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  1. #101
    guys, with this new class system, now we have 729 diferent combinations for each class, thats really impressionant!

  2. #102
    What people crying "the new talents for my class suck" have to understand is that it's not:Old talents -> New talents. It's more like:Old talents -> Base class abilities + Spec abilities + new talents. The old talents have been separated, if you want to compare it to the old trees it gives something like that: I can pick my frost mage dps and core talents which every frost mage picks anyway when I choose to be frost spec at lvl 10. (Those talents will be learned passively while leveling) + Even though I am a frost mage, I can pick between all the old gimmick talents from every mage spec + some new ones. A good change overall imo.
    Last edited by Terranor; 2011-10-21 at 10:15 PM.

  3. #103
    Deleted
    People do realise that most of the passives and abilities that are in the current talent trees are still going to be there as passives, right? This is just giving some awesome specialisation options that, from what I can see, are going to give great options. Don't be so reactionary. It's a big change, and we'll probably miss the old talents at times, but it's looking good.

  4. #104
    Quote Originally Posted by Zaphus View Post
    There are no talent specs though if I'm reading it correctly. All classes just get 1 talent tree to choose from and from each tier I believe you choose just one of the talents.

    Not entirely sure of it myself. Will have to just wait and see what happens. Hopefully they'll pre-release the talents just before the new expansion comes out so get a proper look.
    No, you still pick a spec, and you still gain abilities as you level in that SPEC (specs will have their own abilities, like the old talent system) you now ALSO get extra bonus epic abilities every 15 levels.

    This system is perfect.
    I am the lucid dream
    Uulwi ifis halahs gag erh'ongg w'ssh


  5. #105
    Disrupting Shout and Shockwave in 5's is going to be ridiculous as fuck. Good luck to all casters next expac in 5's.
    Last edited by Hayro1; 2011-10-21 at 10:17 PM.

  6. #106
    pve wise i see there being cookie cutter builds, but for pvp this new talent system is pretty amazing lots of possibilities

  7. #107
    6 talents and some of them have absolutly NOTHING to do with the spec and they way you play. Just horrible.
    Example - how do forced tank/pvp talent improve PVE healing paladin ?
    Answer... it doesnt. Talking about POINTLESS talents - BLizzard have just created much much more of them. Sounds absolutly horrible.

    http://media.mmo-champion.com/images...adin_tier3.jpg
    Last edited by Deadanon; 2011-10-21 at 10:20 PM.

  8. #108
    Did anyone see any new talents for enhancement shaman in the pics? I seen nothing. Oh well, maybe they have other plans for the spec. Maybe they will introduce rockbiter 2.0, we all know how good 1.0 was. LoL WoW.

  9. #109
    The completly changed the talent trees and everyone had to learn how to play their class over in Cataclysm. Well, now you get to learn it all over AGAIN. This is how they make their expansion's NEW........ feeling like.

  10. #110
    Anybody notice the second to last Shaman talents (lvl 75) Echo of the Elements is Elemental's current mastery? Looks like that's changing too....

  11. #111
    A lot of these seem very utility based, cookie cutter might exist, but be much vaguer than normal. Like 3 different speed increases, but they all act differently and each would work better in different scenarios.

  12. #112
    Stood in the Fire Gavan's Avatar
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    Quote Originally Posted by Hayro1 View Post
    Disrupting Shout and Shockwave in 5's is going to be ridiculous as fuck. Good luck to all casters next expac in 5's.
    I was thinking this too. A Fury warrior with Bladestorm, really?

    I'm not too happy about loosing shockwave til level 90 though... >.>
    Once we gathered friends together, drank a ton of Mountain Dew and beer, and role played with paper, pencils, and books.
    Now I log onto MMOs with the same people and we only talk about how hard we PWNed that: Noob, boss, etc.
    I hate modern gaming....

  13. #113
    Anyone else getting a rift feel from this new system?

  14. #114
    Quote Originally Posted by Deadanon View Post
    6 talents and some of them have absolutly NOTHING to do with the spec and they way you play. Just horrible.
    Example - how do forced tank/pvp talent improve PVE healing paladin ?
    Answer... it doesnt. Talking about POINTLESS talents - BLizzard have just created much much more of them. Sounds absolutly horrible.

    http://media.mmo-champion.com/images...adin_tier3.jpg
    Because they're NOT SUPPOSED TO!

    These talents are CLASS talents not SPEC talents, you still gain your spec abilities from specing into the spec and levelling up, like the old way.
    I am the lucid dream
    Uulwi ifis halahs gag erh'ongg w'ssh


  15. #115
    Deleted
    Mage's Greater Invisibility seems retarded. :/

  16. #116
    i think i am just confused with the whole talent system but maybe i am just in dum dum mod cause i am doped up on cough medicine so maybe i will just have to find the panel video on this to understand it better lol cause right now i dont understand it at all lol.

  17. #117
    Whatever provides the highest possible damage will be the cookie cutters, just like we have today. There will always be a cookie cutter build unless somehow specs vary from maximum possible damage for whatever reason(s) that make it that way.

  18. #118
    Deleted
    Where the hell is all the useful talents for enhancement shaman?! The only useful one is Nature's Swiftness but everything else seems pointless...

  19. #119
    Seems like they are adding a lot of utility to classes across the board in order to balance pvp (every class seems to have something to get out of snares, more cc, more aoe cc, etc). Lets hope mages don't rape pvp again.

  20. #120
    Picking shadowstep -or- preparation? Seems like rogues won't be my favourite pvp class anymore.

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