-=Z=- Satan represents vengeance instead of turning the other cheek! -=Z=-
https://bdsmovement.net/
this is such a pathetic idea. LFR loot is not broke. it works perfect, the OP is butthurt that he cant buy 24 friends to funnel him gear. if you wanna feel special go run Heroic raids. oh thats right.. you cant. you are not as skilled as you thought you were. oh well, maybe you can berate others in LFR and pretend you are.
Not necessarily... the fully geared person may have been trapped in something and not freed by others. The fully-geared may have died because a heal did not reach him in time and is unable to do more damage.... (if you look at damage).
Looking at DPS does not work either... blue-geared can blow all cooldowns at start then die and then score better at fully-geared who happens to time his cooldowns more carefully and stays alive longer...
There are too many factors for judging a person's skill that cannot (and should not) be measured, especially regarding LFR...
-=Z=- Satan represents vengeance instead of turning the other cheek! -=Z=-
https://bdsmovement.net/
You are not playing casually if you stress about your performance and choose your spec and play style depending
on the current "Highest performance" standard. If you play casually you play the spec you like and wear the items
you like.
You can play 1 hour a week or 40 hours a week and be a casual player.
LFR is content for those who don't care about their performance. They hit the spells they like the most and if they don't
feel like spending money to get gems on their gear they don't get gems on their gear.
The elitist call them bad because their approach to the game is completely different. You can't really tell if a casual player
is bad or not because he probably never even tried to optimize his gear, build or performance.
-=Z=- Satan represents vengeance instead of turning the other cheek! -=Z=-
https://bdsmovement.net/
These players get penalised in almost every single game they'll ever attempt to play, almost every single aspect of wow, hell even in most aspects in life. In lfr the penalisation isn't major (the group will simply have a slightly harder time to get through the bosses, they are slightly more likely to get kicked) but it's still there. The world (real or of warcraft) isn't fair, deal with it.Now, what about players who might have a physical or mental disability under your fantabulous BS system? They will now be penalised and have slower upgrades against those who are more "able" so to speak. You have now drawn a divide between disabled players and those who aren't simply due to some crappy system that has been implemented by yourself to make things "fair". However, you have now made things unfair for thos players who are simply incapable of doing so.
What about older players? People with illness? Same applies, if they are unable to "perform highly", then they are being unfairly penalised compared to others who might be able to get higher numbers simply due to physical capability.
Yeh, it's a small percentage, but the percentage IS there, and well done, you have now managed to make a game that discriminates. Want a cookie?
Regarding the suggestion itself it's obviously a retarded implementation. Excluding the fact that you can't judge tanks/healers in this way at all it just encourages players to ingore mechanics (even more) and maximize dps over doing their 'job'. Stone guards: No one would move with jasper chains, no one would move out of amethyst/cobalt nor clear it. Feng, no one would move on epicenter, sparks or velocity. Gara'jal, every single person would compete to enter the spirit realm, the result wouldn't be awful but skewed. Spirit kings, people wouldn't move with the tank in p1, wouldn't run away from the add, wouldn't group up for shout (and if they would everyone would pop their most powerful aoe and get everyone debuffed/to half hp), no one would dps arrows etc. Do I need to continue? Basing a dps performance purely on the dps he does is retarded.
Oh great. Another clueless person who has no idea what the difference between a Bad player and a Casual player actually is. LFR was not designed to cater to bad (the above mentioned ungemmed AFK heroes who dont know how to play their class) players. LFR was designed to cater to Casual players who do not have the time or inclination to work a regular raid-schedule into their real life schedule. It may boggle your mind, but it is completely possible to play the game Casually, without actually being bad at it.
Yes, it is easier then normal raids, but that is because it is designed with the Raid-Finder auto grouping in mind, which assumes a basic level of lack of communication / raid awareness due to completely random party forming, and has ABSOLUTELY NOTHING to do with any kind of assumption that it has to be designed that way to account for poor play.
The fact that it attracts bad players is a side effect of the way it is designed, NOT it's intended purpose.
Last edited by Surfd; 2012-12-27 at 02:22 PM.
This is such a bad idea, it's like asking aviici to play a gig from inside an elevator....
.....(wrong on so many level's)
Stupid idea.
It would encourage people to do meter padding and ignore mechanics
If you die because someone else missed an assignment (tank not picking up something, healer just aoe'ing to get more HPS) you wouldn't get loot
If your PC is old and you are on a bad connection, you will be punished
I could think of a few more cons, this is a terrible idea
you're idea is completely different from my idea of what a 'casual' is. you describe them as bads who dont want to optimize. this is the problem with most people on the forums right here. a casual player in my mind, is one who doesnt have the time to spend in norms/heroics. if you think progressing in those raids doesnt require time, then you are an elitist. as only the most dedicated will breeze through them.
Really old idea that is also a bad one.
How do you determine Healer performance, by HPS? You know healing is not about HPS, right? And that not every healing class does the same HPS?
How do you determine DPS performance, by their DPS meter? That would only encourage bad DPSers not moving from stuiff, not cleansing themselves in tsulong, making the healers life even more miserable, etc, etc.
No thanks, this topic has already been discussed and keeps being a bad idea.
This'll never work. Next.