.  this is a significant boost to these strikes dmg.
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Pewpewarrows
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« Reply #14 on: March 03, 2009, 10:14:47 pm »

Are you an idiot or pretend to be one? How come every 2v2 team has a healer in it whilst it takes ages to find a healer for your heroic run (i.e. they are underpresented on realms). So at least healing doesnt need more buffs seeing how it already destroyed every 2x dps teams out there.

Yes, because 2v2 is the only kind of arena in this game, right?  And all of us healers are holy paladins that can roll face to 2200 whenever we feel like it?  Protip: there's something called 3v3 and 5v5 arena, and Druids, Shamans, and Priests do exist.
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