Originally Posted by
Jessicka
How it plays now is the first time I've actually enjoyed playing the spec in 5 years. Cutting the cast time and damage of Chaos Bolt would make it feel quite underwhelming, and actually reduce somewhat the spec's burst potential due to the limitation on number of Embers, and even with an increased Ember generation, would still be relatively slow build up.
I can see where you're going, but rather than a profile with a long time between massive spikes, you'd just end up with a slightly shorter time with smaller spikes. Those smaller spikes are of course going to be less effective, and the duration between them will still be more than enough to 'reset' any given offensive move. Alternately, if you're going for the 'more drawn out' spikes (bumps?) in damage, then again, these will be less effective due to being more healable/give more time to react to; but necessarily the time between them could not be reduced since the overall concentration of damage would remain the same.