oh look another they nerfed my class and that's why i no longer play WoW anymore
Right, and it would have completely sucked to have to deal with in Cataclysm. But we aren't in Cataclysm, and none of the 5 mans we have now are even remotely close to that level of challenge. Your point about it being a back-up interrupt only applies to trash, but I see it nonetheless. Regardless, for single-target/boss tanking, it shouldn't be missed by any tanks. And boss tanking is all that matters, trash is just a time killer.
My point, though, is that in today's game, you, as a tank, do not require that level of control over mobs. If you did, don't you think every other tank would have a cone or AoE stun? And while yes, some tanks can spec into talents that bring similar control, none of them come to mind that have less than a 40 sec. CD. In other words, I'm sure no prot warrior will truly suffer dealing with the 40 sec CD if they use it single target it. It is what it is.
There was more CC added in MoP. Straw that broke the camel's back.
I'd be okay with this.
I believe Enraged Regeneration was buffed.
Yeah, seems fine. Certain people, also suspiciously in this thread, said the same thing about Avatar, TfB, Dragon Roar, Gag Order; those sly people screamed to the high heavens it was the end of competitive warriors.
Yeah...I would say D stance was worse then Second Wind. But they dramatically lessened the rage gained by staying in 2nd Wind, so there's at least SOME trade off now.
Cause this nerfs Arms in PvE, by removing utility.
This is what I would have done.
I have a sneaking suspicion you'll be pleasantly surprised by how the new TfB works out. You *can* use it to raise your sustained in PvP, or save it all for deadly amount of burst.
Me, too.
1 talent system too rule them all.
I'm gonna let 'em know that Dolemite is back on the scene! I'm gonna let 'em know that Dolemite is my name, and fuckin' up motherfuckers is my game!
Keep in mind that they have to do that, after simply removing Heroic Strike "from the bars" from PvE Arms warriors (and PvP just for off the GCD snare with the glyph). Heroic strike with 1 TBF really equals that new slam by damage and even after that overpower damage still sucks, so instead of us using HS they're forcing more slams on our rotation. While it's fine it probably won't raise the overall damage at all. because you're forced to wait that 1.5s GCD each slam.
Actually stuff like Bloodbath will just get weaker for Arms, because you can't have luck and align high TFB stacks inside those anymore. Burst all gone, while the overall damage is simply as weak as before. Stormbolt does even it up a bit and probably will be PvE choice for Arms next patch. Maybe we will see some funky cleave usage instead of HS just to buff the overpower damage by overpower glyph, hehe (not really though, because of weak rage income).
Although one can argue that next tier weapons are going to "fix" that damage problem again.
Last edited by Kankipappa; 2012-12-29 at 02:25 PM.