Just looking over the boss drops on the front page and holy shit that's a lot of weapons. 6 daggers alone! Poor 10 mans
Just looking over the boss drops on the front page and holy shit that's a lot of weapons. 6 daggers alone! Poor 10 mans
yeah. strengh polearm, axe with agi and spirit, first weapon with spitit+int.
probably not the final loottable
uhhh strength polearm is intended and so is 3 armor choices per slot. and 4 weapon drops per archtype.
Either bloated, a lot of bosses, a similar amount of VP gear as release, or a lot of trash drops.
16 bosses. Some of that will be trash drops. And lots of them are from the Shado Pan Assault rep.
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A spirit/int fist weapon wouldn't be the first. Wraith Strike was a popular option for druids and shamans, and now monk healers would be able to use an int fist as well.
13 bosses. Also the rep stuff is seperate from the numbers i posted since there is no 535 shadopan assault gear.
And yes they are all boss drops it's to create variety so no 2 players of same spec wear everything the same. And with Thunderforged te weapon you use is gonna be the weapon that you get the pops as TF quality.
They could always take the SWP route and have items traded for others. That way you could actually use up all of the models while not over bloating loot tables.
A good portion of gear listed there comes from reputation. There will also be trash drops, I think. Also 13 bosses or whatever is still quite a bit so that allows for a fairly even spread of loot.
12 bosses, 1 heroic-only boss. I'll exclude that and MSV for comparison. Also only looking at heroic drops so VP gear doesn't get mixed in.
5.2 heroic gear:
36 weapons
322 gear
5.0 heroic gear:
12 weapons
228 gear
The above includes all tier items as well. Compressed to tokens only, it looks like this:
5.2 heroic gear (no sets; tokens):
36 weapons
222 gear
5.0 heroic gear (no sets; tokens):
12 weapons
128 gear
Loot/boss (tokens included):
5.2:
3 weapons
18.5 armor
21.5 combined
5.0:
1 weapon
10.7 armor
11.7 combined
So, bosses will have approximately twice the loot. That means you'll have half the chance to get a specific item. It also means there are a lot more viable pieces available, so gearing will be generally the same rate until you start working for BiS.
Given that and the addition of thunderforged items, good luck ever getting BiS next tier.
Feel free to correct my math; it's late.
It's good that there's an abundance of weapons. If I had a choice, I would rather have my weapon and two trinkets than all the junk off pieces.
Yeah, whoops, I dunno why I had 16 on the brain
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Probably - don't really mind it though. Thunderforged seems way worse.
isn't some of the drops from the new world bosses?
anyhow with the huge increase in loot/boss , maybe they're upping the drops per boss overall?
We haven't seen the craftables and the trash epics yet, except for a couple tailoring pieces. Are any of the new epics BoE? Any trash epics yet datamined?
http://ptr.wowhead.com/item=94278
http://ptr.wowhead.com/item=94279
Looks like Haunting Spirits are the new Primordial Saronite.
The helm has no metagem slot, so that can't possibly be the final item. Or can it? Guess that depends on if the recipe is for sale or a raid drop.
I realy hope that isnt the final loot table, a table this big is gona be a nightmare for 10 mans. I guess blizz is doing more tham just putting thunderforged itens out there to help 25 mans, theyre also ridiculously bloating the loot tale so 10 mans cant realy get any specific piece of loot and become a total slave of randoness.
There is no caster sword thou... Only with spirit tailored for paladins..
Humans would like a caster sword becuase of the stupid racial(I would like to see it go actualy)
since theres a raid rep + vendor, trash drops, big raid tier, possibly world boss drops included on the list, it seems reasonable.