1. #28861
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    Since Mists of Pandaria have release I hope ArenaNet got it somewhat easier with their servers and such.

    It's also fun to read the threads on the World of Warcraft forums about how bad the game is and that they can't even login with 2 hours queues! Because Guild Wars 2 was so much worse!

  2. #28862
    I was thinking maybe Blood Legion Homelands, Ring of Fire, Isle of Janthir etc. and i don't think there are risen there

  3. #28863
    The Insane DrakeWurrum's Avatar
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    Quote Originally Posted by Eiserne Drossel View Post
    It's also fun to read the threads on the World of Warcraft forums about how bad the game is and that they can't even login with 2 hours queues! Because Guild Wars 2 was so much worse!
    For the sake of the sarcasm-impaired...

    /sarcasm
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  4. #28864
    The Lightbringer Keosen's Avatar
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    Random question: Is there a way to keep auto-attack always on even if you swap weapons or you have to ctrl+right click every single time you equip something new?

  5. #28865
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    Quote Originally Posted by Keosen View Post
    Random question: Is there a way to keep auto-attack always on even if you swap weapons or you have to ctrl+right click every single time you equip something new?
    When you swap weapons, your auto-attack should still be on. The exception would be the elementalist's summoned elemental weapons (which is understandable, as even the #1 attack consumes a charge) and the engineer's weapon kits (which ANet is working on making auto-attack on by default lest you turn it off).

  6. #28866
    The Lightbringer Keosen's Avatar
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    Yeah i was talking about elementalist conjured weapons, it's frustating to ctrl+click every time i summon a weapon i wish there was an option to keep it always on.

  7. #28867
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    Quote Originally Posted by Keosen View Post
    Yeah i was talking about elementalist conjured weapons, it's frustating to ctrl+click every time i summon a weapon i wish there was an option to keep it always on.
    Yeah, like I said it probably won't happen, as you're likely to waste charges if you're using auto-attack.

  8. #28868
    The Lightbringer Keosen's Avatar
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    A solution would be the option to keybind the auto attack switch per button or macros support, but i guess i'm asking to much from a 2012 MMO

  9. #28869
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    Quote Originally Posted by Keosen View Post
    A solution would be the option to keybind the auto attack switch per button or macros support, but i guess i'm asking to much from a 2012 MMO
    How would that solve losing charges?

  10. #28870
    The Lightbringer Keosen's Avatar
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    Why you should lose charges if you equip a conjured weapon and have no target at first place?

  11. #28871
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    Quote Originally Posted by Keosen View Post
    Why you should lose charges if you equip a conjured weapon and have no target at first place?
    So it should only enable auto-attack when not having a target?

    I have to admit, I'm not quite following what you're getting at.

  12. #28872
    The Lightbringer Keosen's Avatar
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    Conjured weapons has charges that consumed per swing.
    When i equip it and target something if i press 1 i swing once and i lose one charge, if it had the auto swing on by default it will keep swinging until target dies and i won't have to ctrl+click every time i pick up a conjured weapon to turn it on.

  13. #28873
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    Quote Originally Posted by Keosen View Post
    Conjured weapons has charges that consumed per swing.
    When i equip it and target something if i press 1 i swing once and i lose one charge, if it had the auto swing on by default it will keep swinging until target dies and i won't have to ctrl+click every time i pick up a conjured weapon to turn it on.
    Yeah, but if you equip it and target something and then press #1, with auto-attack on, it would continue doing that attack for as long as you're within range, consuming one charge each time. Then if you want to use another ability, you might find that you're unable to because you don't have enough charges. Whereas if you weren't auto-attacking by default, sure you'd have to manually press 1 15 times to use all charges using only that attack, but you'll have much more control of what you want to do, when, and where. It's the only weapon in the game that has a limited amount of charges (apart from the Charrzooka, I believe, and that doesn't have an auto-attack either), so it makes sense that it doesn't encourage you to waste all your charges at once.

  14. #28874
    The Lightbringer Keosen's Avatar
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    Yeah you're right about the lost swings if you are in range, but an in-range swing will always land on the target right?
    Or you are going to swing even if you are not facing the target?

  15. #28875
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    Quote Originally Posted by Keosen View Post
    Yeah you're right about the lost swings if you are in range, but an in-range swing will always land on the target right?
    Or you are going to swing even if you are not facing the target?
    Land on the target... maybe. It all depends. If it's a melee swing, it'll hit, yeah. But that might not always be a good thing either, for example if the target has Aegis / Retaliation / Protection, or if they dodge, or if you have Blind / Weakness / Confusion, or if the situation's such that ability 2, 3, 4, or 5 would be more beneficial. If it's ranged, in addition to all of the above, you'll need to take into consideration body blocking, abilities that negate or reflect ranged attacks, if the target moves out of range before the attack lands, or if they change movement direction before the projectile lands.

  16. #28876
    I wonder if GW2 will have stand alone expansions again?

  17. #28877
    Dreadlord Vexies's Avatar
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    Yeah you're right about the lost swings if you are in range, but an in-range swing will always land on the target right?
    Or you are going to swing even if you are not facing the target?
    I know why your asking this as I am currently playing the same build and its fantastic.. except for the fact that my fingers keep cramping up due to mashing my main attack over and over lol. I am really wishing I could key bind the mouse wheel as it would make it far less aggravating.

  18. #28878
    Quote Originally Posted by zito View Post
    I wonder if GW2 will have stand alone expansions again?
    Well they said they wanted to avoid stand alone expansions because it would be kinda hard comparing it how it worked out in GW1, but who knows.

  19. #28879
    Dreadlord Vexies's Avatar
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    There will be expansions for sure but I think more in the traditional sense of building on the already existing world as other MMO's do. With all the copies they have sold it would be retarded for them to not do so. Going to be a bit for sure as it just released but they will come no doubt. With holidays coming I would expect to see a content patch / holiday event soonish anyway.

  20. #28880
    Quote Originally Posted by zito View Post
    I wonder if GW2 will have stand alone expansions again?
    They did say they're doing the Eye of the North actual Expansion model, rather than standalone campaigns, this time around.
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