My Gaming Setup | WoW Paladin (retired)
"This is not a dress. This is a sacred robe of the ancient psychedelic monks."
Wolfie Pandaren Shaman - Pet Collection - Mount Collection
Pinfire Dwarf Hunter - SaintJoan Draenei Paladin - Sadiefalk Human Rogue - Hamartanein Dwarf Warlock
Lotusdream Pandaren Monk - Aponyia Tauren Shaman
The same way the mount drops work from world event bosses like brewfest. Mount is a loot that every class is elegible for, so everyone will be able to get one.
But unless they grant the mount for each kill like a heroic final boss from a xpac raid like H-Rag or H-Madness, it's probably really low chance like the world events. So you need to win the roll for a loot, then roll a mount instead of a gear.
the problem I see with this is now you will not be able to loot for OS, also i don't see any mention of not getting duplicates, if it can tell your class and spec before it gives you loot will it look to see if you have said item?
Wolfie Pandaren Shaman - Pet Collection - Mount Collection
Pinfire Dwarf Hunter - SaintJoan Draenei Paladin - Sadiefalk Human Rogue - Hamartanein Dwarf Warlock
Lotusdream Pandaren Monk - Aponyia Tauren Shaman
In my opinion the valor changes are bad for 2 reasons:
1) it's another attempt to force more and more casual/solo players into raiding by providing fewer opportunities to earn gear outside of the raid environment - GC says so much in the article - and the fact there will be some epics from the Elders faction available doesn't minimize the issue because those will only be useful in the 1st tier of MoP (they have never upgraded the fraction loot during the course of an expansion).
2) the fact that valor points will allow you to upgrade your gear by up to 8 ilvls (see article) means, quite contrary to their brief flirtation with item squishing, that the difference in the ilvls of the tiers will have to be that much greater to compensate. So not only are they not squishing they are actually increasing the inflation rate of gear stats...just amazing that could do such a 180 degree turn on this subject and make the situation worse and the ultimate item squish they will have to do seem that much worse by comparison.
. I am very certain that every boss will have an item on it´s loot table for every spec. If you go look at Cata boses it was probably true, and will definitely be true for the new system. Secondly, players will ONLY get gold/gems(boobie prize) if they use the Lucky Charm item.
Your second example is true.. but it is also an exploit used frequently in the current system and unfair to the players not in that guild. Yes, you are helping your guildmate, but it is at the expense of other players in your group..
Two parts to this. One, you, like a few other people are still not understanding that you winning an item does not mean someone else does not get that item, multiple copies of the same item can be won. Two, in the case of getting bad luck and receiving the same piece when you want a different piece of the boss. It's not a reasonable concern. That can heppen now. Not only do you currently need that specific item to drop off the boss, but then you have to fight other people for it.
So someone who already has item X may just win item X again? That's probably the dumbest way to distribute loot I've ever heard. So now rather than that person not rolling at all, the game automatically lets that player win an item he already has that is now non-tradeable against his/her own will. Blizzard, you just get more and more dumb every passing day...
Why would you want to pass on a roll in this system? Ever? Even if you already had the 1 item in the loot table that could be considered useful, you would just get that item and vendor. Free ~20g for each time you won a roll. You passing has no affect on anyone else. You would just be voluntarily be throwing away money. If you really want to do that, just destroy the item each time.
Agree. Although, my problem isn't really this so much as it is just my own rotten luck. I've been exalted with the oracles and have purchased enough eggs to fill Grommash Hold and have gotten several of everything EXCEPT the mount. I could recount all of the mounts, items, fishing tournaments that have left me disappointed every week, but it would be way too long for one post. This new system virtually guarantees that ONLY luck affects your chance at receiving gear upgrades in LFR. I personally will not be taking part in LFR or any other part of the game that uses this loot system, not when I can at the very least coerce my guildies to take pity on me and give gear to me in normal raids to help me at least gimp along behind them.
1) if raiding is no more intensive then a dungeon run, and LFR isn't really, then what's the difference?
2) That post was just a layout of possible future concerns, not something they were going to do because it was the biggest technical hurdle in the game. They did choose to do the "Megadamage" option where numbers get shrunk down on screen using metric classifers (but not in the game's system) just for screen real estate considerations (So instead of seeing 103239 for my Lava Lash hit, I instead see 103K). Later on down the road, it might get to a point where the gamen can't keep up with the huge math pools - that's when an item squish might be necessary. But I doubt that time is now.
Wolfie Pandaren Shaman - Pet Collection - Mount Collection
Pinfire Dwarf Hunter - SaintJoan Draenei Paladin - Sadiefalk Human Rogue - Hamartanein Dwarf Warlock
Lotusdream Pandaren Monk - Aponyia Tauren Shaman