I'm pretty sure that's what he meant by "impossible". It's not technically impossible, but it is impossible enough to have 25 people be aware of 30 different mechanics that each require a 0.25s reaction IN ADDITION to the normal ragnaros HC mechanics.
If Ragnaros HC were like that there would still be no kill today.
Gratz to kin raiders.
2 weeks bashing your head = X days of "Let's gear up/farm/prepare" + Y days of "Ok, now let's kill him". Those X days you spent preparing for Spine are also benefiting Madness, so in order to actually measure the relative difficulty of both fights you have to subtract those X days from the 2 weeks it took to down Spine.
PS : Obviously, I simplified the model. The X days aren't necessarily contiguous, and there are certainly pulls in between farming/gearing.
What you're describing really does make a fight basically impossible, though. Those would all be things where your entire raid would be horribly punished simply for a half second of lag. Ideally, I think that a fight would take the longest to kill if it contained almost exclusively brand new mechanics, every single time, but asking for that is essentially a pipe dream. There just can't be that many mechanics.
I once read a blog on Ensidia.com, (when they still used that website, I believe the entire site was taken down a long time ago though when they switched to manaflask) where one of Ensidia's top players, Mek I believe, claimed that they got no money from sponsors, only occasional trinkets like keyboards and mice. I don't have the link anymore though, and am too lazy to even check if the blog still exists. If you wanna try and Google search it though, have at it.
Peoples opinions and idea on the current tier race are sad at this point in time. Every guild which exploited LFR did so to gain a lead. Weighing there options like anyone who was competing for anything would. You can use a sports analogy but even in sports people cheat and cook the books to make it look like they didn't.
On top of that the argument that class stacking and Dragon Wrath stacking make it easier are bullshit. Any top guild worth its weight in salt and pushing for world firsts will have roughly the same amount of staves regardless of how many resets they have. Every guild maximizes gathering for the staff.
The reason Kin Raiders won is because they pushed the hardest, spent the most time. And didn't take the gamble with the LFR. There feat of defeating Madness first is incredible and well deserved. ( Barring any extranious evidence that they exploited. )
For people saying this was too easy. Your obviously not competing on the level these players are. And you can't quantify the difficulty as there skill sets are much higher. The time spent far higher and the dedication given surpassing you in intense amounts. The kill is well deserved.
I am a Paragon fan boy by the way. But you can't be the best forever and the longer you stay at the top the more people thirst to dethrone you. It's as simple as that.
Huh??
I don't give a shit about this. And exept the "top guilds" who run this race, who cares about the différences bitween eu/us servers and the Kr ones??
The bunch of players you are talking about play on the same fields on their server. I dont play with or against peaple on Kr server. It change nothing for me if Kr server dont get hotfixed. Not a reason for me to leave the game. I Still love playing the game as it is.
Are you in this "race"? Players in this race are "a bunch of the player base"??(LOL) and they all going to ragequit for that??(LOL again!!)
Take Your fun with what you got and stop being jalous about something useless and making such a shity conclusion.
Meh, I'm a little disappointed it went this fast.
I'm also really NOT looking forward to a world first movie with text I can't read all over the screen, but congratulations all the same.
You want to make a fight that makes Ragnaros HC look like a walk in the park? :O I'm sure no one will ever be able to beat your proposed boss, as humans are incapable of being perfect for 3 hours non-stop.
Besides the fastest possible reaction time of a human is 0.2 seconds, that leaves only 0.05 sec for them, and due to latency that's gonna be exceeded.
I understand that. And my inspiration for this idea is I wanna be the guy's impossible mode. This would be about 3 times as intense, but it would still be possible. After all, impossible mode has been cleared before lol. The caveat being that you would need 10/25 people to all do that.
Even so, fights don't need to be taken to such extremes. The same concept can simply be used. Punish mistakes, stress multitasking, and optionally, test endurance. For example, make H Rag 30 minutes long, and add 3 new kinds of fire, if a player is killed by this fire, it kills the nearest 4 players. Not impossible, but it would make a fight that was already tough as nails just that much tougher.
Last edited by OrcsRLame; 2011-12-20 at 01:50 PM.
Do these guys have a homepage? Would like to see if they've posted some statement or anything.
So many experts in here.
Paragon used to get double lock outs, until they took an arrow to the knee.
Am I doing this right?
Madness SS
http://upload.inven.co.kr/upload/201...2979906882.jpg
Look at that little gnome in the middle, looks like a GM. Seems legit then!
Last edited by Phillytwo; 2011-12-20 at 01:54 PM.