Originally Posted by
Bandejo
Taunting Corrupted Bloods that are not attacking you already
Is such a macro possible ? Say I want to ignore the Bloods that are already attacking me and a single press would taunt a Corrupted Blood that I dont have aggro on.
The bloods are usually at +80% hp when i need to taunt them in the kite phase. My issue is that 3-4 spawns at the time and while kiting i find it difficult to keep spamtaunting .
Not possible, I would suggest using a mouseover macro or something.
Originally Posted by
altoholix
Need to intervene a friend without targeting and focus.
/cast [target=player] Intervene Doesnt work.
Replace FriendName with your friend's name.
Code:
/use [@FriendName,help,nodead][]Intervene
Originally Posted by
mea
Hey. I've been struggling with making a macro for my intercept/charge/intervene, as i'm not very experienced with macros. Basicly, i want it to prioritize using intervene if my mouseover/target is friendly, and charge if hostile. If charge is on CD, i want it to intercept. Here's what i came up with:
/cast [@mouseover,help] Intervene; Intervene
/cast [@mouseover,harm] Charge; Charge
/cast [@mouseover,harm] Intercept; Intercept
And it works well for what i want it to do. However, there is one problem with it. If i have the rage to intercept, it'll use both charge and intercept simultaneously. I'd be very thankful if anyone could help me add the functionality of only intercepting with charge on cooldown.
Code:
/use [@mouseover,help][help]Intervene
/castsequence [@mouseover,harm][]reset=15 Charge, Intercept
Originally Posted by
Happyrogue
Hey Sakpoth, I tryed the macro u gave me and It`s not working properly....
#showtooltip Adrenaline Rush
/use 10
/castsequence Blood fury, Adrenaline Rush
When I use for the first time, It goes fine but when I`m in the middle of the fight and "Adrenaline Rush" is UP, When I try to use this macro, It not work right...the "Adrenaline Rush" don`t start....in this time, both "gloves" + "Blood Fury" are on CD`s.....
You know I could do?
Don't think you could put it in a castsequence macro even if you use a reset condition on it because Adrenaline Rush cooldown varies depending on how many offensive finishers/combo points used.
You can try this macro out, I haven't tested it myself. (Trying out a shorter cd time for reset than it will ever be... first press on the castsequence is nil)
Code:
#showtooltip Adrenaline Rush
/use 10
/use Blood Fury
/castsequence reset=60 0,Adrenaline Rush
Edited: I think I got it working, the nil or blank didn't work... but adding a zero as a placeholder works!