Originally Posted by
Yvaelle
Not what I was saying at all. Your timeline suggested that Holy had never been on top, but your timeline didn't include the first two expansions when Holy was the only "true healer" by design, when all other healers were designed to be second-rate to Holy - while Holy was designed to do all their jobs as well or better as them, in the same spec at the same time. I'm not saying Holy deserves to suck because of that (no spec ever deserves to suck because it previously did well, just as no spec deserves to be OP because it previously sucked), I'm saying that suggesting that Holy has never shined isn't true.
CoH is still an amazing spell by the way, "there is really no reason to even use CoH unless you have to heal on movement" is absurd - if your raid is taking raid-wide damage, CoH should probably be your top priority spell, moving or not (exempting say, Lightwell/spring).
Re: "Disc isn't 'fine'" - I started that paragraph by saying that disc was doing very well right now. Then I explained why that was, then I said it was fine. To re-iterate the why in the middle though, the reason that Disc is so strong right now is that the design for raid damage / healing shifted in MoP to be about sudden spikes of raid-wide damage, Ghostcrawler said at one point that this was his brilliant plan to make people work together to survive - and it's strewn through just about every fight this tier: in a lot of fights these massive damage phases are the key to beating the fight more so than tanking or dps races.
Disc heals in a very unique way, shields allow them to effectively begin healing burst damage phases before they occur - before the other healers get to respond - if it were a running race, Disc gets a 15 second headstart into the sprint (the max HPS phases). Discs emphasis on shields is unique amongst healers, and because of that - Disc was allowed to go through beta and 5.0->5.1 getting sat out of every raid, because the risk with buffing them was making them overpowered because of the way raid damage goes out now (not because of the actual numbers that Disc heals for. Discs effective HPS isn't as high as you think it is - but if all the other healers don't heal for 15 seconds, and you allow one healer (any spec) to do max HPS raid healing for 15 seconds with 0% overhealing - guess who looks good at the end of the fight?
In unpredictable raid damage, Discs response time to random damage spikes goes way, way down (and this is how fights used to be generally - or at least the boss wouldn't give you a 15 second + telegraph before his aoe phase to pre-shield). CoH (that smart heal you don't use), Wild Growth, Chain Heal all get to the effective healing far faster than Disc can target the player and either Penance or cast a Flash heal or heal or gheal (during Penance cooldown). Even a holy priest targetting and Renewing will instant heal before a disc priest can respond with a flash heal. Lightwell/spring is a similarly smart heal - disc doesn't get those - and rolling PoH's on entire groups all fight in the hopes that someone in that group is the one taking the random damage spike will OOM you very fast. To be clear, I'm not saying Holy and Disc are equal right now - but saying that Disc is incredibly overpowered, or that Holy is vastly underpowered - isn't accurate.
Holy's biggest weakness is its former biggest strength. In Vanilla and TBC, Holy was designed to be equal or better than everyone at every kind of healing. When they decided the other healers should be the equal of Priests (Disc, btw - was at the time a secondary toon you leveled up and parked outside of a raid instant to cast Spirit Buff on the raid between attempts and then log back to your Holy priest). When they made all the specs equals, they gave everyone a strength - except Holy - Holy's supposed strength was that it was versatile - but when your jack of all trades but the master of none - your never the right tool for the job (where the job is the fight - if some fight demanded you be both good at raid healing and single target at different times and swap mid-fight, maybe Holy would be the "best" for that).
Being versatile (blizzard's euphemism for Holy) sucks, I completely agree - it's a dumb model. Being good at pre-healing short spikes of massive raid damage that each occur ~60 seconds apart, and then being told that all fights will now be that - is bound to earn you (Disc) some jealousy from the people who are good at other healing fight types (which apparently Blizzard doesn't really care about anymore) - but it's not Discs fault: cool your jets, Disc is getting nerfed.