Originally Posted by
Tyrean
Okay, there are lots of things I want to talk to you about but I will focus this post before I leave work on the DK. (I play DK main and rdruid alt). Quickly though, yes reforging/gemming can get you 15% heals easily but honestly rdruid healing is mostly about predictive healing rather than reactive and your comments lead me to think you are reacting.
The DK has some major problems though so let's go through them.
1.) Gear. He has to regem his gear because it is all over the place. His main gem stat should be strength, his secondary stat should be either haste or mastery depending on his preference. (I like mastery because of dots and soul reaper and the fact that haste is devalued because of low up-time on target.) I will go with 160 STR in reds, 80 Str 160 Mastery in yellow and 80 str 80 power in blues. He needs to reforge to maximize his mastery and haste as much as possible. Crit is worthless. He should be 3% hit, 3% expertise then try to get each piece with mastery and haste. For example, the helm has mastery already so you reforge the expertise to haste. The chest has haste already so you reforge the crit to mastery. He also needs to use his engineering tinker on his gloves instead of the on use pvp trinket. They have essentially the same cd/str but cannot be used at the same time so he is essentially wasting a trinket. He should go with the proc pvp and a relic/shadowpan proc trinket.
2.) Unholy does a ton of damage but it plays differently than frost. Unholy is about keeping diseases up on everything, stacking large necrotic stacks and finishing targets with soul reaper. I can solo most healers with sheer pressure and at the end of every game I am always top damage by quite a margin. (sometimes inflated by pets) Running healers oom is a viable strategy for unholy in 2s and not many other classes can do that.
3.) A DK peels through a number of ways. The first is the obvious grip and asphyxiate. He also has ghoul stun, ghoul interrupt, chains slow, and depending on what he is able to get dark sim CC. I find it easy to get decent things like fear, cyclone, frost nova, etc. He may want to get better at using dark sim as it is a good part of our toolkit. His main peeling ability though? Damage. Raw damage. He should be doing so much pressure that the DPS is spending the whole game either peeling him off the healer or trying to kite the DK depending on the comp. Asphyxiate/grip/pet stun should be used to land kills mostly because a DK should be super offensive the whole game.
4.) He should sit in blood presence all the time. If he is trying to stance dance (I see he uses the glyph of presences) then he is wasting time and opening himself to getting stuck out in the open vulnerable. There is little gain for unholy to be out of blood. That will allow him to free a glyph slot for things like AMS absorb or IBF reduction. He can also be running conversion in order to constantly be healing himself when you are sitting in CC.
I will comment on how rdruid plays in that comp a little bit later tonight.