Originally Posted by
klausistklaus
I've got a brilliant solution for that:
Colossus Smash
Smashes a target for 175% weapon damage plus 2218 and weakens their defenses, allowing your attacks to bypass 100% of their armor for 6 sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.
... oh, wait.
Arms and both DK specc aren't that scary in 522 gear as they were in S12 & S13 gear due to their really bad scaling, so Blizz can safely buff the whole package without worrying to much about creating a new pvp monster. What they're most likely going to do: increase slams rage cost back to 30 but let it hit really hard (+50% flat damage increase or something like that) and also buff overpower to a reasonable level. It's a 105% weapon damage style currently, scaling with neither haste, mastery nor attackpower on your gear - that's a shame.