Originally Posted by
Rustjive
You are forgetting about MG as well. Using an 'real world' example with no haste:
- 2 EA Corruptions = 27 ticks over 54 seconds, 2 GCDs to cast, those ticks are worth 27 * .8 = 21.6 normal ticks. If MG is 1 tick/s then over that time you get 54 * .8 * .5 damage extra, or 21.6 'normal' ticks. Altogether you get 43.2 'normal' ticks of damage.
- 3 Non EA Corruptions = 27 ticks over 54 seconds, 3 GCDs to cast. If MG is 1 tick/s then over that time you get 54 ticks * .5 damage extra, or 27 'normal' ticks. Overall you get 54 ticks of damage.
Is 1 GCD worth 10.8 'normal' ticks of corruption over roughly a minute? No, because 1 GCD is worth 9 'normal' ticks of Corruption (via recasting).