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Originally Posted by
chibichibiko
The iLvl should not matter for evaluating procs (it would matter for other things, but not for elusive brew). The speed of the weapons is what's important, since that's what keys to procs of elusive brew.
I think I remember seeing something about the proc mechanics such that it's a smooth progression of procs/speed, rather than a tiered one. So, for example, a 2.0 speed 1-hander might be the 'baseline' 1 stack per crit, while 2.6 might be 1.5 stacks per crit. What we really need to know to evaluate this mechanic is the lowest and highest speeds that actually affect the number of stacks. If a 3.6 speed crit produces the same number of stacks on average as a 3.3 speed weapon, then we will prefer the 3.3 speed weapon in practice.
So the project is this: Get many different speeds of weapons, reforge for the same crit and haste in all cases, and run parses on each of the setups. ignore ilvl (it's irrelevant for testing this mechanic), control for crit, haste, expertise, and hit, and judge total procs in even variable times. Only after someone does this for all realistic speeds of DW and 2H setups will we really be able to make comparisons, as elusive brew will remain an unknown otherwise.