Originally Posted by
WarpedAcorn
So I've started to mess around with more melee-related characters and noticed that the animations do not sync up like the casters do. By that I mean my character will sometimes not swing until shortly after I hit the button. This does not affect damage done, as the damage ticks away without the swing happening, so my gripe is primarily a cosmetic one.
I have similarly noted this disconnect between attack animation and damage with ranged attacks, but with a bigger issue being that sometimes the character's "fire" animation doesn't even go off.