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  1. #41
    Even without PS, Cyclone is too good. Many here are clearly in denial of how good it is. The ABSOLUTE ONLY way you can get out of it is a trinket or trinket-like effect. That's it. It's also been the only CC in the game for so long that has never shared DR with any other CC typically used in PVP.

  2. #42
    I dont get it.. Did ferals faceroll to top rankings? Were ferals the overpowered FOTM that everyone plays for free ticket to high end pvp gear? It did not happen. Feral was a rare spec already and will become extinct. GG blizz..

    Oh look at all the other classes jumping around gloating - they are so clueless. The druid class is again the punching bag for the sake of clueless QQers, like it's always been. Why am i still playing this class, if it's treated like that by the devs themselves, i don't know >.<

    To all the feral bruddas - let them nerf PS itself to the ground i don't care. Do not think that us, PvE ferals, are happy with this idiotic DoC rotation. I wish the dream of cenarius rotation to die out completely. Even if that means i'd lose some dps - they would have to buff it by other means. The sooner our already lowest-among-all-the-classes DPS gets to the point of being below viable the sooner blizzard's ear will catch the outcry of community(because it's quite obvious they have forgotten about PvE ferals entirely), and the sooner they will get their numbers fixed.

  3. #43
    go play higher ratings against ferals un slowable instant cc on my teamates and Get 3 x 100 k + ravages in a row what i can say as shaman oh noes 45 sec hex with is dispelable by any druid or mage as those are 90% of teams now we have 5 sec stun with u have to chrge up for 5 sec and enemy must stand like morons in its range and with instant spell it isnt interuptable . atleast finaly ele shamans will be playable. so dont get mad for clearly op spell look there are worse classes in game

  4. #44
    Quote Originally Posted by Ohforfsake View Post
    I dont get it.. Did ferals faceroll to top rankings? Were ferals the overpowered FOTM that everyone plays for free ticket to high end pvp gear?
    Yes? Ferals and SP share that position. Are You that clueless you have no idea that feral are the best pvp melee in the game?
    Last edited by Emophia; 2012-12-23 at 05:08 AM.

  5. #45
    Deleted
    Quote Originally Posted by Emophia View Post
    Yes? Ferals and SP share that position. Are You that clueless you have no idea that feral are the best pvp melee in the game?
    This is bullshit right here. Prolly will get infraction but that will totally be worth it. Bullshit is bullshit. Gtfo the forums with this garbage please!

  6. #46
    Quote Originally Posted by farekim View Post
    20 Seconds would be enough imo.

    You complain about a 6sec CC with a 30sec CD? Ever heard about hunters? That trap is not even 100% chance to land.

    GG yourself.
    You're right, Hunters totally lack on the control dept. It's not like they have any stuns, silences, roots, snares, fears...

    I would list you all the skills you have access to as a hunter that make instant-clone look weak, but hey, I'm not here to teach you how to play your class.

    Back in topic, I doubt this will make live, it's sad how druids are basically getting pushed into being healers only in arena...
    Last edited by RandomGamer; 2012-12-23 at 05:34 AM.

  7. #47
    Quote Originally Posted by Ohforfsake View Post
    To all the feral bruddas - let them nerf PS itself to the ground i don't care. Do not think that us, PvE ferals, are happy with this idiotic DoC rotation.
    I love the DOC rotation, once you get it there's a real flow to it. The rotation is actually pretty easy IMO. I'll take DOC over wrath spam for 45 seconds any day. You're melee...you shouldn't be worrying about ranged attacks. So yes there are a few of us that like the DOC rotation. We aren't the 'lowest' DPS spec either, we're middle of the pack, have good burst and decent sustained damage. PVE wise we are fine. If you are good at feral it really isn't hard to be in the top 5 (25 Man) or top 1/2 (10). It's just a little gear (weapon) and rng dependent, but then a good number of classes are.
    Last edited by FeralSynapse; 2012-12-23 at 07:50 AM.

  8. #48
    I am Murloc! Terahertz's Avatar
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    Quote Originally Posted by Reith View Post
    Even without PS, Cyclone is too good. Many here are clearly in denial of how good it is. The ABSOLUTE ONLY way you can get out of it is a trinket or trinket-like effect. That's it. It's also been the only CC in the game for so long that has never shared DR with any other CC typically used in PVP.
    But you do know that cyclone is also one of the shortest ranged CCs in the game? And the lowest duration casted CC?

    Quote Originally Posted by mrinvisable2 View Post
    go play higher ratings against ferals un slowable instant cc on my teamates and Get 3 x 100 k + ravages in a row what i can say as shaman oh noes 45 sec hex with is dispelable by any druid or mage as those are 90% of teams now we have 5 sec stun with u have to chrge up for 5 sec and enemy must stand like morons in its range and with instant spell it isnt interuptable . atleast finaly ele shamans will be playable. so dont get mad for clearly op spell look there are worse classes in game
    If you want to be taken seriously, at least put some effort into your post. Also, you're a SHAMAN. You can PURGE PS and GROUND clone. You can also LOS cyclone.

