Yeesh....900K subs lost in less than a year?!? You can try and defend blizz all you want, but that a shiton of subs! Wonder how long before they start to close/merge servers.
Yeesh....900K subs lost in less than a year?!? You can try and defend blizz all you want, but that a shiton of subs! Wonder how long before they start to close/merge servers.
Well if we only have the seven firelands bosses untill Nov, Dec, lots more will jump ship. Makes me wonder where the 2.5 billion pounds a year goes when it comes to content. Trion are PUMPING out content like no tomorrow, while it looks like Blizzard are on for another 5-6 month gap.
lol your reply made me laugh for real. Something about the "not sure if serious" replies always make me laugh. But yes I was a little serious. Just saying there are other factors (maybe not the kind I exampled) that people leave. Im sure not everybody was like "grabble grabble this game sucks, im leaving"
*Maybe hard to tell but not being sarcastic
tbh i compleatly board atm i cant find a job to keep me preocoupied all the ppl in my area are half my age and i dont drive so i cant go out any where when i want to realy, 2 buss services 1 hr is crap not to mention i got hayfeaver
so im left with wow that may be boaring as hell since during the summer no1 wants to raid im lucky to even have 2/4 of our firelands raids going ahead, but i dont wana quit coz after the summer things are bck to normal and ill be enjoying my self and dont get me started on the zul agains
as for 4.3 im hoping for at least 2 raid with between 5 and 8 bosses each 3 5 mans with say 4-6 bosses each and they are all in 1 cycle with a hidden ilv req like in woltk so we dont get sice of then so we can keep up
that way every1 has viarity
now im not much of a pvper but an additional bg would be nice
i know i said im not much of a pvpr but this deathmatch idear thats been thrown around sounds like a good idear
as for the 300k sub loss like me there proberly board of thee game but unlike me thay got other stuff to fill their time
good job on the near $2 bilion raised for the japan relief
sorry for the wall o' text
Last edited by thunderdragon2; 2011-08-04 at 03:00 PM.
The didn't release "a raid shortly afterward", they actually delayed the release of Firelands and put out 4.1 as a quick measure to keep people amused. Firelands came out 6 months and 3 weeks after the release of cataclysm, so by your own statement of "every 6 months" they actually did fall behind. Whether or not a trend will show up or not is anyone's guess at this point, but you can't say that they have kept their word at all so far either.
not surprised at all. i for one quit the game after they pulled that stunt by adding a higher ilvl honor gear a week after release. Wouldn't be surprised if more did to, they shure wasted my time enough to make me quit.
WoW dying and no one can stop this except Blizzard... WoW needs whole new gameplay design to bring back the players who they lost... But this will never happen... Just wait Guild Wars 2, StarWars The Old Republic or Tera or TITAN or Diablo 3.... Everything has got to an end....
ONLY I CAN LIVE FOREVER!
Last edited by el3mentz; 2011-08-04 at 03:20 PM.
2am GMT... yeeeeah... not going to stay up for documentary about people who raid this amazingly "hard" pve content and cry about failures... Even authors don't believe in it since they know they have to give something away for people to bother to watch...
Wow is dying and I'm certainly not crying.sad about the game itself but the moral wasteland of players can rot.
Not surprising. Cata is by far the worst expansion ever released. Between the class changes, i.e. paladins, and the new crap, linear content, they have pretty much destroyed the game. The only thing that will save it now is another complete overhaul.
Well guys let's admit it; Wow has passed its prime. >_>
Honestly I'd be concerned if WoW wasn't losing subscriptions at this point. The game is 7 years old. It's certainly not 'dying', but it's definitely slowing down. What's more concerning is the industry hasn't pulled out another truly competitive MMO in all this time. Rift came close, but the handling of it was utter garbage.
I think this is pretty much correct. It's almost as if Blizzard listened to the more 'elite' players and tried to make things harder and burned the more 'casual' players so they're quitting.
You can mock WOW for being too easy all you want, but easy does bring subs. So if your opinion of a game is based on how many subs it has, you have to also consider what that means for it's relative difficulty level.
While I don't think wow is "dying", you do have to ask yourself: If wow is losing subs this fast when the competition is low (with only RIFT), What will it be like when the BIG GUNS are launched? I think GW2 and SWTOR will take a huge slice of the WoW pie, unless they pull something amazing and fresh out of the bag.
That being said, investors don't care how many subs wow has, only how much money they are making. If wow is making them money .. everything is seen as fine and dandy.
The game has gotten tired, boring, and either restrictive or too easy (depending on your guild or raid group).. Blizzard has made it clear that they have no intentions of further innovating WoW and are actually trying to streamline a lot of the game play to be even more simple.. You can't put in raid content that even mediocre guilds can clear in the first week and then expect them to want to farm it for 6 months.. There are many MANY guilds that don't have any interest in the frustration of heroic mode raiding.