Originally Posted by
Endus
I've been saying, pretty much since mid-beta, that Elemental in particular was lagging behind. Resto's still pretty strong, and Enhancement has been performing well at least in PvE, and not as poorly in PvP as Ele.
The issue is that you can't make up bullshit reasons to claim Shaman design is worse than it actually is.
It's like if I said "maroon is a perfectly nice red color", and you responded with "it's not red red, though, so it's a terrible awful color and should feel bad." Changing the definition of "red" to only mean "real red" doesn't say anything about maroon. Just that it no longer fits your definition.
Even if you want to redefine CCs so that Hex isn't a "real CC", there's absolutely nothing that states every spec must have a "real CC". That's the missing premise necessary to draw any conclusions about Hex being "bad" because it doesn't fit your new definition. You need to prove that premise first before you draw that conclusion, and nobody's even made an attempt at doing so.
And seriously, "politician type responses"? I'm not the one trying to redefine common jargon because it doesn't fit with the conclusion I want to draw. I'm not pursuing an agenda, here. My goal is not to "prove" that Elemental is just fine. I've been saying for literally months that it is not. But dishonest tactics like this kind of redefinition of terminology leads to our issues being dismissed, because the arguments being used to describe them are made-up bollocks.
You can describe our issues just fine without resorting to them. Our sustained DPS is low, we've been too easily shut down during burst, and we lacked defense. Some of those look to be fixed somewhat in 5.2, but the sustained DPS is likely still an issue. We're not suffering because Hex has a cooldown, or because it lets people run around like headless chickens. That distracts from the real issues. Hex works just fine as an ubersilence. No, it doesn't keep the target in one place. That's irrelevant, it's just something it doesn't do. Much like how Chain Lightning doesn't root the target, and Purge doesn't cleanse spells defensively. You need to evaluate spells on what they DO do, not on irrelevant things you're going to complain that they DON'T do.
If you're going to say "Hex is a terribad CC because CC is supposed to root people!", then I'm going to point out that, by your own definition, Hex is not a CC. So stop comparing it to one. It's also not a sandwich, but its inability to fill me up when I'm hungry does not make it a bad ability.