Originally Posted by
Danner
Holy is a really awesome "0.5" healer right now. By that I mean, when you need a little more than 2 healers in your raid for some specific damage phase, but otherwise can heal with two healers no problem. Unfortunately, you can't really spare a full DPSer worth of DPS for that 3rd healer. What to do?.
Solution: Pick a holypriest!
The holy priest can do close to 100k DPS given buffs, glyphs and somewhat right gear. While doing that, the holypriest won't heal at all.
A discpriest can do close to 50k DPS given buffs and glyphs, and heal for a similar amount thanks to atonement.
So why is the holypriest superior?
It comes down to the usecase and the fact that Holy can so easily burn mana for awesome healing.
The holypriest can do awesome DPS, and when the shit hits the fan, usually has full mana. At this point, the holypriest can go sanc chakra and throw out a cacade, lightspring, divine hymn and spam CoHPoH like it is 1999 until the end of the damage phase. While a normal holypriest would have to hold back to not burn away all the mana, this is not a problem for a smitepriest. Mana is there to be burned, fast. And noone is better at burning mana than a holypriest.
Then the smitepriest reverts to chakra:chastise and builds up a lot of new mana. Since he's barely using any, that is equivalent of standing around doing nothing. By the time the next damage phase appears, that mana should be back and ready for being abused all over again.
Net result: almost 100% of a DPSer while DPSing, way more than 100% of a healer while healing.
In LFR runs, it's not uncommon of to see holypriests in the top 10 DPS, while still being on a comfortable 3rd-4th in the healing meters. Of course meters don't tell the whole story, and I would like to claim it is better than what it looks. The beaty of the setup is that the holypriest really shine when healing since it is possible to heal without holding back, and still does more damage than a disc priest in the long run.