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  1. #81
    Quote Originally Posted by FiL134 View Post
    Want facts?

    Feral dps, all Warlock specs, Survival/BM Hunter, Shadowpriest all have simpler rotations than they did in Cataclysm. I do not play any other class, so I wouldn't know about the rest.
    Tanking has become extremely easier than what it was in Classic/TBC due to changes in threat-generation
    Healing has become extremely easier than what it was in previous expansions due to healing addons

    The game itself has become extremely easier in several other respects (most reagents scrapped, no need for ammo, no weapon specialization, no resistance gear, 000s of flight paths, flying mounts, heirlooms, no attunement, easy-to-acquire gold, LFG/LFR, etc).


    Where are your facts?

    Which class rotation has become harder than it was in Cataclysm?
    Which healer can honestly say he has a harder time healing in practice than he had in TBC?
    Which tank can honestly say he has a harder time tanking in practice than he had in Classic?
    Which player can honestly say it is currently harder to go around and play the game?

    That's how you conduct a conversation. Not with baseless self-professed 'opinions'.
    In classic warriors hit sunder armor, shield bash, heroic strike. Now protection warriors shield slam, heroic strike, devastate, shock wave, revenge, thunderclap, shield barrier, shield block and you have to use random shield slam procs as well. You have to also ped top defensive cooldowns along with using offensive cooldowns like recklessness to max damage because stance dancing isn't penalized as much.

    Getting ammo isn't hard, resistance gear grinds were stupid and about siting at your computer longer. Leveling is easier i will give you that and LFR is for newbs or people with very little time stop pretending it matters and down hard modes. You can play without addons and didn't classic have an addon that played the game for you called decrusive or something like that. Weren't their marcos that would do your rotation at the push of a button in tbc as well.
    Last edited by worsthitmanNa; 2013-03-24 at 01:42 AM.
    You're right except for 2 things.

    1. My name is spelt "God" not "Loucious-sama".
    2. I'm not a man, because man is inherently flawed. I am in fact a being so far beyond your comprehension that archaic constraints like flesh, blood, time and consequently, gender, have no meaning to me.

  2. #82
    Deleted
    Considering complexity i think that there indeed are just too many buttons to push. But AFAIK blizzard is going to adjust that even more.

  3. #83
    Quote Originally Posted by Pebrocks The Warlock View Post
    Yeah, it was so difficult as a warlock in TBC spamming shadow bolt.
    and now you smash your head on the keyboard and it's working

    so yeah, i chose shadowbolt spam

  4. #84
    i love all the buttons to press, if i wanted a boring game with hardly any buttons i'd play diablo 3....oh wait i quit that because diablo 2 was more fun with more abilities.

    6....6 jeez i might as well have a bot play for me its so simple.

  5. #85
    The Lightbringer inboundpaper's Avatar
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    Every thing I play has gotten simpler from when I started. Much simpler.
    Quote Originally Posted by Asmodias View Post
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    Muh main
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  6. #86
    Titan vindicatorx's Avatar
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    Yeah all the 2-3 buttons rotations are making my head hurt I'm tired of how complex the game has become my character should just auto-do-everything when I walk up to a mob.

  7. #87
    Spam Assassin! MoanaLisa's Avatar
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    Quote Originally Posted by Taik View Post
    Rotations have more or less died out, in the last couple of expanisons and most classes run with a so-called "priority-list" these days. I can't imagine it being too damn complex to quickly go through available abilities and press the one that is highest on said list.
    It's not but timing things to get the most out of what you're doing and responding correctly to RNG procs/events can take a little bit of time to figure out. I don't really find lining up abilities to be that hard but getting that last 5% can be challenging. I don't know if that's what the OP was talking about or not though. You're right that rotations in the traditional sense are long gone.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  8. #88
    Banned This name sucks's Avatar
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    This thread makes me sick

  9. #89
    Dk:
    1.Frost Fever Blood Plague Maintain at all times.
    2.Frost Strike with Killing Machine or if RP will cap.
    3.Soul Reaper on target below 35% Health.
    4.Howling Blast with Rime or to refresh Frost Fever
    5.Frost Strike to dump RP.
    6.Obliterate with >= 1 Unholy Runes.
    7.Howling Blast to dump Frost and Unholy runes.

