Is there a reason why the branches/leaves are all still 2D? Would it just take up too much room? (ie loading times, makes game overall run slow, etc)
I've been wondering this for a while but I have no knowledge of programming/game designing.
Is there a reason why the branches/leaves are all still 2D? Would it just take up too much room? (ie loading times, makes game overall run slow, etc)
I've been wondering this for a while but I have no knowledge of programming/game designing.
Feralas is a far older forest, it's also in a wetter environment, and the trees are supposed to be much larger and not tended to as readily as ashenvale
As for them being 2D instead of 3D, it's because forests would take forever to render, if they could at all, without a top of the line comp/graphics processor.
The easiest answer is that the game is 8-9 years old and to render scenery would probably break the game.