I feel like you opened this topic in the wrong forum. All the casuals who couldn't get legendaries before are happier than ever now that everyone and their dog can get this legendary.
Just more of Blizzard "letting everyone experience content." It's a joke.
http://us.battle.net/wow/en/characte...ar/Vu/advanced
Completed the last tier on which toon?
There is no Bad RNG just Bad LTP
I found I enjoyed the game significantly more when I stopped paying attention to all the people on the forums telling me how much I am supposed to hate itAll this complaining is simply further proof that Blizzard could send each and every player a real-life wish-granting flying unicorn carrying a solid gold plate of chocolate chip cookies wrapped in hundred dollar bills, and someone would whine that Blizzard sucks for not letting them choose oatmeal raisin.
We still don't have confirmation that there will be legendary weapons of any kind....we have gems for weapons, and in 5.2 we are going to get legendary metas for helms which has nothing at all to do with weapons. As far as I can tell, it's just a way to improve your character with a couple really nice items you have to grind out....no, it's not very hard, but nonetheless, I'm not upset that 'everyone' can get said nice gems, especially because you have to fork over some gold to get new ones.
The problem isn't that "anyone" can get one; it's that *everyone* can get one. To me, the whole purpose of Legendary items was to kind of shine a spotlight on certain Classes or Roles. Sulfuras made it awesome to be Melee, Thunderfury made it cool to be a Tank (because nobody in their right mind gave it to Rogues, unless you were in a PvP guild), and so on, so fourth.
Having a "Legendary tier of weapons" isn't legendary. It's fucking sad. It is the World of Warcraft equivalent of sitting at a desk-job with 9 of your colleagues. Legendaries are supposed to feel "special" but by giving literally every person in the game their own Legendary, regardless of Class or Role, you're basically saying "Legendaries aren't special".
You're got to be kidding. Everything for Shadowmourne was obtainable on normal mode (slightly slower, but still obtainable). Sunwell was most definitely more difficult than NM ICC ever was, and probably a very large number of the ICC HMs as well. Not to mention once you finally did kill KJ, the bow didn't just drop. It was still a very low dropchance. Just because it just drops out of the blue for you one day without doing any direct quests or item gathering doesn't mean you didn't do any work for it. You cleared what is considered one of the hardest raid tiers at it's time (which more or less only had "hard mode") and probably killed KJ 10+ times, if you're lucky, before you saw it. People probably had SM in half the time, and it was basically guaranteed after a certain # of weeks if you were clearing a respectable # of HMs.
I'm not understanding people's ire in this threat. A legendary weapon is just a weapon with a story. Whether that story is how you overcame a couple of big bosses, defeated the epic monster and won the maiden's heart, or a weapon passed down from father to father for generations. The legendary aspect comes from the story, not the rarity. Every culture has it's legendary weapons, from David's sling (biblical for those religious types) to Drizzt's scimtars, to the sword passed from generation to generation in feudal oriental cultures. All of those weapons were considered legendary because of the story, not because of rarity. Anyone could forge a sword, or pick up a sling.
Yes, the "legendary" items in WoW tend to have slightly better characteristics, but nothing that would unbalance the game entirely. The fact that each toon can create their own legend, using a weapon, just re-affirms to me that Blizzard would like to go back to stories and making people have pride in their toons. Personally, I'd love the final product to be BoA so that I can pass it from the current wielder to my next levelling toon when they are doing the content the legendary was designed for.
Sorry. I have the utmost respect for the players that get it done wearing blues no sooner than it is released. I really do, however if you are going to throw the term "casual" around as an insult to others who are not as skilled as you (which there will always be players at both ends of that spectrum) then at least be the elite player you are passing yourself off as.
There is no Bad RNG just Bad LTP
Does anyone realize how many people aren't even done with the 5.0 part of the Legendary?
And how many aren't even close to finishing the 5.1 part?
Might I add that the 5.2 part so far looks like it'll be on par with the entire Shadowmourne or Dragonwrath questline in one patch?
There's 2 huge gathering phases, along with another rep grind, and certain bosses to kill.
This one will take even longer.
If you haven't noticed, the questline is getting harder and longer.
Don't judge something you have no knowledge of truly, because none of us even know how the Legendary Questline will end.