What? They aren't rare. At all. Not even close. Just from doing the daily cooldown for them I have like 5 stacks of them in my bank and I had already sold at least that many on the auction house not to mention the ones I have used for my own enchants. If you aren't able to get many of them you just simply aren't even playing the game. Also just to clarify I'm not referring to any sha crystals I have gotten from disenchanting LFR/normal mode gear although in 5.2 epics are far far more common now.
It seems a little stupid to complain about sha crystals being a limited commodity. Between the gating of certain end game enchants and Blizzard limiting the flow of sha crystals the enchants are actually retaining their value. This is a boon to enchanters. In fact overall Blizzard has done an excellent job of keeping professions viable and profitable throughout Mop. During Cata the market was so flooded with crafted goods that the raw mats to make things were worth more than the crafted goods. I don't want to go back to that.
---------- Post added 2013-03-19 at 08:09 AM ----------
And yet if you did just that you would have plenty of sha crystals for your enchants and have some left over to sell on the auction house. Actually if you have the enchants you can usually make a profit from them even if you buy the crystals. It isn't Blizzard's fault players fail at crafting and the auction house.
---------- Post added 2013-03-19 at 08:12 AM ----------
Unfortunately bringing that up just makes the irrational players more irrational. The mere mention of 5.0 reputations only results in knee jerk herpa derp "QQ FU world of dailycraft". Also for some reason they consider that gear outdated despite the fact Blizzard has gone above and beyond in trying to keep content and gear relevant longer.
---------- Post added 2013-03-19 at 08:14 AM ----------
Actually I think Blizzard realized whiners are never happy with the 5 mans they put out so why bother doing more? If there had been new 5 mans in 5.2 I'm betting you and the rest of the hate brigade would have been crapping all over them like you do everything else.
---------- Post added 2013-03-19 at 08:19 AM ----------
Given your piss poor attitude in this thread and hostility towards anyone trying to help you, yes I think you do actually care more about whining than anything else.
---------- Post added 2013-03-19 at 08:22 AM ----------
People on the official forums have been threatening to quit the game over LFR drop rates since it opened up in Mop and yet almost none of them have actually cancelled (before anyone jumps down my throat you have to pay for a subscription to post there). They just keep making new threads week after week complaining about the same thing over and over and yet never actually quit.
---------- Post added 2013-03-19 at 08:26 AM ----------
Maybe you should put that in the context of earlier tiers when they first opened but oh wait...then you couldn't do your chicken little impression. Look not everyone in the raiding community raids cutting edge content. Also there is the fact many players are quite happily still progressing through tier 14 to get ready for ToT. That isn't a sign of a problem in fact it is a sign that progression is working precisely as intended.
Last edited by xanzul; 2013-03-19 at 12:06 PM.
I'm not sure how I feel about having to use LFR to gear up. The way I see it, there's a plus side, and a down side.
The plus side is, it allows people to see current content without having to join a raiding guild. It's also easier, and takes less time than a normal run would.
On the down side, it feels like it's being used to stretch out content for as long as possible. Just like dailies. You want to join a new guild and gear up? Well have fun, because first you'll need to get heroic gear, then hope you get lucky with a key drop, then hope you get lucky with coin drops, then hope you get lucky in lfr and get gear instead of gold. And if you've finished LFR, you'll have to hope your new guild is currently running older content and is willing to help gear you up. And if you're unlucky with drops, you'll have to wait a week and start all over again.
While blizzard tried to adress the low drop rates by boosting the chances for gear, I can't help but feel that theres a bit too much filler content. I've got conflicting feelings about all of this. On the plus side, you have a reason to log in on non raid days because you'll need coins and do LFR for a gear chance. On the down side, there's no variety to what you have to do, so it gets pretty boring pretty fast.
Whats worse is that if your guild has some misfortune and loses most of it's raid team like mine did, there's no way you're going to get to see the normal version of the new content until you get new members and have them do the gear grind, which is spread out over a few weeks per person. Unless you're on a decent server and people looking for a new guild are actually geared and not just new players who flocked to the realm because blizz flagged it for new players at the start of MoP, you can't see the new stuff outside of the tunnel vision raiding experience that is LFR.
