1. #1
    Mechagnome
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    Question Best 27-inch 120hz monitor

    I found these 27 inch 120hz monitors and can't decide which one is best for competitive gaming (cs:go/cs 1.6/dota 2/starcraft 2 and other fast paced games)

    Samsung S27A950D LED
    Iiyama ProLite G2773HS-GB1
    Asus VG278HE
    Asus VG278H

    detailed info about monitors http://www.prad.de/en/guide/ergebnis...fdb1d9facd5e&7[]=0&8[]=0&10[]=0&12[]=0&13[]=0&14[]=0&15[]=0&16[]=0&17[]=0&18[]=0&19[]=0&20[]=0&21[]=0&22[]=0&23[]=0&24[]=0&25[]=0&26[]=0&27[]=0&27[]=7388&27[]=7983&27[]=7831&27[]=7099&28[]=0&29[]=0&30[]=0&32[]=0&36[]=0&37[]=0&38[]=0&40[]=0&42[]=0&43[]=0&45[]=0&46[]=0&47[]=0&50[]=0&52[]=0&55[]=0&56[]=0&57[]=0&60[]=0&65[]=0&70[]=0&75[]=0&80[]=0&82[]=0&108[]=0&order_by=price&order_order=asc&Submit=compare

    Also , any info if 27 inch asus/iiyama has same ms/input lag as 24 inch other 120hz monitors?
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  2. #2
    K a few things here, FPS gaming is hindered by larger screens, seeing the battlefield w/ less head movement and less eye movement is key. 23"-24" are considered optimal, as well as using a 16:9 aspect ratio which is contrary to using a better quality 16:10. 120hz is ideal for FPS, I doubt it really makes a difference in playability or advantage on an RTS or MMO. If you want competitive level peripherals you need too look into all the information regarding what why and where to get what you want. There is no monitor which is best for RPGs and FPS.

  3. #3
    Mechagnome
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    I find 24-inch 120hz monitors way overpriced, almost same price as 27-inch, that's why I'm leaning towards 27inch 120hz
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  4. #4
    The Lightbringer inux94's Avatar
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    If you're really into competitive gaming, and in the way that you spend the majority of your time doing it, you're going to want to spend a decent chunk of cash for a 24" 120hz monitor. 27 inch is just way too big for 1920x1080
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  5. #5
    Mechagnome
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    Quote Originally Posted by inux94 View Post
    If you're really into competitive gaming, and in the way that you spend the majority of your time doing it, you're going to want to spend a decent chunk of cash for a 24" 120hz monitor. 27 inch is just way too big for 1920x1080
    why it's too big for 1080p ? people keep telling that on 27 and above you see huge pixels etc etc, on my 32inch 3d tv i don't see any huge pixel, I sit about 1m away from PC, but even if I look closely, i still barely see any "huge" pixels as other people state, idk how bad monitor has to be to see those huge pixels
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  6. #6
    Deleted
    Quote Originally Posted by K1boRG View Post
    why it's too big for 1080p
    Tunnelvision.

    In competetive gaming, you need to accurately analyze events in as big of a surface as possible at all times. Human eyesight actually has an incredibly narrow focus area, and for large screens such as 27'' monitors that means this focus area covers much less of the screen.

    Even 1m away, much of the monitor will be in your peripheral vision.
    Last edited by mmoca371db5304; 2012-11-23 at 04:42 PM.

  7. #7
    http://www.amazon.com/Samsung-S23A70.../dp/B006WAGLGO

    Best deal on a 120hz anywhere. (it usually retails for 379.99, its on sale atm).

  8. #8
    For FPS's, a 23-24" 120hz Monitor will be your best bet, you get amazing speed and you can see the whole screen, every detail without turning your head.
    Playing since 2007.

  9. #9
    Mechagnome
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    Quote Originally Posted by Fascinate View Post
    http://www.amazon.com/Samsung-S23A70.../dp/B006WAGLGO

    Best deal on a 120hz anywhere. (it usually retails for 379.99, its on sale atm).
    sadly, tigerdirect is only for US

    US black friday sales are so bad, really bad..
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  10. #10
    Quote Originally Posted by DarkXale View Post
    Tunnelvision.

    In competetive gaming, you need to accurately analyze events in as big of a surface as possible at all times. Human eyesight actually has an incredibly narrow focus area, and for large screens such as 27'' monitors that means this focus area covers much less of the screen.

    Even 1m away, much of the monitor will be in your peripheral vision.
    Indeed best way to think of it, we dont want to sector scan a massive screen.

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