What is your arena rating, 1200-1300? It can't be countered. It either completly messes up a melee teams burst and will destroy their attempt to score a kill or it's a sure way to ensure your own team will land a kill.
8 second aren't "a few seconds", 8 seconds is a hell of a long time. Just line up your burst, start bursting one of the enemies and put RoP onto their healer. He is now taken out of the game for !8! seconds without being able to use an trinket or dispell it. And it gives your own team lots of time to apply the next CC onto him building up an insane ammount of pressure.
Blizzard came to their senses on this one it seems;
http://us.battle.net/wow/en/forum/to...5?page=51#1020
Its been posted here and there but i dont think everyone has seen it yet.
New RoP is fine with me
3 sec lockout is hardly an insane counter to dk. and then any char that has a weapon chain effect only disarmed for 1.5s. and it says not silenced unless you cast a harmful spell does that mean you can still cast healing spells while in it?
Looks like the new change made it more reasonable. It won't interfere with healing anymore, though melee will still be in trouble.
Was it really hard for you to get out of it? Are people just unskilled? At the way it is now if you pretty much have to be stacking or standing right next to them for it to even work. There a point when somethings get nerfed to much and this is at that point. I would rather the range aoe stun then this.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
given how much dumb crap made it out of beta, on to the ptr and then onto live with out getting caught. i fully expect it to go live in it's current state.
ring of peace sounds like it should be a magic effect, having it behave as a physical effect would be a little counter intuitive.
and if chaos wave taught us anything its that its not unknown for magic effects to behave like physical effects and for it not to be common knowledge ( how long did it take us to figure out you could BoP it?)
" I need a sec, my wrists hurt from spamming slam so hard. Playing cleave vs cleave is tough stuff guys"
I still kinda think that Ring of Peace is a little OP. It's closer to balanced as it is, now, and could go live like this, but I think the silence component should be removed altogether. As it is, you have 8 seconds where a melee class is disarmed and can't use a fair amount of their abilities against you. That's reasonable. With a balance druid you can get the Solar Beam effect and add an immobile silence zone to it. That would be extremely frustrating, but to the opponent it wouldn't feel like you're combatting an OP mechanic - you CAN still have the silence effect if you combine it, but you have to stay within the Solar Beam zone.