Cooperative social experience? There is no cooperation or social skills involved in a LFR. Hell, half the LFR groups are usually people arguing or Portuguese healers/tanks that we can't communicate with.Raid Finder is great for letting players see content and progress their character with a more flexible schedule, but one of the best things MMOs offer is the cooperative social experience that is group raiding.
The most communication I see is "wtf are you doing tank" or "why is (Player X) afk?"
How people were failing on Spine is way beyond me... The fact that LFR teams are failing at all on LFR is way beyond me as well. They're point blank simple mechanics to follow. Lei Shen is unbearably simple as well but thanks to LFR, hardly anyone pays attention to buffs/debuffs or even has DBM/BigWigs installed.The success rates on Spine of Deathwing and Madness of Deathwing upon release in Raid Finder were about the same as they are on Lei Shen today. The success rate quickly went up on Madness of Deathwing, going from 25% during the first few weeks to 60 or 70% towards the end of the expansion.
The success rate would be far higher if people were actually encouraged to learn their class or encouraged to follow boss mechanics rather than AFKing to potentially receive loot. Not only that, but AFKers have THE EXACT SAME CHANCE that people who are actually participating do.
"Garalon was initially too difficult" Are you joking? How in the.. what...?Garalon was initially too difficult in Raid Finder difficulty, but hotfixes solved that problem.
Before the Determination buff was added, if a group failed at an encounter a few times, there wasn't much hope that anything was going to get better. This resulted in some churn in the group and continued failure. The only way to solve this problem was making the encounter easier so that groups failed less.
Do you know how many times I've seen people in chat say "just wipe x amount of times and then let's burn him."
This pisses me off because this is the kind of behavior that a tool like LFR encourages.
Giving people the option to only enter a Fresh Queue would be a nice start.Determination allows the group to slowly make more progress on a boss, as well as give people who were thinking about leaving a reason to stick around. This worked as intended, as the number of people leaving after failed attempts is significantly lower now. This also helps to reduce the amount of partially completed raids that people enter after a long queue.
Well instead, it's become attractive to a lot of mainstream raiders as well because a lot of people are quitting normal progression guilds for LFR. A lot of people now have this mentality that they shouldn't have to put any effort forth into obtaining gear. I honestly will be scared to see how many 10/25 progression guilds will be left before 6.0 hits if this continues.Raid finder is designed to not be attractive to players that are doing most of the raid on Normal or Heroic difficulty, but for players that don't have a fixed raid group to play with.
Relatively few people were able to see Arthas? Are you kidding me? ICC was the most puggable end-game raid we had ever had. Especially when they implemented the full 30% buff.In the past, relatively few people were able to see Arthas, Illidan, and other end bosses in raids. Raid finder allows millions of people to see the entire story.
Does Blizzard honestly believe people are queueing up LFR to see the story or for the lore? You can't make people care about the next boss if they didn't have to work to get to them. AKA: Progression
This is how raiding should be. IT'S A DAMN MMO!! Yes, not everyone is going to see the end game content but that is how it should be! "Content For All" is not how this game should be run and you can see the results of how the game is being run. We're now down to 8 million subscribers and before 6.0, I predict will be down to 7 million.
"But we have 8 million."
Yes.. but we used to have 13 million.
Stop implementing stupid things like "LFR" to please "everyone". Please for the love of god bring back whatever team or decision makers you had working on the team during BC/Wotlk because this one isn't working. You just can't run a MMO under a "content for all" direction.