Well to be honest not many players join an expansion at the last patch and they should see all the content, but for an alt it will be SUPER easy to gear up. The thunder isle rep will be revered by atleast one toon by then (most are at that now) meaning your alt will get 1.5X the rep, that bonus with choosing them as your rep for daily dungeon and sceneario and farm you can buy tons of gear that will push you into ToT lfr. In ToT lfr in 5.4 they will have drops high like with 5.1 lfr raid drops currently and gear will drop easily (especially with so many bosses) and im sure by 5.4 there will be another hub with even more catch up gear and gimmicks.
"I hated hating Garrosh before it was cool."
FOR THE HORDE!!!
I think Justice Points is a joke at the moment. I'm not saying you should be able to buy itlvl 522-gear with it, but at this time, at least 376 epics or something? Right now the stuff you buy for Justice is even worse than what drops in HCs, and it's barely better than what drops in some of the normal dungeons. I honestly don't know what I should do with all my Justice Points.
You can (and should) completely skip 5man dungeons and get 476 honor gear instead. Get up to 470, run the old LFRs once with 20 coins (from thunder island key scenario) and tada 480. If you get stuck on 479 or something you can always wait a week and get 20 more charms from the treasure scenario thing and get the 522 necklace.
It's not great, but at least there is a sneaky shortcut to get an alt up to viable Ilvls (480+).
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Hell no I don't think it is considered content, I am more referring to progression through normals or greater.
How are raids that you've never done "boring and bad"? That's a pretty foolish mentality to have. Having more things to do instead of only one thing to do is boring?
People stop playing because the game has been out for 8+ years. If handing out gear at the first sign of anyone being upset is how you want them to approach this game, then I rest my case that the playerbase in this game has basically hit the point of no return.
Do you ever just discuss/debate issues without backhandedly insulting people and their opinions?
On Topic: Gearing through LFR is simply another option. People clamored for choices when 5.0 dropped, and now LFR is listed among the options. Is it the best or fastest option to gear up? Likely no. Should people get belittled for using it as a viable resource if they are not complaining about it? I don't think so. The vocal minority of the forums does not speak for the silent majority who continues to play the game as it is without complaint or comment and likely never setting foot in a forum.
This new system Blizzard is implementing is the worst designed system ever, and goes back to the era where RNG could ruined you completely for months.
A weekly lockout system with RNG involved can NEVER be an effective catch up mechanism, and a system that depends on it is so poorly designed that its a shame that a company as big as Blizzard makes this mistake.
Anyone that thinks about it for a minimum of time realizes that any system with a weekly lockout and RNG WILL starve a lot of people trying to catch up for MONTHS, because thats the nature of RNG, it will not be "gentle" with a lot of people that wont receive gear and the weekly lockout WILL extend that for a period of months.
Blizzard is making huge mistakes in this expansion, and they will suffer more sub drops than in the previous one becayse of that. The first quarter they already lost the same amount than in Cataclysm, which was the biggest failure in WoW history.
Catch up for what? Thats the whole problem, nothing matters in the game anymore. You can run LFR in your quest greens and be just fine. For all but the few heroic mode guilds, progression does not exist in this game anymore. Yes you can advance you ilvl, and get pets and mounts and other fluff items, but the days of actually having meaningful progression where what you do impacts your characters actual ability are over, certainly for the LFR players.
*~To change one's life: Start immediately. Do it flamboyantly.~*
Do you know what made WoW as big as it was back before 3.0 hit live? Progression.
While it is a pretty simple concept, most people don't seem to understand what the essence of WoW is. Leveling your character, leveling professions, gaining personal skill, gaining reputation within your guild and on the realm (removed by introducing LFG/LFR), after hitting max level: progressing from normal dungeons over heroic dungeons and then from raid tier to raid tier etc.
Some people think that removing parts of the progression improves the game (and sadly Blizzard listens to them) but if you think about it further, those people seem to want a game where you log in press a button and then loot top tier gear. But wouldn't that be kind of boring?
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"