Criticize me till I cry!
http://i.imgur.com/YhQ7U.jpg
Criticize me till I cry!
http://i.imgur.com/YhQ7U.jpg
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
If you say so.. Some may just be things I don't like personally though.
1. Why Hunter class colors on all the unit frames? Looks weird to see Druids and other classes with Hunter colors.
2. Visible micromenu. Mouseover? Personally I just use the binds, perma hidden.
3. Remove static timers (Aspect/Trap Launcher) from above your player frame.
4. Somewhat refreshing to see a circle minimap, all the UI's here are square and rectangles (mine included). I would remove the dungeon difficulty flag. Tracking button on mouseover.
5. You can make the tabs on your chat frame appear on mouseover.
6. Find a "home" for the damage meter, feels like it's lost.
7. If you know your pet binds, you can hide the pet bar.
8. Actionbar on right, you can set to mouseover or appear out of combat.
9. Ever so slightly reduce the spacing between your buffs on the top right.
10. If you have the option, move the quest watcher more to the right, so that it's not sticking out.
11. I would remove the combat text on the unit frames.
12. The Blizzard default raid frame tab is quite annoying.
13. What is the number "32" doing above Arcane Shot?
14. Is this Krip's UI?
Now, my turn. Do your worst. I slightly reduced the size of the timers above my Focus Bar so that 7 spells can fit. Not shown in the screeny though.
These are mostly personal opinions, but here goes.
- I'm curious what your UI would look like with font outlines.
- Everyone look like hunters, it actually doesn't look too bad, though have you tried a more neutral colour? And why is your boss frame a different colour than everything else?
- Damage meter looks out of place, top left corner perhaps? The bar colour is a bit darker than buff/dot timer, I think it'd look better if they were the same colour.
- Your long boss timer bars should have same width as player frame with its current position. The colour could also be changed to the same grey as your other bars.
- Your ICD timers have colour and borders while no other bar timers seem to have that.
- Cooldown timers on your action bars are almost overlapping, perhaps lower the font size or format it to show Mm instead of MM:SS when above 1 min duration.
- I don't like the default SBF timers, you don't need to know how many seconds you have on long timer buffs and you don't need to know you have 00 minutes on your short timer buffs.
- It might just be the glow from having him targeted, but the texture on nameplates doesn't look like the rest of your textures.
- I've never been a fan of damage/healing numbers on unit frames as seen on your pet and focus.
- I would lower the row spacing on raid frames to match the spacing between your player/pet and target/targettarget. Perhaps also widen the raid frames so a 25m raid is the same width as the chat frame.
- You forgot to pick up your Blingtron daily!
- Are you crying yet?
- No? Okay a bit more.
- The borders on the micro menu doesn't match anything, perhaps hide it completely and only show on mouseover?
- You should fill your last action bar slot in lower right corner with something.
- I know people have widely different tastes here, but in my opinion, if you have more than 2 rows of action buttons, put it at the bottom of your screen instead of the centre. Personally I keep rotational stuff close to my player frame, situational cooldowns at the bottom and the rest is hidden.
- I don't like the threat display on nameplates. I don't even understand what the bears name is doing on the display when the warrior seem to be having aggro. It also overlaps the nameplate dot timer.
- Crying now?
- Unlike Drayarr, I like the texture on Unit Frames, though I wonder what it would like like having that texture on boss timers/focus bar? Either way it doesn't look too bad with different textures in this case.
- With the positioning of your debuffs you should match the text position with the timers above the focus bar. I'd also match the fonts.
- Your buff timer text seem to be anchored to bottom-left, so they're ever so slightly shifted more towards left, how about just simply having them on the bottom centre?
---------- Post added 2012-12-13 at 03:33 PM ----------
Those are included with the rest of his unit frames: oUF_Mlight
Last edited by mmocba105e19de; 2012-12-13 at 08:01 PM.
Slightly updated my UI, here is how it looksed like last week.
I did make the rune bars smaller and got rid of the RP / Dot bars, so it does look better now.
In response to Jeremypwnz.
1. The frames on which I need to identy between classes have the name class-colored.
2. Might do this.
3. I just like being able to confirm their presence. Might get WeakAuras warnings for that though.
4. Right about the tracking button, I prefer to see my dungeon diff all the time tho.
5. They already are, however they start blinking if there are new messages in it. Will look into it (using Chatter)
6. I actually like it right there, it feels all natural and I have a bad habit of meter-tunneling, so I think it kinda belongs close to the middle.
7. The pet bar is to let me swap around abilities, Growl etc.
8. Might fade it out..
9. Good point, will try.
10. Yeah alright.
11. Yeah I thought of that as I saw the screenshot, will fix it.
12. How do I get rid of it?
13. It's my focus. ;p I like having track of it and plan shots accordingly.
14. Yes and no. I used Kripp's for a while, but there were things I disliked (too heavy) so I made it all smaller and removed some of the useless stuff. I like to have all the good stuff in the middle.
Updated screenie soon.
Hunter Guidewriter for Icy-Veins
Beast Mastery - Marksmanship - Survival
Twitch - YouTube - Hunter Discord - Personal Discord
I don't know if it would work but you could try adding Frost Bolt to the "Throttle List" in the "Spam Control" panel and then tell it how long it should wait before showing FB damage in effect i believe it should "merge" them. But then again i could be totally off on this "theory" since i've never tried it myself.
If anything I want to change the DBM/Focus Bar texture to match my Unitframes.
-Going to try to use the Unit Frame textures on other things soon once I figure out how to do it. I tried going with the "empty" texture on the DBT but the spark was very, very tiny, was hard to tell. I'll grab the spark thing from Mlight, it's so noticeable. Now with JSHB4, I have no clue how I would do it. I can always just enable the power bar on Mlight but it will conflict with most of what's currently happening on them, or will show underneath the frame and that's not a spot that would work for me.
-The fonts are the same, I'll just fix the text position. Or did you mean the Text Sizes? They looked pretty similar with size, but the debuff time text looks like it has an outline and a different color.
-I never even noticed that, awesome find man. Let me get on that.
Hey bro. So like, top left corner. You have your party/raid frames pretty close to the edge. Bottom left corner, the chat isn't as close to the edge. Not sure if you have anything bottom right. Top right, you got your minimap in the same kind of position as the chat. Feels weird when some things are closer to the edge than other things are.
Hide party/raid frames when solo? (If they aren't already and just showing where they are for screenshot)
More of a personal thing but the buffs feel too far from the minimap.
What Chatmod are you using? I still try to get Spacing right, but somehow my chat fucks up the spacing -.-
I like the thicker border around your minimap. Are the UFs same thickness? If not, I would make the minimap fit or other way round. Except of that, classic, simple UI, tbh. And finally without pixel font.
Edit: get rid of the portraits.
Last edited by Lyn; 2012-12-14 at 02:54 PM.
— oh, honey.