>People being mad at Kayle nerfs
your tears feed my soul.
I bloody love Kayle, but I can't take anyone seriously that says she didn't deserve them.
Nerfs in general seem to be a bit overemphasized. Sure, having your favourites nerfed isn't fun, but claiming stuff like Taric being useless (hi2u Dazzle) because of the early-game Shatter nerf is silly. xP
Already had friends questioning why people still play the nerfed champs. You'd think they were brought closer to being in-line rather than made unplayable.
Last edited by mmoc7d4827b7f1; 2013-03-02 at 08:23 PM.
Feh, less nerfing, champs having variable ways to be played is only a good thing!
...Well, I'm hoping Riot shares my enthusiasm at least. :x
this thread has too much lol let's change topic
I'm super sad Shin Megami Tensei IV is for the N3DS.
I DON'T WANNA BUY A FUCKING N3DS.
What did it do?
EDIT:Oh that's nice...Old: (Toggle) Taric emits a brilliant light, healing himself each second by 30/40/50 (+0.2 per ability power) and increasing his attack damage by 30/60/90. Additionally, it grants half the attack damage bonus to nearby allied champions and 5/10/15 attack damage bonus to minions. The cost to sustain Radiance increases each second.
20 seconds cooldown.
20 initial mana cost.
4/7/10 additional mana cost per second.
Last edited by mmoc9f36a84b59; 2013-03-02 at 09:31 PM.
That's quite a radical change. But consider how much Riot seemingly dislikes sustain...
I completely forgot about Taric's ult before the change. I must admit that I miss it.
What is it with Riot and making missiles harder to see with new skins? First SL Lux with near-invisible W and much smaller Q, now iBlitz with an invisible hook?
I haven't see any IBlitz, so I don't know but I don't think it's that invisible from what I've seen from a video.
I find it easier to dodge iBlitz hooks. The hand is such a bright blue that it's hard to miss flying at you.
I'd say Taric is more commonly played because he's a very strong support (and fairly cheap as well) while Swain isn't a particularly amazing AP, not because he's overly complicated in comparison. Do you have any source where Riot frankly state that the old Radiance being complicated was the reason for the rework?