Originally Posted by
Elovan
See, the problem Blizzard has with this glyph is similar to the one they originally had with rested xp. For those who aren't aware, originally you started out with 50% xp gain, and if you were rested you could go up to 100% xp gain. People felt compelled to stay rested so they were at 100% at all times. Blizzard changed it to starting with 100% xp and rested gave you 200% xp, and cut the amount of xp quests and kills gave in half. This resulted in the exact same situation as before, but this way rested was viewed as a bonus instead of being mandatory.
With Inquisiiton, glyphing it to make the rotation easier is seen as intentionally gimping yourself for a little bit of convenience. If Blizzard were to make the glyphed version baseline and make the current duration a glyph, it would be seen as a bonus for playing well, as opposed to how it stands now, where people see it as being punished for choosing an "easier" rotation. I'm guessing the reason Blizz doesn't want to do this though is because they want standard Ret rotation to have the 30 sec more powerful Inq, and if they changed it most would feel Inq glyph would be mandatory, which they're trying to get away from. Unfortunately that means that the glyph as it stands is going to be looked at with contempt and disdain, deserved or undeserved.