Originally Posted by
Kaleredar
Blizzard is quite clear on what constitutes "content;" PvP and PvE. That's what receives balances and tune ups. Those can be objectively measured. They don't shift around mounts or re-polish gear sets to "balance" them with the looks of other mounts and other gear sets.
"Patch notes: We came to the consensus that the new mage tier wasn't performing visually as well as expected; we're buffing the mage gear's appearance by about 20%. We also noticed that Shaman tier's appearance looked a little too good; as such we'll be nerfing its appearance by 5% to bring it in line with most of the other classes.
We also found that the Meta achievement mount was not performing as expected; we're applying a hotfix that will change it from a Wyvern to a gryphon, as we decided a gryphon was more in-line with the spirit of the patch."
I mean, if cosmetics are such a huge deal, then obviously they should receive the same amount of constant attention as class balances in PvP and PvE, right?
So then they should get the green raptor at level 20, and have to kill heroic garrosh for the mount, but I should get the heroic garrosh mount at level 20, and have to kill heroic garrosh for the green raptor?
Because that's what you're trying to say needs partitioning off here; "coolness."
And that was true of the spectral tiger and stuff that's been around for years. I can stare at the aforementioned guy bouncing around on his sparkle pony in his fire helm and go "It's nice that that looks good to him" and then sally forth on my merry way on my own mount that looks good to me in my transmog gear that looks good to me. Which is why I ride said mount and wear said transmog gear.
If someone's whomping my ass in PvP with gear that far exceeds mine that they bought, I can't really say "well they didn't really just win this arena match; they just bought the gear after all." But my rating is going to dive accordingly, and there's is going to go up.
If I get benched because someone bought gear that exceeded mine for PvE, I can't say "well they're not really earning that meta achievement right now, they just bought the gear after all" while I sit in Shrine of Seven Stars watching that tiger run in circles.
And if someone places the importance of looks above all else, then I can only imagine they're already a very, very unhappy customer. Especially if they dislike "disconnects" between in-game and out-of-game goings on.
"freakin' Blizzard makes an awesome mage tier set, but makes the hunter one look like crap! They're FORCING me to can my hunter and level a mage all the way up to 90, and THEN gear them so that I can get the set"
"Wow Blizzard, nice job, you make a terrible looking PvE set, but make the PvP set look fantastic. Now I'm going to have to gear up through honor gear and random battlegrounds JUST to have a shot at the PvP set. And if I don't make gladiator this season, I wont be able to obtain the best color scheme AT ALL. Way to go..."
"SURE, Blizzard, release one of the best looking pets in the game as a Starcraft collector's edition perk! Now I'll have to go out and PAY THEM for Starcraft; I don't even like Starcraft! But boy, do I want that pet..."
"Nice job Blizzard, you make a weapon that would look FANTASTIC with my transmog set, and then make it for NPCs only. What the hell is my 15 dollars going towards? So you can make NPCs look pretty while you give us crap as usual for tier weapons?"
And obviously, these are perfectly valid complaints, right? Who would you be to say that these people, who's values include gear, pets, weapons, what have you, are unjustified in their annoying and trite complaints?
More often than not, "which stat is most important" usually gets mathed out fairly quickly.
You seemed to state they'd be investing less and less effort on non-store items while investing more and more effort on store items, citing the "coolness" of the mounts appearances.
Which I quickly dispelled as bullshit, which you then promptly glided over.
"coolness" cannot be quantified.
Stats can. Performance can. The relationship between stats and your performance can.
You're comparing the immaterial to something that can actually affect how you play the game, the degree to which you can play the game, and the degree to which you can meaningfully interact with others, whether you're helping them kill twin consorts or they're trying to kill you in Ruins of Lordaeron.