Not a month goes by that we don't have a "Inquisition is lame" post on these forums, and for most of us, if we got to make development decisions for a day, I think it's safe to say that Inquisition would be one of the first abilities in our cross-hairs.
Basic outline of the change:
-Execution Sentence becomes baseline for Ret and once again un-dispellable, a dispellable spell that delivers virtually all of its benefit/harm after a blatant visual 10 second warning, is a complete joke in PvP. This change also probably happened since it was giving Holy Paladins a very strong cooldown (I don't remember anyone bitching about Ret doing too much damage with it - in fact why the spell was made dispellable a few months after MoP launch was never explained by Blizzard to my knowledge.)
-The spell will give Ret a bit more controlled burst on a 1 min cooldown (bridging the gaping abyss between wings being up), and also giving Ret another small defensive cooldown, which is pretty obviously still needed.
-I would also rather have it not have a friendly use any more; a huge healing hammer over your heads is stupid, and so some healing effect should simply be passively given to the Paladin upon casting ES on an enemy (maybe a HoT called Undying Justice should be placed on the Paladin for the duration of ES). It should not be castable on friendlies anymore since Ret has plenty of stuff to offer allies in trouble already; in fact I feel that one of the biggest crutches Ret faces in PvP is that we can do too much for others and not enough for ourselves (obviously to some degree this is how a Paladin should play, but role-playing has to face some limits in serious game balance).
-Ret keeps the 10% crit and 15% Holy damage from Inquisition as a passive, and get's the other 15% back due to having baseline Execution Sentence.
New inquisition (top tier talent with Prism and Light's Hammer): Uses 3 Holy Power to increase all damage and healing done by 10% for 45 seconds. 2 min cooldown (basically still a sustained performance ability) (Also, I'm sure someone can think of something better, but this is thread is more about Execution Sentence being used more, than fixing Inquisition specifically).
*Obviously these numbers are preliminary and there is no point arguing over exactly what they will be.
Reasons for the change:
A buff that simply always has to be up is boring.
Executions Sentence is awesome, and I would love to see it in PvP more often - currently the spell is virtually unusable since a healer has almost 10 seconds to spare a global to dispel it (a balancing option might be to have it deliver it's damage in 8 seconds so that a healer can actually be caught off-guard and be unable to dispel it, but I would rather just see it as un-dispellable and Ret only).
In this very old and mature game, everyone and their grandma can now burst more often than once every 2 minutes, so increased damage on a 1 min or less cooldown is pretty obviously needed. Anyway, let me know what you think.