Originally Posted by
Lane
Well, in the case of the jungle wyrm it is by far the weakest of all the farmed world bosses I've encountered. It is often dead within 2 seconds of not even having fully spawned yet. Not even the Svanir shaman goes down that fast. Conversely, the Golem boss in Mount Maelstrom is a long fight compared to most of the other bosses and without having any periods of time where you can't attack, like SB for example. I have actually logged off at the beginning of the golem fight, logged into an alt to do another world boss, and logged back to the golem not even at 50% yet. I don't know what makes it so different, but jungle wyrm could definitely use an infusion of its sturdiness.