Has everyone forgotten about the possibility of the scatter shot interrupt glyph? I saw a tweet about it awhile ago.
Has everyone forgotten about the possibility of the scatter shot interrupt glyph? I saw a tweet about it awhile ago.
How many 10-man groups do you run that cover all 8 buffs with the other 9 players? Define "usually" how ever you'd like, but hunter pet buffs are vital in 10-man raids whether you agree or not.
That's not what he said at all. He said hunters are the only class capable of doing their 100% DPS rotation while moving with no penalty, unlike other classes who have to use talents or secondary skills in order to do so (Scorch, Spiritwalker's Grace, KJC, etc).
Does everyone have to be the same? People are drastically exaggerating the need for Silencing Shot as it is, and now you're pulling the homogenization card? Next thing I guess you'll be wanting hunters to be able to conjure mana cakes and shadowstep.
In any raid, 10 or 25, your tanks or melee DPS can provide more than enough interrupts if they're assigned and not wasted.
7 posts, and you're off to a great start. Keep that awesome attitude and helpful contributions coming.
will the glyph take scatter off the GCD then? that's the good thing about SS, i never had to worry about having just used anything (/stopcast macro for cobra/steady) but scatter is on the GCD, which sucks if you're actually needed to interrupt on a fight - there ARE hunters who're needed as interrupter in their team, and i also need to bring a buff for the raid 9/10 times, so getting one of those interrupting pets aint gonna help me out. MM damage sucks and the spec is even more boring than the other 2...
Bullshit. They are vital -- maybe -- if not only your raid comp -- but all players within that comp are absolute trash. That's when they're vital. That's when they're a crutch.
Hunter buffs are a convenient backup and nothing more. Every single buff you bring, someone else brings along with other perks that you can not.
Blizzard has admitted 10 man raids are not balanced around having every buff and debuff present as 25 mans are and as such the lack of one or two of them is not going to be a game changer.
you cant cast SS while casting cobra/steady so you need the /stopcast macro into silencing shot. im 100% sure that i will plain say, sorry i have no interupt, if you want me to interupt deal with me playing as MM and doing even more garbage damage.
also i dont think scatter is 40 yard range so yeah you would have to get close to interupt.
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paladin (Might)
DK (atp, melee atck speed, 4% physical damage)
Rogue (5% magic damage)
Mage (SP, 5% crit)
Boomkin (Kings/MOTW, 5% spell haste)
Priest (Stamina)
can trade the boomking with a ele shaman and make your paladin do kings instead of might.
can have multiple paladins so you dont need the boomkin for MOTW and let the priest be shadow
can trade rogué for a warlock and you wont need the priest.
can trade dk with a ret paladin and you wont need the other paladin
i can keep going off and i will show you A LOT OF comps where a hunter is useless. i raid 10 man and when i someone miss a raid thats the buff i cover, right now i provide 5% crit but we have no mage on our guild.
if you are a good warlock KJC have ways to not get the root most of the time. 30% slow is no way near a penalty to not use it. shamans can do full rotation on the move, if they need to cast other tan a filler they use a CD, not like in pve you need to move for that long so often, having 100% mobility when you dont need it means nothing tbh. the only casters that have issues with casting on the move are shadow priest, balance druids and arcane mages. still they all do just fine.
in your eyes we maybe, thing is we are not. right now in 10 man where you cant let a cast go off having that clutch SS is really need it. maybe isnt in 10 man but trust me you will always chose a range interupt vs a melee interupt as long as you can get the same ammounts of interupts with both, the only case where melee interupt are better are when those cast are way more frecuent than what your range interupt is.
i will bring you 1 fight. i will tell you more if you desire so.
heroic protectors when you couldnt just faceroll them. elite or normal heroic protectors.
we used 3 melee on wáter guy with the tank. (solo tanked), me (hunter), mage and holy paladin on lighting guy. we never cover the whole lighting guy because both mage and myself had 20-24 sec cd and holy paladin couldnt get every cast off when we were on CD. so this mean that sure if 1 lighting bolt goes off we wont wipe but we need it to avoid as much damage as we could.
Oh come on are we seriously arguing that hunters should be the ONLY DPS class that can't interrupt? That's idiotic and smacks of trolling. There's no good reason to not have all DPS classes have an interrupt. There's less than zero arguments for every dps class BUT hunters having an interrupt.
I'm already planning to reroll for the next expansion. Putting up with this for way too long is making me frustrated, specially when they keep insisting hunters are fine.
I just do not get this, tons and tons of people use this as a reason why hunters are in a good place.That's not what he said at all. He said hunters are the only class capable of doing their 100% DPS rotation while moving with no penalty,
How in the hell does it matter at all if we can do our full dps rotation while moving when the others that cant are still beating us by 30 to 90k dps on high movement fights?
Please Sky, explain to me how and why you think that our being able to move and full dps is so great?
Id rather do Mage/Lock type dps and have to sstep than be able to jump up and down looking like a fool the entire fight and do shit dps.
Exactly, lol the arguments on this are just beyond silly.Oh come on are we seriously arguing that hunters should be the ONLY DPS class that can't interrupt? That's idiotic and smacks of trolling.
You're putting words in my mouth. All I said that was that *someone else* said we're the only class capable of doing so. I made no qualification about us being awesome because of that fact.
I also never said that "hunters should be the only dps class without an interrupt". I just said that "but everyone else has ooooone" doesn't mean that we HAVE to have it, helpful as it is.
Anything else?
Ah, so your one of those types. You repeat what someone else says to give credence to it but then say that you didnt actually say it. Thereby removing any responsibility for your post, classic.You're putting words in my mouth. All I said that was that *someone else* said we're the only class capable of doing so. I made no qualification about us being awesome because of that fact.
See the above, yet another example of you repeating someone else to validate their opinion so you can pretend you dont agree or say you didnt say it when your shown to be wrong.I also never said that "hunters should be the only dps class without an interrupt". I just said that "but everyone else has ooooone" doesn't mean that we HAVE to have it, helpful as it is.
Nope, I thinnk we all see what you are now.Anything else?
Thanks for playing.
OwnedAh, so your one of those types. You repeat what someone else says to give credence to it but then say that you didnt actually say it. Thereby removing any responsibility for your post, classic
Mhmm that we do bro, that we do.Nope, I thinnk we all see what you are now.
First of all, it's you're*. Pay attention in school.
Secondly, here's the conversation I was involved in:
Another is the fact they are capable of doing their entire full DPS rotation while running around at full speed the entire time. No other class can do that. Warlocks can right now, at reduced run speed which screws them over in several fights, and in 5.4 it'll only be their spammy ability they can cast on the move.I was replying to the second poster who was being pretty irrelevant to what the first poster was saying. Again, no one anywhere said that hunters are just fine because they can move freely while DPSing.Except that DPS during moderate movement isn't a problem for any other class outside of Shadow priests. Thus "full speed movement" isn't actually required and hasn't been required in T14 or T15.
Whose opinion did I reiterate? Who did I agree with? If you want to talk a big game, at least back it up with your proof.See the above, yet another example of you repeating someone else to validate their opinion so you can pretend you dont agree or say you didnt say it when your shown to be wrong.
In neither case did I piggyback someone else's opinion to validate my own. You are intentionally misreading what I'm saying to make yourself look good. I personally don't care if anyone else buys it.
Anyway, this thread has derailed enough because of you. Say whatever you'd like. I'm out.
Last edited by Skygoneblue; 2013-07-08 at 05:34 PM.