When they announced challenge modes for this expansion.. the forums were flooded with posts about ´can you do that for old content, it would be great to run vanilla raids at the appropriate level´. What happens with jadded people like yourself, is you see it as rehashed content... while I would venture almost all of the current wow players NEVER ran vanilla raids at the correct level. It is the same thing with ZG when they brought it back. Very few players ever experienced it.
As far as the other rehashed material.. like SFK and DM... yeah.. it was so lame of Blizzard to use the exact same bosses and boss mechanisms... I mean.. fighting Vanessa in Cata was exactly like fighting her in Vanilla.... And Scarlet Monestary.. ... exactly how I remebered it from Vanilla.... pfft.. the only thing the same of those dungeons is the name and the location on the map.
To be honest, I can't really say grouping up for old content through LFR is a new feature. If they actually add it and call it ''the new unannounced feature for MoP'' I will just /golfclap all the way to the other side of the earth.
I think the devs are not going to open a can of worms with regards to progression and where the new ´90 raids´ will fit in. I think it will just be downscaling and the reward will be the transmorg gear from the dungeon.. that is all. GC already said it was a minor feature that most players won´t be incredibly excited about.
---------- Post added 2013-03-11 at 05:17 PM ----------
Being able to scale an entire raid down to the appropriate level to do an old raid is not a feature?
Indeed, this is true. For the most part, Blizzard has barely even been talking about this future feature. They drop hints and comments when asked about it, but that's all there is to it. The players, however, are all alarmed as if this feature could change the game itself. Speculation is good, but some people are hyping something we only have a few hints on tremendously, when it's very likely it's not anything big.
That would be dissapointing for me. I don't have anything against Looking-for-Raid, other than it is way too dumbed down, even for the easy mode of raiding. On the contrary, I like how it gives the chance to almost everyone to experience at least part of the raiding content currently available.
However it doesn't make for a particularly engaging raiding experience. A lot of mechanics can be negated. Some are dumbed down versions of the original ones. And some are even missing. The result is that most fights end up being little more than Patchwreck fights with different skins really.
And I wouldn't be interested in going back to older raid dungeons just to experience them like that. That would be a quite sad experience really. Kael'thas, for example, was once known as the guy that would smash your head in due to his insane difficulty. If his encounter in the Eye was Looking-for-Raided he would just keel over and fall pretty much, upon his head touching the floor, exploding into a fiery shower of loots... and that would be it; for him, Ragnaros, the Lich King, M'uru, and all the other epic encounters of the past of the game.
Not much of a cool feature really. It would seem more like an epidemic spreading, the epidemic of Rofl-Stomping.
If such a feature were to exist, which seems to be the case according to Ghostcrawler's recent comments although he doesn' specify raiding so it may be a larger feature, I think that it would be far more better if it was done similarly to Challenge Modes: with the characters' attributes, as well as their level in this case, going down. And offer some form of cosmetic reward: title, gear without attributes for transmogrification, achievements, etc.
I think the biggest hint so far was when GC said most players would probably go ´meh´ about it. That leads me to believe that it isn´t going to be anything controversial or exciting. If you read this thread, a large portion of the people are doing exactly what GC said they would do.. ´ we don´t need that, who cares, great more rehashed content´. It is also the reason why I think it will not be anything that requires a lot of new tech. Why would they invest in new tech if GC said it wasn´t going to be an exciting new feature for most players?
But then again, is that somehow cool? That's a rather freakish interest. Nobody likes that except for a cosiderably small percentage of the whole player base. It's like S/M, some few people really love to be kicked in the nads, but the majority wouldn't be turned on by it all that much.
I think you got it wrong. It is not going to be dumbed down versions of the old raids. It is going to be EXACTLY the same old raids, but now the raid leader will be able to ´scale´ his team down to the appropriate level and ilvl. It would actually take a large amount of work to make a dumbed-down LFR version of every raid in the game. Much easier to just go ´poof, everyone is now lvl 60 with ilvl 85 gear... have at it´..
I don't think it's LFR for older content because Vanilla, TBC, and most of the Wrath content is easily soloable for a competent player.
A while ago the Devs mentioned a system for cataclysm that allows players to scale down. Meaning if you are getting your friend to play WoW, you don't have to start a new character to play with him, you can get your main scale it down to level 1 and hopefully you character will scale with your friend as he progresses. Maybe, it's this system or a variation of it.
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It was freakishly hard back then, yes. Not so much now, with the added abilities for classes. I think that raiding in this game has a difficulty curve all its own as time goes by. Molten Core was formidable back in the day, except to the really good guilds. Nowadays it would be seen as an easy-to-medium challenging dungeon, depending on the numbers balance.
I was responding to the original poster's suggestion to make older raid dungeons available through Looking-for-Raid. Or that's what I thought he was suggesting anyway. To be able to downlevel your group and go do the dungeons at the level they were meant to be done is a nice idea, and kind of what I was getting at as well.
To be fair, even if it's a minor feature it doesn't mean it can't use new tech. However, if it's related to old content in LFR, all the required techs are already in the game. We won't know exactly what it is until they officially announce it, but I firmly believe, both from GC's words and the general lack of hype, that it'll be something cool to have (for some of us anyway), but in no way something "big".
Is there a chance it could be a system that stales you down and allow you to experience the content at that level. Like do MC at 60 & BT at Lvl 70??
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I seriously hope it doesn't have to do with old content. I've already done it, we can all solo or duo most of it... It would be an utter waste of developer time just to cater to a minority with a nostalgia-boner.
I agree with you - but remember, one of the main benefits of LFR was to fix the imbalance in queue times. If we went back to 5man heroics as the main gear upgrade system for non-raiders the queue times for dps would be through the roof again while tanks and healers had theirs pop in less than 30 seconds.
Upscaling of old dungeons or downscaling gear... as downscaling gear is in challenge modes I guess that's what they are planning to do. Sadly we will only get some shit transmog rewards from running those dungeons is my guess.
If it does involve the old raids maybe it won't be for the benefite of our mains. Maybe it will be for the benefit of our alts, hence the 'meh' comment. Maybe the raids won't scale for us, but instead they will have the boss's HPs lowered to make them 5man queue-able at the appropriate level. This way you can 'relive the glory days' on an alt through LFG.
Yes, a few strats and mechanics would have to be tweeked, but we have seen this happen in the past before. Strat and Scholo lowered to 5mans. UBRS was originally a 20man I recall. AQ20 is now AQ10 or maybe even a 5 man at level.
Randomly generated instances/scenarios would be something loads of other games have.
It's unusual wow doesn't tbh, given blizzards penchant for ninjaing the best ideas from other games.