shamans counter hunters pretty well with grounding being able to eat every trap if they're smart about it.
With so many hunters (a lot of them being bad) doesn't surprise me that some shamans are rising up.
Lol 8th EU is my mates bro fletcher xD
None of them.
Except when a class becomes a challenge to play better at a higher rating it loses overall representation because then only the best players run it to high ratings.
Like I said, see hunters all through Cataclysm.'
That's obviously not to say that this season is balanced at all. Other classes need major nerfs and they're getting them. Rogue representation will go up just because of that. But don't think rogues are bottom of the barrel just because of representation. Hell, as a warrior in the previous season I know the exact same thing was true for my own class.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
Monks are so low .
Dk's had to level from 55 to 80, so the 10 levels that everyone had to do plus an extra 15, except for the beginning 5 of those 15 were done in a single night. Fresh monks have to do 85 levels on top of the 5 that everyone else has to level. Quite the difference in time commitment required before you can start playing your toon.
Also mind you that Blizz has stated in the past that they rather make monks slightly weaker and then buff them instead of making them the god class like DK's were.
---------- Post added 2012-10-23 at 04:03 PM ----------
What he said is partially true though. Their damage is high, but not beyond what can be countered. The problem with Warriors is their insane toolkit, particularly anti-caster.
General CC
Charge Stun
Shockwave (if taken)
Intimidating Shout
Hamstring
Disarm
Anti-Caster Toolkit
Pummel
Gag Order Pummel
Gag Order Heroic Throw
Spell Reflect
Mass Spell Reflect (if taken)
Zerker Rage (vs Priests and Warlocks mainly)
Shows how over the top rogue nerfs were. We went from being 1 of the best rated to the worst in a single season.
I personally don't like PvP so I have no idea how imbalanced things are, but I can definitely see how we are bad with all the nerfs and poor scaling. PvE wise our damage is fine, just lacking anything else that sets us apart from other classes.
so for 8 years warriors had mobility problems and the philosophy was that they have tons of damage and its all about keeping up with your target. now suddenly warriors have shittons of mobility and insane survivability, yet they damage remains too high. im guessing someone forgot to cut all their damage in half.
Shockwave is pretty op. I am ok with 2 spell reflects, 2 charges and their fear. I am actually ok with shockwave as well put that talent seems very unfair for rogues who are the master of stuns.