Originally Posted by
Holofernes
i want u to play a resto shaman with nearly 10 k resilience and get one spell out when playing against a good and geared rogue before u die.
Lets then discuss again.
Im sick of getting silenced / stunned to death by rogue / mage combo, and i for sure never survived those teams longer than a few seconds, actually i often find myself to have to trinket to get even one global cd off before droping. which means either instant, healing tide, or slt, in many cases it doesnt help.
(and yep my mates do peel as hard as they can, but its hard to peel a cloaked shadowdancing rogue and a mage that comes out of stealth and opens with pomrof)
of course there are "those rogues", their skill exists of doing ambush backstab backstab, but those arent even near 2 k since end of cata.
The problem is not the dmg. the problem is the 100% lockdown with double garrote, cheap, kidney, poison stun , blind, into df and /or imp cs. this lockdown is so long, that any competent team will use this time to kill u with autoattacks. Trinket is required to get of one global, before beeing locked again. One global doesnt prolong life long enough to survive this phase in most cases.
I personally find it easier to play against the bugged hunters back then, or to survive warrior burst. U actually could try to get away, u could get heals off.
The burst is not the problem, it would be handable if u wouldnt be perma silenced or stunned. the loss of control is the problem.