Efficiency up to the peak of respawning then. If you are not at the peak but would be if you changed, then it would be an increase. Obviously only in this scenario.
I don't like the change. While I support the snare & taunt part, the interrupt immunity is just plain stupid. Sure, some classes could solo them, but they made a mistake and they were dead. They should either make them interruptable again or remove the fear part.
I did two with an mage, we're both brawlers guild rank 8+ so I'm pretty sure we know what we were doing. I was healing and he was DPSing and I was pretty much oom at the halfway fight and kept healing with the return mana. Why? Because the Zandalari Warbringer was nearly unkiteable and hit for 1/3 to half the hp of the mage.
Had a far, far, far easier time with a plate dps class, simply because he didn't hit anywhere near as hard.
A healer wont help certain classes unless they have good, very good gear. If you want to safely do it you need a tank, but a tank doesn't need you because he can solo it.
Interrupt immunity isn't fine, neither is slow immunity since certain classes can't tank him no matter what.
I have soloed them. The fear is inconsequential as it does not last long enough for the mob to do any damage of note.
---------- Post added 2013-03-19 at 10:40 AM ----------
o...............k................. so "good" mages do not use the most damaging spec why?
There is no Bad RNG just Bad LTP
Still quite easily solo'ed as hunter while kiting... sure concussive shot daze doesn't work anymore but that doesn't hinder you to use aspect of the cheetah and while the warbringer is casting any of his abilities he has to stand still giving you enough time to get some distance and outrange the fear.
Ah...I spent most of the day yesterday duo'ing about 20 of these on my mistweaver with my husband's fury warrior. It'll definitely be slightly more difficult if he can't interrupt some of the attacks, but still doable as long as I can dispel the fears quickly.
I'm kind of glad to know that I won't have to worry about anyone else who shows up trying to reset it now.
No longer soloable ? No longer griefable ? Fixed indeed. Like it.
So, now you require a tank to kill it, but tanks can still solo this. That's a great fix indeed. The taunt immunity is great, but not being able to snare it or interrupt the cast thats just overkill.
Don't really understand the immunity to snares, but hey, still killable. And no, you don't require a tank to kill them.
as a prot warrior nothing has changed, still as easy to solo as before hotfixes