    Hunter:
    1.Hunter's Mark Maintain debuff.
    2.Serpent Sting Apply once. Refresh with Cobra Shot.
    3.Focus Fire with 5 Frenzy.
    4.Kill Shot Target below 20% Health.
    5.Kill Command on cooldown.
    6.Glaive Toss on cooldown.
    7.Arcane Shot Dump excess Focus.
    8.Cobra Shot Build Focus.

    Warlock:
    1.Curse of the Elements when nobody else provides the debuff.
    2.Haunt User as directed in the Haunt section (see below).
    3.Agony Maintain at all times.
    4.Corruption Maintain at all times.
    5.Unstable Affliction Maintain at all times.
    6.Drain Soul when target is below 20% Health. Replaces Malefic Grasp.
    7.Malefic Grasp as a filler spell.
    8.Fel Flame when on the move, but not to extend Corruption and Unstable Affliction.

    Totally hitting 1 to 3 buttons mang. That's not even counting managing cooldowns.
    Last edited by worsthitmanNa; 2013-03-24 at 02:15 AM.
    You're right except for 2 things.

    1. My name is spelt "God" not "Loucious-sama".
    2. I'm not a man, because man is inherently flawed. I am in fact a being so far beyond your comprehension that archaic constraints like flesh, blood, time and consequently, gender, have no meaning to me.

  10. #90
    Legendary! Frolk's Avatar
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    MoP is LESS complex than wotl or cata, due to the current talent/skill system, a lot of spells are removed when picking spec X
    Perhaps u were never any good
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  11. #91
    The only issue I feel we have is we have too many abilities which leads to too many keybinds;

    However this is a personal issues due to a disorder I have. I literally just can't fit all the binds required for some classes in on my keyboard without it screwing up my hands.

    Not only does it lead to overload on people starting/learning to keybind it's muddied down all the classes because everybody has everything;
    Which in turn leads to poor PvP balancing.

    (And dear lord; Arena macros are killing me.)

  12. #92
    Quote Originally Posted by Frolk View Post
    MoP is LESS complex than wotl or cata, due to the current talent/skill system, a lot of spells are removed when picking spec X
    Perhaps u were never any good
    I switched talents twice in wotlk, I have switched talent several times in mist of pandaria so far. Talents trees were all about googling then winning tbh.
    You're right except for 2 things.

    1. My name is spelt "God" not "Loucious-sama".
    2. I'm not a man, because man is inherently flawed. I am in fact a being so far beyond your comprehension that archaic constraints like flesh, blood, time and consequently, gender, have no meaning to me.

  13. #93
    But here's the thing.... you don't need to do everything to be effective, only to maximize. If you're the type of player who cares about maximizing your performance, increased complexity of rotation/priority shouldn't be a bad thing.

    If it were possible to maximize your performance with an incredibly simply rotation, where would there be room for skill?

    Take hunter for instance. Hitmannoob's list is accurate for those looking to prioritize... and making sure you hit every priority ability the instant it comes off cooldown is how you maximize your performance. But you can be functional just hitting the buttons when they're available.

    I don't see an issue with making players put forth effort for maximum performance.

  14. #94
    Deleted
    I think the current talent system offers more complexity than the old cookie cutter build talent system offered.

    People just rarely use it, as many just dont switch talents depending on the boss.

  15. #95
    Quote Originally Posted by darkwarrior42 View Post
    But here's the thing.... you don't need to do everything to be effective, only to maximize. If you're the type of player who cares about maximizing your performance, increased complexity of rotation/priority shouldn't be a bad thing.

    If it were possible to maximize your performance with an incredibly simply rotation, where would there be room for skill?