    Quote Originally Posted by Emophia View Post
    Yes? Ferals and SP share that position. Are You that clueless you have no idea that feral are the best pvp melee in the game?
    If you mean squishiest, then yes. Ferals ARE the squishiest melee in the game. Cyclones made up for that squishiness combined with our high mobility which we need to keep up Savage Roar.

  9. #49
    Deleted
    Quote Originally Posted by Terahertz View Post
    Ferals ARE the squishiest melee in the game.
    Are we playing the same game?

    On topic: glad they nerfed Cyclone, maybe now everyone will stop whining that ferals are overpowered in PvP, and those that rolled feral because it was overpowered, go back to whatever they were previously playing and stop crying about every little nerf *insert class here* got. How about providing some useful insight. Cyclone might be the shortest ranged CC in the game, but it's also the most powerful. Let's just add 40 yard range to cyclone shall we? Why not just make it instant cast, all of the time, also useable in cat form. No.

    Also...Most things can be LOS, that is the POINT of LOS...

    Throwing around QQ statements and trying to bash everyone that disagrees with you, is getting you no-where. I find it extremely funny that most of the PvP community were bitching only a few weeks back that there is way too much CC in the game, and then when they nerf it, people still QQ because it was removed from "their" class.
    Last edited by mmoca8c3a8c487; 2012-12-23 at 08:06 AM.

  10. #50
    Deleted
    I am sorry razorback07, I have to agree with the comments terahertz is making. We all agree changes are needed, and we do not deny even our class needs modifications, we are simply arguing about the measures Blizzard is taking.

    Cyclone is a unique spell, maybe that is why it is so hard to change or for us to accept such heavy changes to a druid core spell. 20 yard, 6 second invulnerability with a cast time. I would say it always was an interesting addition to the wow gameplay, instead of being overpowered, hell I was cloned so many times.. Timing incoming big heals, or taking advantage to restealth, after the clone faded off, even for a second always made it interesting for me.

    It feels devs wants to change the spell something like the enhancement shamans have with hex and instant cast, though the tools for the two class, the gameplay, even the duration are so different I cannot even fathom how did they come to this conclusion.

    PS can be grounded, purged-dispelled and reflected. Good players do not let ferals have the magic buff to use it in time, I admit there is some RNG in play though (but most of the time the only insta clone I CAN cast , when I want is with NS) which makes a., unexpected b., fun. It feels the whole game is getting "dumbed" down with a plan in mind, and do not tell me people want to play a game without diversity and uniqueness.

    The inner-cd to PS sounds like a good idea, alhtough the technical implementation might be tricky, so maybe that is the reason they are targeting Cyclone in the "first round".

  11. #51
    I am Murloc! Terahertz's Avatar
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    Quote Originally Posted by razorback07 View Post
    Are we playing the same game?

    On topic: glad they nerfed Cyclone, maybe now everyone will stop whining that ferals are overpowered in PvP, and those that rolled feral because it was overpowered, go back to whatever they were previously playing and stop crying about every little nerf *insert class here* got. How about providing some useful insight. Cyclone might be the shortest ranged CC in the game, but it's also the most powerful. Let's just add 40 yard range to cyclone shall we? Why not just make it instant cast, all of the time, also useable in cat form. No.

    Also...Most things can be LOS, that is the POINT of LOS...

    Throwing around QQ statements and trying to bash everyone that disagrees with you, is getting you no-where. I find it extremely funny that most of the PvP community were bitching only a few weeks back that there is way too much CC in the game, and then when they nerf it, people still QQ because it was removed from "their" class.
    I'm talking about PvP here, not PvE.

    Ferals were overpowered, I agree to that completely. But a ferals CC isn't completely overpowered. Sure, it needs a bit of adjustment. Especially since we're able to cast instant clones while in animal form, but not a cooldown on cyclone. I'm also not complaining about the range of cyclone, I'm just saying that cyclone is one of the lowest ranged CCs (after paralysis) and it's a lot easier to LoS than most CC. As for the most powerful ranged CC, I partially agree. For some classes it's a very strong CC (mages, paladins, to a certain extend spriest and ferals with symbiosis from paladin), but doesn't every class have a counter? The only classes that really had any problem with cyclone were mages and paladins. Besides those classes cyclone is basically the same as any other CC for most classes.

    I'm not trying to throw around QQ statements, I'm just trying discuss about this overnerf. I also agree there's too much CC in the game. But nerfing the living heck out of a class's only non-CD CC is over the top.

    HECK Monks are having their CC BUFFED. It's becoming undispellable, 20 yard ranged 4 second CC (8 second when used in the back of someone) on a >15< second CD.

