Originally Posted by
Cathbadh
The problem for PVE is the way they've taken the class in general.
1) Aff DoTs just don't hit that hard anymore, MG makes them awesome. Channeling doesn't mesh with movement at all.
2) This means more fel flame use which in itself is a DPS loss. Combine that with how badly it eats into mana and you'll lifetap more. More time spent lifetapping means yet another DPS loss.
3) For Destro you have a class that's now based around a slow as molasses cast of Chaos Bolt, which doesn't mesh with immobility. Of course it also means you'll fel flame more, which again brings us back to its mana cost, except for Destro there's no lifetap. So instead of casting Chaos Bolt when your procs are lined up or whenever else its optimal, you'll do it because you're OOM.
4) This part is opinion so YMMV, but it seems like in this expansion more and more fights require much more movement than in expansions past.
Aside from the PVE concerns I find moving and casting to be incredibly fun, to the point that it is honestly my favorite part of this expansion. I'd take a flat 10% across the board damage nerf to keep it. I'd take the inane rotations of Cata to keep it. I'm not a fair weather lock who'll quit over this nerf, but there will be plenty that will, which should do wonders for a class that received so much special attention this expansion due to its incredibly low number of players.