"noobfaggots didnt give me mid ff plz"
"omfg faggot feeder ff plz"
"omfg gay first blood ff plz"
You'll see that every. game. with a surrender option available. Believe me, I wish to hell I didn't have to have 45 minutes of my day wasted when my team is shit (or AR gives me a hero I am awful with and will always be awful with, like QoP) and the enemy team doesn't have the balls to push, but it's still better than the alternative.
Last edited by PizzaSHARK; 2013-02-07 at 07:11 AM.
so its giant douche vs. turd sandwich all over again, you say?)
game is a waste of time cuz team is shit, AR gives me shit hero i can't play, the other team doesn't have balls to push! Gotta blame someone!
I totally agree. Just have a vote round that can only be called once every 10 minutes and only if you are X kills behind and when all 5 agree you can surrender. I know many games can be turned, but there are games that are beyond hope and when the enemy team plays: "lets farm for BiS gear because we have to jump the fountain" its just not fun anymore.
The problem is you'll get people who believe the game is a waste of time because the enemy team got first blood, or because you're two kills down at 20 minutes, and refuse to do anything but sit in the fountain until either the game ends or the rest of the team gives in and forfeits.
Worst part is, you'll get games you would've won but newer players think it's a loss because they get demoralized and forfeit you out of a victory you knew you had coming.
I just won a game as OD a few days ago, we had two lanes completely gone and no core towers, they had all but 1 tower up. We still won. I guarantee you that was a forfeit from my team if the same thing happened in LoL.
I was in 3 stack with a couple of buddies and we just absolutely shitstomped their Luna/Sniper lane top with a triple stun lane (Lina/Ogre/CK), we were like 20-2 at 16 minutes.
Then we fucked up royally and got completely wiped, they took t1 and t2 mid towers, and then we kept screwing around instead of playing smart and lost. Most of the time, games can be turned around... IF your teammates don't give up and don't start deciding to blame everyone else.
Having a forfeit option basically guarantees they'll give up rather than try to turn it around.
I honestly think surrender option with some limitations wouldnt really be that bad. I very rarely see games where one side is stomped, but wins after 40 minutes of turtling. On the other hand, those are the most satisfying games, when you sweat by defending your t4 towers for 30 minutes with double rax and 15 kills down, only to get your spectre or PL farmed enough to start taking towers with every won teamfight.
I got something named "Treasure of the Wild Claw", looks like I can sell it for real money?
I have no idea how this thing works, any idea about the price?
Last edited by madokbro; 2013-02-07 at 01:32 PM.
Anyone here still without an invite? Have 17 keys to give away for free.
Last edited by Nerevar; 2013-02-07 at 02:10 PM.
In HoN winning was often a matter of being able to coax defeatist teammates back into the game. People would often want to go afk when mid lane didn't win even if the other 2 lanes did. Doing that wasn't too difficult, though, the conversation was usually something like this: "gg noob mid i afk cc 15" "If you don't want to play, just leave the game or I'll have to report you" "lol noob like i give a fuck about your reports retard" >>> the guy resumes playing after 30 seconds of mutinously occupying the fountain.
Which was kind of funny considering HoN allowed you to leave a shitton of games without a consequence, but still people would rather "afk" their games.
Manni | paragon.fi!