"PvE is like playing chess against an opponent that makes the same moves everytime"
"PvP is like playing chess"
LoL. I wish you luck in replacing them then
---------- Post added 2012-10-06 at 10:18 AM ----------
Why is that better? I mean it's better if you do like running dailies by all means but why is being out in the world better? Their is no unambiguos clear reason why it is and furthermore even if you could make that case some people would still like to just run dungeon. Do you not feel that Blizzard can and should broaden the scope of the game to provide them that option that is just as rewarding? They've always done it in the past and it's made their game wildly successful. I honestly also can't believe I'm hearing this from this forum. The same forum that defended them every time something was nerfed and made easier...
weird i rather liked the cata system of being able to do 7 dungeons a week for valor, and not have to deal with pugs almost every day of my life ( not all pugs are bad but one bad one in a day will put me in a bad mood for awhile). I don't like the gear coming from dailys and rep, i would do the reps anyways since i love me achievements and mounts but i don't like having to do them right away to get gear :/ its a pain in the ass. Dungeons aren't "rewarding" to me whether they give rep or not, rep would make them feel better to me but it wouldn't fix the whole 30 valor points a dungeon pain. I don't see how this is even remotely more rewarding than previously.
I'd torture a thousand souls just to see her smile.
Because it isn't. It's just a trade from one thing to the other. Instead of grinding dungeons for rep you now grind dailies for rep. Their was a nice little synergy between grinding dungeons and getting rep but they tossed that out and tossed out most of what made running dungeons worthwhile.
---------- Post added 2012-10-06 at 10:23 AM ----------
Again that isn't clear to me why it's better. I mean the dungeons exist in the world I presume, their not out somewhere in De Sitter space. It still isn't clear to me that that is a better model by any means. It is basically just a trade off.
"PvE is like playing chess against an opponent that makes the same moves everytime"
"PvP is like playing chess"
It's an MMO-RPG, people should be playing in the Open World and not be stuck in main cities 99% of the time. And yes the instances entraces are in the world, but the instances are in "De Sitter space", also people use the teleport LFD tool so it made the world empty. That was the main problem with Cataclysm, that expansion didn't had the epic WoW feeling.
People want to play World of Warcraft, the epic MMO-RPG, not Stormwind of Warcraft.
---------- Post added 2012-10-06 at 11:34 AM ----------
Translator?
Last edited by AiAtola; 2012-10-06 at 10:35 AM.
"PvE is like playing chess against an opponent that makes the same moves everytime"
"PvP is like playing chess"
There are roughly two ways to deal with the current situation:
- Go into the world to do dailies,
or
- play Starcraft instead.
Blizzard keeps close track of people's activities in the game. The fact they already nerfed reputation requirements and boosted Justice gear less than two weeks after the expansion was released is a clear indication things are not working out the way they hoped/expected.
i thought bout coming back after ~3 month break - but
If its one thing i hate about WoW its "daily quests".
You can send me running the same dungeon over and over - for gear, rep, points, fun, whatever. I never had a negative thought about tbc while running non-hcs for rep to get the heroic-key (and learning to play my class in a not-so-punitive-world); i remember doing the "3 mark mecha run", running utgarde keep for over one month on a daily basis for my tanking-sword. I like dungeons + raids (i prefer the slight more difficult ones instead of the wotlk-zergfests)
Worst time in WoW? Fireland-Dailys (for gear + acvs), TolBarad-Dailys (for tank-trinket with 4 chars), Shattered Sun dailys, ogrilla a.s.o. not to forget you HAVE to quest 2/3 of deepholme to get neutral with therazane with every non-inscriptioneer-toon.
They removed the "you have to"-daily dungeon thingy long ago - great move. But then introduce dailys for gear again?
I'm not a big fan of questing - sure, leveling=questing and that's ok - but questing at maxlevel? nah... that's what alts are for
Tenor was, they want players to have the decision what they want to do - but you don't have it. You "have" to do dungeons till you have your set complete and you HAVE to do your dailys. Dungeons afterwards give next-to-zero award AND are just a simple zergfest.
So i assume, mop is the worst that could happen for me and i should not come back
p.s.: tell me the difference in "5 people running silent through a dungeon" and "5-10 people gathering daily-quest-items without communicating" other then "one is instanced, one is in open world". (playing on a pve-server, so pvp+ganking is not a valid reason for me)
So you've been playing wow since 2004? You must've started playing as a toddler then because the way you communicate seems to suggest you're about 14 years old. There's a lot of valid thoughts being made about the lack of rewarding gameplay at the moment and how they switched from getting gear in dungeons to getting gear by doing dailes. I've also played since 2004. So if that is what makes your arguments valid then we're at a stalemate since I agree with the OP.
---------- Post added 2012-10-06 at 03:58 PM ----------
You've put words to my thoughts.