Originally Posted by
Jackinthegreen
Cloak of Shadows basically makes all the enemies on the screen blind except champions and uniques and crap. It also lowers their defense and raises the party's. The only thing wrong with it? As you invest more skill points into it, its cooldown increases. Seriously, what the hell were they thinking?
Fade turns the assassin translucent and grants improved elemental resistances, lowered curse duration, and it has a hidden physical damage reduction part too. Main problem with that is that beneficial shrines buffs also get their durations lowered, but thankfully Fade can be lowered to get a shrine, and then cast again and it won't lower the buff duration that way.
Psychic Hammer is a ranged hammer spell that knocks back most enemies and does a bit of magical and physical damage. It also resets the monster's AI if it gets knocked back, a feature I'd used extensively while they're blinded by Cloak of Shadows.