    Take hunter for instance. Hitmannoob's list is accurate for those looking to prioritize... and making sure you hit every priority ability the instant it comes off cooldown is how you maximize your performance. But you can be functional just hitting the buttons when they're available.

    I don't see an issue with making players put forth effort for maximum performance.
    I know i love keeping up full hots, using clear casting procs, life blooming the whole raid in tree it makes the game more fun honestly. It's fun topping heals in LFR without using innervate or tree form. LFR helped me get second on healing done in my 25 when i was dead last lol.

    ---------- Post added 2013-03-24 at 02:22 AM ----------

    I have liked 76 keybind maybe more cba to count and I don't find it to bad honestly.
    You're right except for 2 things.

    1. My name is spelt "God" not "Loucious-sama".
    2. I'm not a man, because man is inherently flawed. I am in fact a being so far beyond your comprehension that archaic constraints like flesh, blood, time and consequently, gender, have no meaning to me.

  16. #96
    I am Murloc! Anjerith's Avatar
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    I have seen WoW since the days before it came out, played nearly daily since the official launch - minus a few months off during tBC - and there is one thing that I can definetly say I do not miss;

    Hard-set Rotations.

    Prioritization is a far, far better system.

    With a Rotation, you do your thing and you can do it asleep if your good enough (I fell asleep in many a raid and managed to be unmissed while still doing the same amount of damage simply from the muscle memory of hitting my keys in order.). With prioritization, there are some buttons you will always press, but there are many that are key to maximizing that do not always hit in a set order. It has made the gameplay the tiniest bit more random, and I support that with all my heart.
    Quote Originally Posted by melodramocracy View Post
    Gold and the 'need' for it in-game is easily one of the most overblown mindsets in this community.

  17. #97
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    Says the guy who said it would be easier to put kids down if you dont want them on a off-topic General

  18. #98
    Deleted
    Hard-set rotations even are just macroable.

    /castsequence a,b,c,d,e,f

    rinse and repeat.

  19. #99
    Quote Originally Posted by sandmoth12 View Post
    I am sure I will get flamed and yelled down, but wow has become too complex and that is why it is losing subs. Rotations are the most complicated they have ever been for all classes, there are more utility abilities than ever before, even encounters are are the most complicated they have ever been.

    The beauty of past wow expansions was that they were difficult, but not complicated.
    they just took away about 5-10% of the buttons you need in 5.0
    it's so damn simple it's repetitive

    the problem is they didn't cockblock the people who can't be asked to read a tooltip so they know wtf is going on, and they get to level cap, get epics and think "hey, it's not me, it's you"

    no, it's most definitely you. you don't know what you're doing, you're horrible at the game and you refuse to accept responsibility
    wow has depth but overall is pretty damn simple

    ---------- Post added 2013-03-23 at 09:30 PM ----------

    Quote Originally Posted by hitmannoob View Post
    I know i love keeping up full hots, using clear casting procs, life blooming the whole raid in tree it makes the game more fun honestly. It's fun topping heals in LFR without using innervate or tree form. LFR helped me get second on healing done in my 25 when i was dead last lol.

    ---------- Post added 2013-03-24 at 02:22 AM ----------

    I have liked 76 keybind maybe more cba to count and I don't find it to bad honestly.
    unless you have 50 custom macros for emotes that's bullshit
    there aren't 76 things anyone does anymore, in arena right now it's been dumbed down to needing maybe 30-40 keybinds and this includes version of spells for arena1, arena2, arena3, etc

    so it's an inflated number even then

    lol, you can play resto in pve with a lot of empty buttons. make every spell a mouseover macro and get raid frames and play whack a mole
    Last edited by blackyfrost; 2013-03-24 at 02:30 AM.

  20. #100
    Deleted
    Quote Originally Posted by sandmoth12 View Post
    You can't take one example and apply to every class during that time. Lot of other classes liked their rotations for that period.
    So did they or else they are retards for playing something they do not enjoy.

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