  12. #52
    Zookeeper Sunfyre's Avatar
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    Please keep your comments civil, folks. If you need to preface a statement with "I'll probably be Infracted but..." you probably shouldn't post it. This is an early round of ptr. Things change, and there's plenty of ways to disagree and debate without personal insults.
    Sunfyre | @FoGSunfyre

  13. #53
    Like Sunfyre said, things change. 30sec cd is pretty hardcore now that they made it to DR with other CC's. 10-15sec cd would be cool
    Hi

  14. #54
    Dreadlord Cuppy's Avatar
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    So I basically have no CC from 5.2 on. Np.
    Quote Originally Posted by Pie Eater View Post
    Have you read the planned frost mage "nerfs" ?!? It's like nerfing a hangman's rope by coloring it blue.
    Mr. Smith about the cost of Triple-spec
    3k gold right off the bat, about 5 silver a week later.

  15. #55
    Quote Originally Posted by saltyharbls View Post
    This is probably not final. Rank 1 druids are calling this the end of druids in competitive arenas so lets just wait and see how much blizzard fails this time
    Rank 1 Enh shamans are calling.. oh wait.. there isnt Rank 1 enh shamans..

  16. #56
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    Quote Originally Posted by Terahertz View Post
    If you mean squishiest, then yes. Ferals ARE the squishiest melee in the game. Cyclones made up for that squishiness combined with our high mobility which we need to keep up Savage Roar.
    You are completly delusional... Retribution is more squishi, enh is more squishi, frost DK are total glasscanon, even windwalkers are far easier to kill.

    Feral is actually the second best melee in PVP, period. This nerf along with the warrior one are welcome changes for every other melee players.

    FotMers gonna cry, real player gonna drink tears, delicious.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  17. #57
    Deleted
    Quote Originally Posted by DesolatedMaggot View Post
    I don't think you realize what the quotations around true means. And Cyclone does have a 1.7sec cast time -- As Feral we just have a mechanic that allows us to build up to an instant, at the cost of potential healing. And yes while you can't heal a friendly effected by cyclone, the enemy cannot damage them either -- this effect goes both ways and kind of nullifies two of your points.

    Anyway, I'm not saying instant cyclones aren't overpowered but a 30 second cooldown for a 6 second CC is too much. 15-20s CD is much more likely to hit live.
    You don't need to be able to damage them, when the main aim was to simply deny healing in the first place. Swap the cyclone back to the healer and GG. This stops that, and about time.

    ---------- Post added 2012-12-23 at 11:44 AM ----------

    Quote Originally Posted by Cuppy View Post
    So I basically have no CC from 5.2 on. Np.
    Except for the CC you'l have yeah.

  18. #58
    Deleted
    Quote Originally Posted by Syridian View Post
    You don't need to be able to damage them, when the main aim was to simply deny healing in the first place. Swap the cyclone back to the healer and GG. This stops that, and about time.

    ---------- Post added 2012-12-23 at 11:44 AM ----------


    Except for the CC you'l have yeah.
    A clone every 30 seconds is retarded. Anyone understands this. Please set aside your blind hatred for cyclone and use your brain.

  19. #59
    Deleted
    Quote Originally Posted by saltyharbls View Post
    A clone every 30 seconds is retarded. Anyone understands this. Please set aside your blind hatred for cyclone and use your brain.
    A cyclone fanboy empty repsonse is retarded :P
    I understand this!
    pls set aside your blind fanboyism and wait and see how the changes pan out.
    many butthurts here, but is still JUST on ptr... give it time gahd

    was gunna say use your brain but.... xD

    in liklihood the nerf prolly wont stay as high as 30, but butthurt rage more instead of providing decent feedback, that will surely help!
    Last edited by mmoc8d2e90745d; 2012-12-23 at 12:01 PM.

  20. #60
    Quote Originally Posted by 8BaLL View Post
    A cyclone fanboy empty repsonse is retarded :P
    I understand this!
    pls set aside your blind fanboyism and wait and see how the changes pan out.
    many butthurts here, but is still JUST on ptr... give it time gahd

    was gunna say use your brain but.... xD

    in liklihood the nerf prolly wont stay as high as 30, but butthurt rage more instead of providing decent feedback, that will surely help!
    Did you just tell him to post 'decent feedback'... after posting that? Ugh

    Putting cyclone on a 30 sec CD is a terrible change, because the problem with feral is that bursting (both with small TF's and with zerk) grants PS's and allows multiple insta-cast clones within a short time period. Making a class's burst provide them with lots of peels is a poor mechanic, and definitely needs to be changed. Putting a CD on cyclone isn't the solution though: if merely casting cyclone was the problem then both resto and boomkin should be OPed aswell atm. The problem lies with allowing PS to be used on cyclone, if PS could only be used on cyclone every 30 seconds ferals would no longer have non-stop peels while they were tunneling dmg.

    The nerf on feral's cyclone is retarded because, while it accomplishes the goal of limiting feral's peels, it does it by nerfing the wrong thing. Removing the majority of feral's peels even when they are not doing dmg is a poor change and overnerfs the spec. Feral's clones are too often at crucial times, but PS, not cyclone, is the culprit.

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